LoreChat: What Do You Love?
Because I'm not blind, I've noticed a lot of complaints about Lore lately. Shurima and the Retcon seemed to be the catalysts, but we've talked those subjects to death and rarely does any good come of it. Instead, I'd rather focus on something more positive. Less pointless comment section slapfights, more talking about why we're all here in the first place.
What does everyone think is important and good to have as a part of League's Lore? The game recently had its 5th birthday, and I've been lucky enough to be a part of the Lore community for most of those years. There are a lot of things that make this game stand out, I think, and succeed in a genre that's heavily inflated right now, and coexist with the direct sequel/remake of its inspiration, DOTA.
What about League Lore makes you want to post on these boards, or makes you write fanfiction or talk about the characters? I guess I'll start:
Varied Characters
I love that the world of Runeterra has everything. From robots to pirates to extradimensional terrors, everyone has a champion for them. We have over 110 champions, and no two are the exact same. It's not exactly a shocking statement to say that most of League's characters are taken from popular culture, but I think there's usually enough of a twist to keep them interesting. I personally really like Nautilus. He's got such a strong aesthetic, this colossal titan who has literally walked across the ocean floor in his quest for revenge. His voice is cool, his look is great, and his whole concept opens up a lot of questions and discussions.
Varied Tones
League does not have a committed emotional tone. In an era where stuff like Dark Souls and GoT is at the height of popularity, and dark fantasy is the name of the game, we have a mustached hamster man in a helicopter. But I also don't think it's trying too hard. That's the sort of vibe I get from a lot of games that come out nowadays that are trying to be "funny", a huge dose of "trying way too hard". There are some serious characters in League, and they help balance out the more silly aspects, to present a kind of story you can get into, but not one that's so pointlessly dark that there's no fun to be had or smiles to crack at Veigar's antics or the whirlwind love affair of Rammus and a Cactus.
Mysteries Of Runeterra
I really like the way a lot of champions are foreshadowed. I know this might not be entirely "Lore", but I think it counts. From IronStylus's extended code/riddle prior to the release of Diana, to the "scrapbook" format of Reborn, and now the mysterious edits to champ pages and dark fog pouring into the website, I get hyped for most new champs not because they'll fit a certain role or play a certain way, but because they just look like interesting characters (Of course, being fun to play is also a huge factor.).
I feel like in an era of the game where we're more focused on who's brokenly OP this patch or what team owned by what phone company is going to play well in ESports, it's important to talk about the good things in Lore, in an effort to preserve them and remember that there's a lot more to a game we all enjoy than cash prizes and metagame.
this thing has the crest of Shurima on it, and has had it since before that symbol was even stated to be anything more than a decorative pattern. This means the Sunfire Cape is an artefact of ancient Shurima.
, one of the Zaunites involved says "Godsdamned rat!" and "Oh my gods" this says that in Zaun, at some point, there was a polytheistic religion (I hope that's the right word), and it's existed for long enough that words like Godsdamned are used in common speech.
was featured in that little sideshow in Bilgewater. This, while not directly saying anything on its own, paints the picture of how the world at large sees Hecarim and how they treat his existence.
this thing used to belong to
and now it's worn by
. How she got it I dunno, maybe Sejuani's entire armour set is the garb worn by Lissandra during her younger days!
Rito plz!