Don't want to be a rude dude or anything...

LANWhale·1/21/2016, 6:06:06 AM·29 votes·5,018 views

But if I remember we were promised lore without champion updates and big events. Allow me to phrase that better, that lore and advancements in lore wouldn't be tide to lore based events or champion releases. Now i'm not saying that i'm getting my pitchfork and torch ready but as it seems lore seems to be still tied to champion release and lore events.

Is that bad? Pft, no. I would be shocked to NOT see lore attached to champion releases and events. What I do find bad is the fact I have to wait for a champion release and lore event for there to be any lore.

But like I said i'm not mad at Riot or anything of that sort but just kinda wanted to bring it up ya know. But as always Riot make that lore nice and juicy.

29 Comments

RiotRiotJaredan1/21/2016, 7:47:00 PM16 votes

TL;DR: You'll be seeing that happening more this year.

At times, we will bundle releases together, partly because we release a lot of different things across the patches and so having things come out at the same time that relate to each other can often just add value for players (keep an eye out for that). We're also putting together stories to release just because we want to tell that story.

Defining what a lore-event is from an external perspective can fall into a grey area. At times we will be putting a story together for release and another team will get pumped for it and want to make something alongside. It's just a case of teams inspiring other teams. Would this qualify as a "lore event"? Maybe, maybe not, but it's delivering good stuff for you that Narrative and all the other disciplines and product teams are focused on. For us, that includes creating great characters, themes, places, and stories.

Our main concern is not creating story that divorces itself from things made by other teams (and vice versa), we just want to get story to you via whatever means make sense. As long as we can get more story to you that meets the increasing quality bar that we've been working toward, I don't see the problem of whether it has other things tied into it.

For example, I hope that the Champion launches and ChampUp releases contain great characters and very interesting depictions of them that makes each one feel like a mini-story event, purely because the Champ is great and their story is enthralling, particularly as we put a lot of effort into both things. If we release more stories of a quality that is at least as good as our best efforts last year (Burning Tides, Shadow and Fortune, A Good Death being among my favorites) then we will be heading in the right direction.

We've now got a few teams for whom making stories in various media is their sole concern, as well as other, more established teams where story and characterization is a part of their work. You will be seeing story produced by both kinds of teams this year.

Sorry if this is an over-explanation. I completely understand the desire to feel that we are working on our story and our world for the reason that it's just worth doing anyway, without being released within another product, such as a Champion (though the amount of story and world-building that comes from Champ Team is extremely important). I agree that telling stories is within itself an activity worth doing and that it will add value for players. It's a large reason for why I get out of bed in the morning and fall into it at some point at night. I am by no means alone in that belief, and I'll tell you that the most senior leaders in the company agree. We understand that some players believe that the way to prove that is to release stories in isolation, to show that we didn't need to justify them with something else.

I can't talk specifics, but all I can say is that I'm proud of how we moved the bar in 2015, and I'm very much looking forward to us improving on that for you in 2016.

Vistha Kai1/21/2016, 4:47:35 PM2 votes

The best part is they knew about retcon since 2011(discontinued JoJ, lack of IoW in new champions' lores) and yet, they did absolutely nothing in that regard.

I can't really count Bilgewater, Shurima and the like, because they'd happen anyway, because IoW would never stand in the way of those events. Like, at all.

Solerian1/21/2016, 12:18:17 PM1 votes

Agreed. I value the lore deeply in the game but the only time it seems to be hyped up is with these rare and sporadic events and champion releases. Rek'sai has virtually no lore other than what she's had posted on her bio page, and one of many who are suffering in this department.

I miss the old days of serious lore focus like the reason we actually have this item in the game: item 3158 (also props for item 3742 too!)

disregardable1/21/2016, 6:07:18 AM1 votes

When did they say that?

GreenLore1/21/2016, 4:25:23 PM1 votes

Some lores do get the IoW removed and I think it is pretty likely that they'll release the shurima lores without an event,as we had already a shurima event(Unless there is a new shurima champion in the works in which case they might be like "well we could also release that together with this champion")

UomoAfide1/21/2016, 1:22:31 PM1 votes

Well, at least they are finally patching up (yet not updating them, be careful with what i say) some of the lores who still mention the IoW. There should be some changes on the PBE right now.

Tesla Effect1/21/2016, 9:24:00 AM1 votes

Go and read the current PBE patch notes.