Which Champion's Designs/Gimmicks are out of touch in your opinion?

PlsRitoRepairS10·7/23/2019, 11:34:54 PM·5 votes·4,896 views

Well, this is simple thread where we are talking about champions and their visual(maybe sometimes gameplay) designs that feels kinda weird. I'll give ya here 2(3) examples.

Kayle - Well, she have 2 fundamental problems imho with her looks(her kits have a lot of more, but let's be more artistic today).

I don't get why she is taking her helmet off, when she is getting stronger. Imho she is supposed to have released face at lower stages of her "ascension", and and then she should hide her face in the helmet, Why? Firstly. Because full armor is a great indicator of something getting stronger, experienced in battles, etc. Just compare WoW characters on low and high levels. Secondly. Kayle's story and concept are all about ascension into Goddes(kinda) of Justice. The further away in her evolution, the less human and empathic she is. Hinding face in helmet is a great indicator of separation from those lower creatures, who should listen to her commands.

As I mentioned - She is supposed to be a fanatical, righteus-chosen-God complex being. If she wants to turn into real Aspect of Justice then she shouldn't care about her "human" features. The best example of this feature is caring about her femininity. Her armour shouldn't be a boobplate, but a neutral chestplate. She shouldn't reveal her booty and legs, and she should hide her face even more in this helmet. Justice has no gender, but it must look majestically and powerfully... So do Kayle.

MonkeyKing & MasterYi - Sensei and student, but there's few problems... If I didn't read about it, I wouldn't know about that. Yeah, both characters are disconnected, and of course "VO" with special interactions between them would be awesome, but this is just a small patch stucked on an big open wound.

Firstly... Wukong doesn't have his own personality. He isn't a Sun Wukong reference, HE IS Sun Wukong copy. Look at Smite, Dota, read Journey to the West, or anything. The only original thing about our monkey are his realtions with Master and Wuju Style. As I said, they need more quotes, but also they should have more simmilar outfits. Wukung should wear costume that reminds Yi(of course Yi also needs new outfit, more fitting to Ionia), maybe same colour scheme, maybe same materials, maybe unique belt/talisman, dunno, but visually they should be somehow connected.

And let's talk about Wuju Style. But what is Wuju Style? Well, this is special martial-technique mastered by Yi, and Wukong just learns it. So Master and Wukong are supposed to have kinda similar moves, even tho they use different weapons, Yi is a teacher of Kong. Dunno, imho Master needs new animations, maybe even new skillset, so that we can feel the climate of a tactical and agile sword master, not a madman waving a giant saber(inb4 Yasuo is better Yi than Yi). And when we get to know this style in its full form, then we will be able to convert its simplified version to Wukong's kit and animations. Maybe similar pose after autoattacking, maybe more monkey-like version of Alpha-Strike(his E), or Q animation simillar to Yi's passive etc. Of course I'm not saying that Wukong should be just "dumber-monkeyish Yi", and his kit should be totally removed. He's already recieving update in game, which looks cool, but adjustment of few animation could feel cool, and logical.

Post image What do you think?

7 Comments

WOOOOOOOOHOOOOOO7/24/2019, 2:32:20 AM3 votes

I think your thoughts on Kayla are colored by preconceptions of the symbolism of armor. While fancy looking armor can be a sign of strength, it’s also a common idea for characters to shed armor that is restrictive of them. Lacking armor can imply strength through it’s implied arrogance. It’s also inaccurate to say she’s a total fanatic, after all she takes heavily after her mother, and is in fact inspired by her. That’s a pretty humanizing element to her story.

As for Wu and Yi I will only day that Wukong isn’t quite the copy of Sun Wukong that he was, or used to be.

Whyte Lyon7/24/2019, 3:06:06 AM3 votes

Your comments on Kayle's armor, its an argument based on an aesthetic desire/demand. But hasn't considered all the technical requirements, so understand what you might dismiss as a 'lack of armor' was a necessary change/adaption although a choice I'm positive the devs didn't make lightly.

Kayle's class type isn't a Juggernaut, Diver or generally came under the description of "Fighter". You're not intended to build any health nor resistance for her particular playstyle. So the design team couldn't really adorn her model in a set of iron-clad apparel, as that would break the fundamental rules of visual communication and the importance that has. Especially at later levels when she has ranged auto attacks!

Kayle's old design was incredibly misleading - a full suit of plate armor suggests that she should be played as a tank, of which she is not. So I think the new design is perfectly serviceable for what it needs to be. Despite how much the community was/is inconsiderate over that.

Camille Ferrøs7/24/2019, 12:42:39 PM3 votes

With Kayle, they tried to do something new and at the same time not caring about what Kayle was, went horribly wrong, Sylas and Kai'sa are just pure empty sexualizations. Kai'sa holding big potential, but they went that way...

GreenLore7/24/2019, 11:01:28 AM1 votes

Kayle abandoning her helmet is likely based on an idea from her original lore.

In the old lore it was said that Kayle wears her helmet to isolate herself from the world, so that she can pass down judgement without feeling sorry for those she deemed to be "evil" and considering that new Kayle wants to shed her human emotions, its likely that this is also the case in the new lore.

Her abandoning her helmet is thus a representation of her shedding her compassion, she doesn't need the helmet as a shield anymore.

The idea of justice being faceless is also a concept that might not apply to the world of runeterra, or at least Kayle either, especially since Kayle thinks that she herself is the only one worthy of judging others, so it makes sense that her face would serve as the identifying factor for justice, because she identifies herself as justice.

That being said, I do feel like her armor could be a lot more androgyn