Bard's lore replaces the Institute of War
Riot has said that the problem with the Institute of War was that they were too powerful/ever-present, that any problem in Runeterra that was too big was instantly solved with "Summoners came and did magic, problem solved." So they removed the Institute.
Enter the new champ, Bard. Their description of him:
"The celestial vagabond known only as Bard dwells beyond the physical universe in realms unknown to man. Manifesting when others threaten the cosmic equilibrium, the ancient caretaker acts with speed and intent, only returning to his endless watch once he has steered Runeterra from catastrophe."
So when Bard sees a threat to Runeterra he "...came and did magic, problem solved."
I see Bard as a far less interesting way to solve problems in Runeterra. I would much rather read a story about about a far-reaching and complicated political organization full of heroes, villians, and dangerous individuals than one dude who teleports from some nebulous other-realm and musics our problems away with his goofy style.
This seems like a serious step backwards. The Institute is a very adult way to solve problems, and their solutions had far-reaching consequences (see Skarner's original lore). Bard would appeal in a children's story, the magical fun-guy who makes your problems go away.
Come to think of it, the new Shurima lore and Amumu's recent update would fit really well into a children's story too. Sion's lore is a notable exception, the bits about Swain and Vlad in there were very pleasantly complicated and obscure. Are we moving towards a more simplistic or youth-appealing story?
P.S. I think his game-play looks fun, trollish or not. Some really cool ideas there. Just really PO'd about him replacing the Institute.
Ryze or
Tryndamere showing up apologizing for the mess the lore of the game came to be, peaking in removing the League of Legends from the League of Legends, and bring the salvation of reverting the Great Retcon.