What can be done (Visually/Artistically) with Pantheon?
http://puu.sh/lfv1O/5fe5e97746.jpg
Today I was thinking about Pantheon. I've been playing him a few times because I have a gut feeling his jungling will come back in S6 and that he'll be strong. Even without the bandwagon, I enjoy the kit and have him making an appearance in something I'm writing. With that quick intro out of the way, it's occurred to me that one cannot do much with Pantheon without drastically changing who he is.
http://i.imgur.com/706bsZi.jpg
Pantheon comes from a time when League focused more on stereotypes and archetypes more than actual characterization.
was a sad mummy.
was a cocky gambler and
was a mercenary mistress. Pantheon too was little more than a one-note joke about Spartan/Greek warriors with a side-joke tossed in about his bakerly desires. There's little outside of him being a capable warrior that functions as his character.
Now, like we've seen in recent times, a stereotype and base archetype can evolve beyond that. Sivir is now a seething mass of complexities about her role as princess versus her love of being a mercenary. Twisted Fate (Tobias) is now a river-folk conman who is only just now rebuilding the bridge between him and Graves. These archetypes have evolved and become more complex as characters. The problem is when you try to apply this to Pantheon, both aesthetically and visually.
Foremost, Pantheon's got a VERY clear visual style. He's a spartan. He's Leonidas from 300. You can't take too many liberties with a design like that. Sure, you can add intricacies like arm-guards, insignia and otherwise but you can't mess with the core design too much. Twisted Fate had a similar problem where he cannot be too different or else you risk losing who he originally was. An example like
can be made because of his base archetype (The Gallant Knight) can have all sorts of armor changes, capes, what have you.
With pantheon, too much differentiating will make you lose the clear Spartan tie he has.
Following this, Panthon's kit doesn't afford much visually. His kit is very visceral, grounded in reality and effective...save, of course, for Grand Skyfall. Unless you really play up Pantheon's superhuman capabilities and give him some sort of relic or power in being able to leap across the land? He's going to be your basic spartan warrior. You can't really make him that different other than saying "He's like the others but better. He's just stronger than your average foot soldier".
Much of this relates to a core problem: Spartans were a closely tied, similar group of people.
With all this in mind, here are just some ideas I have about what one can do with Pantheon:
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Play up his demi-god/greek hero heritage. Maybe those of Targon are demi-gods descended from a super-powerful race of people. They can run faster, strike harder and fight better than anyone who steps up to them. They're not just peak human: They're something more. Pantheon, of course, would be among the greatest of them.
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Give his Grand Skyfall an origin. Perhaps Pantheon's leaping is an ancient Targon relic that grants him flight. Make a league-parallel to Hermes if you must. Just don't expect the average person to believe "Oh yeah he's just able to do that. Shut up don't ask questions."
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Expand his backstory comparative to Solari/Lunari. The Rakkor are the normal people seemingly caught up in this religious feud that doesn't concern them. How does Pantheon feel about this? Was Diana an enemy as well or was she too once a friend? Is his duty to defend Targon all-encompassing or does he have (gasp) actual human desires beneath his helmet?
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Be willing to part with SOME of his Spartan/Greek heritage. Pantheon, visually, can't evolve much if he's constrained by this rule that he has to be the Spartan guy. Keep that part of him but don't make it everything. Maybe give him a new helmet. Make his shield less of a carbon-copy of Spartan shields. Give Targon and, by extent, Pantheon an identity that is only partially inspired by that civilization, not wholly.
#TL;DR: Pantheon's cool but he's a bit of a one-note character with little going for him. If Pantheon is to ever get a VU or grow as a character, something unique is going to have to be done about him.