My decision to become a fine art artist or game artist?

Toon Kindred·9/9/2018, 1:02:49 AM·2 votes·4,036 views

Right now, I Leave my country Mexico and just started high school in grade 12 and I have to make the most difficult decision in my life. Rather I choose to become an artist who makes fine art to have maybe just maybe my own gallery, or study something that I would love to do too, is design games for a small game. What happens if can't handle other technics like 3D models or make a program for a game? If my art is not good enough to live with? I want to accomplish my dream to become an artist, but the question is so hard, that I can only imagine if I fail I will not know what to do.. Some help me with your thoughts.

5 Comments

RiotWAAARGHbobo9/10/2018, 5:48:51 PM7 votes

It is not a binary decision. As an offical “Old Man” (i have grey hair) it is ultimately a logical fallacy to think so— common when you are a teen— encouraged in part by failures in our school systems and parental pressure (to make sure you are safe/happy).

Personally, I have been a writer, director, film editor, 2d animator, storyboard artist, sculptor, painter, 2d graphic artist, producer, narrative designer, and whole host of other less fun jobs.

In reality, each job you take, generates new skills. Each skill set opens up new possiblities but it does not close off previous ones (at least not until you begin to reach my age and have serious finacial responsibilities). The previous skills give you an advantage with whatever you are currently working on. Case in point I’m writing comics for riot now. My experiance as a screenwriter and a storyboard artist intersects with this task.

If you like game design: study programming, If you like art: practice drawing (or animating or whatever). But in reality these are hyper-competitive fields— so you can study both (double major) and accept you will get less sleep, less free time, and perhaps even give yourself a competive or social edge. (I.e What if youre studying one of these fields and a group of your friends from one field need someone from with the other field’s skill set to make a project— there you are, now suddenly a critical part of that team)

The key is to pursue things you like with 100% effort. Knowing that you must try harder than everyone around you— even if you’re the best in your peer group. No excuses. Hard work. No “after i play a quick game,” No, “after I watch this video,”. No “ I’ll just check social media for a quick second.”

Cheers and good luck

  • and yeah it’s probably not a coincidence that I wrote Illaoi.Illaoi
Arakadia9/9/2018, 10:35:30 AM3 votes

As Kestrel Girl said, many artists work on projects/help studios and also do fine art or free lancing.

It depends on what type of game art you would be interested in, as many employers are looking for more and more specialized artists (environmental artist, character concept artist, 3D modeler, storyboard, etc.).

I'm not sure if your art is good enough to make a living off, you might be able to ask some more experienced people about that. Perhaps you can talk to whatever form of art teacher you have at your school? Either way I very much suggest that you try to study up on the industry, the expectations, what you'll need to do and what the possibilities are.

KestrelGirl9/9/2018, 1:20:33 AM2 votes

You can do both! Many game artists also do other work on the side.