Now that her lore’s been released, here are my honest thoughts on Kai’Sa.
https://pre00.deviantart.net/6f00/th/pre/f/2018/051/7/c/void_adc_mood_piece_by_the_bravo_ray-dc3rwb7.jpg Concept art by Larry “The Bravo” Ray
Positives
-
Kai’Sa is relatable. She’s down to earth, loves peaches, and comes from a humble family. Not only does this make her feel human, it provides an interesting contrast to the current lineup of Void champions, who are for the most part quite bleak, single-minded, and unrelatable. This is good; change is good.
-
Kai’Sa has a resonant theme. Survival is one of man’s greatest abilities and deepest instincts, so it’s perhaps unsurprising that we would find a character like Kai’Sa so compelling and powerful. At a base level, she offers the fantasy of a lone hunter surviving on the fringes of a dark and inhospitable realm, turning their eldritch weaponry against them with bio-augmentations. There’s no shortage of coolness factor with her character.
-
Kai’Sa is a champion the League community’s wanted for a long time. This is an awesome gift from Riot to us and the prospects of other side characters coming to life in the future too is exciting.
Negatives
-
Kai’Sa didn’t overcome the Void, she merely survived next to it. Okay, this was immensely disappointing. To clarify: Malzahar never dumped Kai’Sa into the Void proper; he simply opened a fissure into the realm that she survived on the outskirts of. So, Kai’Sa doesn’t really live in the Void (aside from the few milliseconds in which she is blinking through reality with her ultimate) so much as she just hunts around it, slaying the beasts that crawl out of the fissure. This lessens the impact and stakes of her situation by so much. When I read this, I no longer felt the punch of Kai’Sa’s character or the admirability of her accomplishments. I mean, if you’re going to release a character titled “the Daughter of the Void,” why not follow through with the concept entirely?
-
Kai’Sa didn’t survive through sheer cunning and determination, she got lucky. While I have to hand it to her for going three lightless days in the dark and surviving despite the fact, the events that follow feel so convenient and plot device-y it hurts. The first Voidborn Kai’Sa encounters is not only small and ineffectual enough for her to handle on her own, it also just so happens to be a symbiotic organism that merges with her to become an artillery-like augmentation that’s perfectly suited for survival. I mean, the odds she wasn’t devoured by something much larger beforehand is remarkable enough, but then she also coincidentally comes into contact with a creature who helps her live? I thought the Void’s sole purpose was to consume and devour. This relates to my earlier point of Kai’Sa not being aspirational enough (at least narratively speaking); Riot wants—or appears to want—her to be the character we look up to for having survived the Void on her own; the brave soul who overcomes fear and terror to rise up and live on in the face of adversity; a testament to the boundlessness of human will. Yet, what ultimately saves Kai’Sa is the product of sheer dumb luck.
-
Kai’Sa’s visual design doesn’t look like a natural extension of her character, but rather an attempt to appeal to a mass audience. Not to say I couldn’t be convinced otherwise, but my (cynical) hunch is that Riot’s surveys reported a large number of players wanting more sexy female champions in the game (if this article is anything to go by) so they seized the opportunity in the form of Kai’Sa. Which is perfectly understandable from a financial perspective, but as a die-hard League of Legends fan, I really want to believe Riot isn’t in the business of compromising the integrity of their characters and stories just to cater to the masses. To clarify why I think her visuals fail to line up with her character: (1) The Void symbiote suit or “second skin” that Kai’Sa wears protects her body up until around her chest area, at which point it fades away to reveal her cleavage. This is a deliberate design choice, but not one I can find any practical, in-universe reason for (and any reason given would be suspect at best, anyway). (2) Kai’Sa has no visible bruises, scars, or other signs of hardship that might indicate a ten-year-long struggle with the Void, aside from the symbiote on her back which we can’t really see or perceive the consequences of. (3) Kai’Sa presumably hasn’t had access to clean water in her time near the Void, yet she looks immaculate and well-kept, despite the fact raw meat has likely been her only mode of sustenance. While I don’t believe she should look like she’s just walked out of a mud pen, some bits of visual information indicating her fight for survival would be nice, at least.
-
Kai’Sa’s voiceover doesn’t convey enough of her personality to be appreciable. There are roughly twenty-five lines dedicated to an in-game kill streak, but none where we really get to see the tragedy and desperation of her character shine through. I suppose that’s appropriate given how used to fighting Void monsters she is by now; but a glimpse into her struggle and suffering would really help add another layer of depth to the character, IMO. I don’t mean to speak for everyone here but I think a champion’s in-game voice lines shouldn’t just be limited to what they’d do or say if they were fighting on Summoner’s Rift, especially since we only get so much champion-specific story content as is—VO is really the main in-game avenue for this at the moment and should be dripping with character building and storytelling as a result.
Anyway, those are my thoughts. I’ll still play Kai’Sa because her gameplay is fun and I think she looks cool regardless of her design’s shortcomings, but I do think she could’ve been a much better character both visually and narratively.
Hope I wasn’t too harsh
[galio-happy]