Female Champion Body Inconsistencies (aka. "Why her boobs so small")

Chakkoty·10/17/2018, 8:29:00 AM·4 votes·3,347 views

Yes, yes, it's about boobs. But hear me out.

As a writer of original works and sometimes fanfictions as well, I always try to stick to the lore and established canon. This means not only things like "in which part of Noxus can you officially buy the best tacos" but also the physical appearance of every champion or minor character. With the recent cinematics, splash arts and artworks (all of them are wonderful), I have noticed that while male characters like Ekko, Blitzcrank, Lucian or Nasus are almost exactly the same in the cinematics as they are in their splashart, champions like Sona and Miss Fortune have been changed quite a bit, including their outfit, hair - and yes, cup size. I'm not writing all this because I'm a horny boi mad about my waifu's chest being nerfed, but because it is very hard to write character interaction when you don't exactly know how tall or busty someone is. Details matter.

Let's look at Sona first. In her classic splash art as well as in a few others (Muse, maybe Pentakill), her chest is quite big. In the others, especially in the more recent ones, her chest is quite a bit smaller. Now you could argue that like with MF, Riot decided that their original chest sizes are unrealistic and very bothersome in the fights these characters would be in (as can be seen in the Ryze cinematic). And I would agree. However, some older skins also show Sona with a smaller chest, only to increase the size again in the artwork from back when Jhin was released.. That one is quite detailed and the other artworks for Jhin's release for Garen, Zed and Vi - done by the very same artist - are very accurate. In the Ryze cinematic however, she is again shown with not only a different dress design (and VAST amounts of cleavage, so this was INTENDED), but with a much smaller chest. The Odyssey and DJ skins have her wearing a skin tight suit, showing she is quite curvy. In the cinematic this is much less present. This means they don't just decrease her chest size to be more practical or change her body to be more realistic (her dress is clearly designed to show off her body, no woman in her situation would walk/float into a combat situation dressed like that), they just don't communicate very well. The people who designed cinematic Sona and those who made splash art Sona have very different views of how curvy/busty she should be.

Miss Fortune has less inconsistencies in her splash arts. Almost all of them show her with a quite sizeable chest, except for her Captain skin. And this is important, i think: Her other splash arts show her playful in sexy poses. The Captain one shows the more serious, it's-just-good-business-MF, as well as her cinematic portrayals. In the cinematics, she is in combat situations where a big chest would only hinder her. The 3D modelling team seems to be much more hesitant when it comes to the curviness of female champions. Again, I only noticed this with the female champions, the males are almost always portrayed exactly like in their splash arts, with minor changes maybe.

This rustles my jimmies. Immensely.

In the end I don't really care if Sona has an E cup or a C cup, but please be consistent, Riot. You're doing a great job with the lore and I love to imagine which scenarios/battles/conversations might happen with the different champions, but it's hard to write something lorefriendly when the lore is so unclear sometimes.

"But why is the chest size so important? ARE YOU WRITING SMUTTY STUFF?!" Maybe I am, angry_feminist99. Maybe I am. But even with smutty stuff, consistency is important.

/rant

8 Comments

The Ecdysiast10/17/2018, 9:04:08 AM4 votes

This isn't just a problem with titties' consistencies. In general, Riot does not enforce proportions or features in their splash arts, animations, merchandise or emotes that are consistent with the actual in-game models. Which wouldn't be so much of a problem if not for the fact they're inconsistent between each other as well.

Thresh and Jinx are the best examples to look at, since they've appeared in every one of those forms, and you can see either subtle or clear differences is each one.

I think for artistic sake Riot should have their artists draw up some bios that have the actual sizes and whatnot of each character, and then leave every other interpretation as-is. And splash art should never get the green-light if the artist chose to use a setting that obscures the colors of the actual skin.

Nylisa10/17/2018, 5:24:07 PM1 votes

Sona's chest is been matter of discussions, arguments, memes and other kind of stuff for a very long time. as an old fan of Sona (since 2011) i personally did not appreciate the amount of fuss people made about her chest back then when it was too big. if you search the old boards now you can find several topics about her chest with some colorful discussions.

My point is, even now complaints about characters being overly sexual, unrealistic figures etc are often there. so i can't decide if this inconsistency is due to lack of attention to details by art team or its intended in order to prevent backlashes from community.

Between us i'm bit tired of every Sona related topic containing "two big reasons" jokes it's getting really old! so i feel twisted about these changes in her figure. both happy and sad in a way.

AugustHeatHaze10/18/2018, 4:59:10 AM1 votes

and yet when i ask for more realistic body armor for ladies people loose thier shit

SEKAI10/18/2018, 7:08:47 AM1 votes

Her boob size is never a part of Sona's iconic features that must be kept consistent throughout all of her representation.

The same reason why Jhin has different eye colour in his other major portrayals, such as his teaser and very own splash art where they depict him as having a brown eyes when it's actually false, as his eye colour is supposed to be blue and correctly depicted in his in-game model.

Jhin's right arm in the splash art is also depicted as if it's seemingly cybernetic to some extent, when in actuality his arm is totally normal but just wears an armour over it for shock-absorption for when he brings out the cannon on his right arm.

These inconsistencies while present and may be a thorn to someone's side, are not a big issues, because they ultimately do not sabotage the champion's major iconic design and themes and the said inconsistency only exists in the secondary (and sometimes irrelevant) details. Just as Jhin's image is not changed because he has different eye colours in different depiction, it doesn't mean Jhin is any less Jhin because of it; the same goes for Sona and her boob size, it's ultimately irrelevant.

.....

This is also how say, superheroes' costumes and similar minor details slightly change all the time depending on who is the illustrator and writer of the current issue and whatnot, but the character is nevertheless the same; as in, in character. They don't just suddenly become someone else because they add an additional belt, and Sona isn't somehow totally changed because her boob size changed a bit between depiction.