Overwatch's new Origin Video 'Rise and Shine' for Mei is more interesting than anything League has

Darrosh Jewfist·8/24/2017, 4:50:44 AM·5 votes·2,534 views

WARNING: SPOILERS FOR THE "RISE AND SHINE" VIDEO

In a lot of ways, Overwatch's story approach mirrors League's. Both involve universes where a players choose a character and play games that don't have much bearing on the story.

However, Overwatch's approach to building it's narrative universe is much stronger than League's. I think the latest video from Blizzard really highlights the difference in approach that Riot and Blizzard takes in their universe development.

Here are some takeaways I think Riot's Narrative can learn from the Overwatch Animation 'Rise and Shine'.

  1. First of all, it's a very well done video. Holy hell is it pretty.

  2. **There's a clear and definitive Overwatch aesthetic. ** A lot of major video game franchises has strongly established aesthetics. This is an art style that unifies a series. A person can look at, say, Minecraft and instantly know it's Minecraft. For Overwatch, it's that Pixar-ish/Incredibles feel to it's cinematics and ingame design. It's hard to describe but it's there. If you compare it to League, the League art style can vary dramatically from Ekko's Seconds video to Amumu's Music video to the puppet Bilgewater material to the anime-like Bard video... when you compare a lot of the past video attempts, it's hard to tell they're part of the same franchise w/o recognizing the characters.

  3. **They show the character in question. **One thing that's really interesting is that Mei is a person. There's moments she's shown happy, sad, frustrated, etc, etc. We see different sides of her. A lot of League champs are rarely shown different emotions.

  4. **The story they presented is more than just kick-ass-and-take-names. ** This kind of builds off point 3 a lot. A lot of League color stories usually end up with the champion doing something really cool. They rarely struggle. In Mei's origin video, we're shown she's struggling. We're shown her life (albeit briefly) prior to the character-defining disaster that shapes her. We see her initial hesitation to leave the base to look for help, we see her competence in building an ice ray (but also see how unforseen problems and how she responds to them), we see the respect she has for her fallen colleagues. And most of all, we get she wants to save the world even if it's kind of dorky and is just getting climate data to someone who could use it.

  5. The characters die, but aren't forgotten I know I bash on Riot a lot of killing off secondary characters but usually when these secondary characters die, it's usually because of an enemy champion or so the champion in question can kill some random mook. However, in Mei's case the people who died are friends. We don't see them much but their influence (through the group photo/their drink mugs) we see how much Mei respected/loved them as her friends. In some ways, less is more, and even though we get literally a single scene with one of them alive, we know how much they mean to Mei. I can't think of a single secondary character in the League universe that has that same effect except Quiletta from Darius' and even then I'd argue the execution there was botched.

Overall, I think there's a lot of lessons to take away. Mei is an interesting character in a massive part because shes, well, a female. But League has literally dozens of sexy female characters and I don't think any of them has been given the same treatment Mei has in this video where their backstory is developed so we understand and see them.

Thoughts?

55 Comments

HalfTangible8/24/2017, 3:09:36 PM10 votes

I really, REALLY didn't like the Mei video for a lot of reasons. The big one being that Mei was a complete idiot. Power should've been the FIRST THING SHE CHECKED once she realized she'd been asleep for 9 years. Look, Mei, I understand that all your friends are dead, and I can get running to get to them first, but then you spend what must've been days (maybe weeks, given that the gun didn't already exist) building an ice gun.

And through all that time you never thought to check the batteries you inexplicably have instead of a generator?! YOU'RE IN THE ARCTIC. IF THE POWER GOES OUT YOU HAVE MAYBE HALF A DAY TO LIVE IF YOU'RE ABSURDLY LUCKY.

Her story tells us nothing we didn't already know. Sure, you could say the same about, say, Bastion's short. But Bastion's provided context for his behavior that we didn't have before; same for Hanzo and Genji, or Sombra.

And at least THEIR shorts were fun to watch.

Consistent Overwatch aesthetic

  1. And that's automagically a good thing, because?
  2. Overwatch's aesthetic is boring. Not bad, mind, just boring. Gimme Seconds or Curse of the Sad Mummy any day.

The characters die, but aren't forgotten

Seconds is all about Ekko defending a memorial to the dead. Darius immediately started crying over Quill. No human dies on-screen in Overwatch (to keep its rating, apparently). What does this point even mean?

But League has literally dozens of sexy female characters

And this is bad in a cast of 130+, because...? Leaving aside that 'sexy' is an extremely relative term, "sexy character" does not equal "bad character".

I don't think any of them has been given the same treatment Mei has in this video where their backstory is developed so we understand and see them.

I am seriously beginning to think you aren't actually a fan of League's lore if this is your takeaway.

Stars Shaper8/24/2017, 9:35:42 AM9 votes

Surely not by storytelling.

Mei story was already known, they didn't introduce anything new (if not that her gun comes from a phon) and the quality of the voice acting was acceptable.

The Pentakill cinematic showed us 10 times the things Mei cinematic did.

Also, Overwatch Lore in general is left behind on levels that League never reached even in its darkest moments.

Beyond Legends8/24/2017, 5:21:42 AM5 votes

Yawn if you find two bit fill ice chick who blizzard made chinese so they could fill their china “international” quota intresting be my guest. But mei is hardly interesting as a character at.

Overwatch anime trailer.

Each champion are equip with one teaser story which are meant to show them kicking ass and taking name. Their meant to be an teaser

Overwatch and character death....heeeeee haaa. HAaaaA

Omg It's late, I'm tired with this shit

Tormentula8/24/2017, 5:26:34 AM5 votes

The difference between league and blizzard is blizzard has a lot of free time with their nothing they do for balancing or cosmetic designing their characters in edition to their inadequate hero release frequecy deep breath that they can make a couple SFM quality "meet the hero" videos. Something league is too busy and all over the place to make.

Digielf8/24/2017, 2:37:10 PM5 votes

Overwatch has nothing to do with League, they are 2 completely different genres that attract different audiences and League is still more popular in the long run. If you want to compare the lores Overwatch's lore is a lot smaller and the only thing it has are 1 paragraph bios and a few animated shorts that most of them are not even relevant to their acctual story.

I Love Thresh8/24/2017, 6:01:08 AM4 votes

blizzard shill pls go

Escheton8/24/2017, 5:23:43 AM3 votes

All I heard was BMO from Adventure Time being cute.

Mystery Ghost8/24/2017, 2:42:48 PM3 votes

League of Legends has a huge universe and character roster of like 150 champions which keeps increasing while Overwatch has like 10 people and only 1 of them is non-human (Winston), don't make me laugh. It will never be able to reach League of Legends in lore and fantasy standards, not even remotely close.

LordHippoman8/24/2017, 3:43:58 PM3 votes
  1. I mean, there's no arguing with point one. It's really pretty, and it's a damn good cinematic, but I don't think OW's good work makes League's stuff less good.

  2. The League art style is extremely varied, yes, but I think that's a good thing. The visuals from Curse of the Sad Mummy wouldn't fit A New Dawn, but they hit Amumu really well. The work is tailored to the subject matter in ways that are often really interesting. Overwatch does the same thing. The cinematic that came out days before this one was an in-engine, goofy, TF2/Looney Toons style one that featured Junkrat and Roadhog, and that worked, because those are the kinds of characters they are. You can make the same argument, watching those, back to back, with no idea who the characters are or what the game is? You wouldn't think they were both from OW. And I don't think that's necessarily a bad thing in either case, having a wide variety of characters and styles is a strong point.

  3. This was something many of the Judgements did very well, and I really miss them.

  4. Much of the newest Lore has done this really well. Viktor's color story is basically just him interacting with an orphan who shows up at his lab. Garen's color story, while ending in him doing a cool thing, is mostly a really quiet standoff with a lot of mental elements, which shows off a side of Garen we don't get to see enough.

  5. I really didn't get the sense that Mei's dead friends mattered much at all. She's upset about it for a while in the video, I think she has...one in game line about it on the Ecopoint map, and then...that's it. They basically just exist to die and motivate her, which is a pitfall I feel like League is getting a lot better at not falling into. Quill dies, but she feels like a character beforehand. Mei's friends don't get anything (Except a The Thing reference.).

Umbral Regent8/24/2017, 9:32:46 AM2 votes

We don't particularly see Champions struggle a lot because, well, they're Champions. That doesn't mean they're unequivocally immune to struggles, though.

The Demacia event in particular shed some pretty human lights on Lux and Garen - Lux in particular. I'd recommend you read Flesh and Stone, The Soldier and the Hag, and For Demacia.

Sure, a fair amount of the color stories are "kick-ass-and-take-names", but there are still a good handful out there that aren't. Hell, some, like City of Iron and Glass, don't even revolve around Champions, and Progress Day kind of just barely features Caitlyn.

And please don't tell me you can seriously consider The Weakest Heart as not filling in on Point 3. If you can, then you are a liar.

Tesla Effect8/25/2017, 12:38:11 AM2 votes

Well Blizzard has more money than Riot, their games get more revenue than this one Riot game which is also free to play....so thats why no 10 minute long cinematics.

Xano5018/24/2017, 12:39:32 PM1 votes

[deleted]

Blade of Justic8/24/2017, 3:24:19 PM1 votes

For me, the whole sadness of the story kind of falls apart when, in the first few seconds of the animation, they mention cryogenically freezing themselves and that immediate thought of "Because that's never gone wrong" popped up in my head.

Actually, I would have been more surprised if everyone was fine after their slumber.

RainXBlade8/27/2017, 5:13:57 AM1 votes

You're comparing Overwatch and League, two games that don't look necessarily the same.

Were you high when you made this post?