Nasus Splash and Ingame-Model are kinda strange/glitched

cerbari·7/7/2018, 7:55:26 PM·11 votes·12,195 views

Hey first of all i want to say that i dont really know if should have posted it in ''Report a Bug'' or here. But since the Splash is also a part of this i just went ahead and posted it on ''Story, Art, & Sound''.

Also i am a Nasus main and just love the Champ it was the first Champ i bought in 2012, the Egyptian-God look always intrigued me. I pretty much only play him for his look and less because of the Gameplay. You can guess that i was more than happy when he got reworked, i kinda miss his old vo and the look. But he just looks objectively better now and the new story with Shurima is just fantastic.

But.... I know i am late but there are some major flaws with Nasus ingame-model and his Splash-Art.

http://1.bp.blogspot.com/-xrW0hUWMRKQ/UoPVrlnh8aI/AAAAAAAAJPU/os9kls3ifBM/s1600/Nasus_Splash_0.jpg

His ''Helmet'' seems to be made of a solid metal which is connected to his breastplate, now in his splash he is ducked and his head is put forward. Now if the parts are all solid he couldn't stand up, he would be trapped in the forward ducked motion.

If i described it bad, just look at the splash i showed it to multiple friends and everyone agreed it looked extremely off.

And to come now to the ingame model, they seemed to have stayed true to the splash, Nasus neck ingame is always weirdly glitched. I know that there are a lot of cases where champion models are streched in order to creat animations (ig Trundels mouth during his Q, Darius arms during his R) but its difficult to find a positon for Nasus in which his neck armor isnt weirdly deformed.

https://cdn.discordapp.com/attachments/435150352602628096/465243381879013379/Screen03.png

https://cdn.discordapp.com/attachments/435150352602628096/465243396110417931/Screen04.png

https://cdn.discordapp.com/attachments/435150352602628096/465243423025397790/Screen05.png

https://cdn.discordapp.com/attachments/435150352602628096/465243435239211019/Screen06.png

https://cdn.discordapp.com/attachments/435150352602628096/465243450128859137/Screen07.png

I know the Nasus visual update was a long long time ago, and i just never made a post out of laziness. But i just wanted to have at least tried to make something because i really prefer vanilla Nasus over every Skin but due to the glitch i have started to use more skins recently.

With kind regards cerbari

26 Comments

Ahpe7/8/2018, 6:09:53 AM5 votes
Camille Ferrøs7/7/2018, 8:21:53 PM2 votes

The thing is almost all champions are have differences in game and in the splash for some reason..

Jarring7/7/2018, 11:43:39 PM2 votes

i've never liked the look of nasus tbh. never really cared for his play style either. It'd be much cooler if he used a flail or a cat o nine tails... but meh. it's its own thing. whatevs. Wepwawet, who actually was a war deity, is often confused with Anubis, but it would be more accurate for him to use a bow as he is often depicted with one "whose arrow is sharper than the gods". shrug. tbh i find most anything like this pretty cringy. Anubis is incredibly popular...and i can understand...i just wish it was more understood for what it is. Funerary... Dogs like to dig up bones. I mean ofc there's more to it, but some art with egyptian myth influences can be real cringe.

Dreamspitter7/10/2018, 11:36:23 AM2 votes

I honestly never noticed this. it looks weird as hell.

Whenever I play susaN I use the infernal skin, so I hadn't seen this.

Emo Twink7/8/2018, 2:04:34 AM1 votes

Sexy...

Tonyvision7/10/2018, 4:07:00 PM1 votes

it's hard for the in-game model to stay true to the splash since too many decorations make the model too "busy" and take away from the actual purpose of being a fighting character, & awkward pieces of armor—such as the one in nasus' splash—make animating the character significantly harder, the animators/artists/designers have to compensate for it by changing the design a bit. also, the gold "stretching" isn't really a glitch, it's what happens in animation: the textures stretch, making the material—especially if it's a solid material such as gold—look very very off but in the end, this is how it was intended to look. sadly.