@Players, Do Any Of You Miss These Aspects Of The Original Lore Of This Game?

Impetual··9 votes·1,213 views

Please, answer these questions carefully. It's a matter that I surprisingly care a lot about.

How much do player's care about LoL's lore?

Do players care if Summoner's aren't part of LoL's lore anymore?

Do players miss the Institute of War?

Do players miss full champion lore bio's posted within the game client?

Do players miss the days when Riot would produce a cohesive and evolving narrative that tied all of the champion's within the game together?

22 Comments

GreenLore6 votes

Thats what I meant when I said you repeat yourself.

Your previous thread basically meant "old lore is better than new one" Your new thread is pretty much "do you agree that old lore is better than new one?"

You phrased it a bit differently,but the message you try to make clear is the same as its always been.

Also you talk about it like Riot had one big storyline for all champions,which they never had. There were individual storylines that focused on certain groups of champions and thats about it. Not to mention that a bunch of champions never got be part of any storyline,or were just small side characters.

Impetual1 votes

{quoted}

Thats what I meant when I said you repeat yourself.

Your previous thread basically meant "old lore is better than new one" Your new thread is pretty much "do you agree that old lore is better than new one?"

You phrased it a bit differently,but the message you try to make clear is the same as its always been.

Also you talk about it like Riot had one big storyline for all champions,which they never had. There were individual storylines that focused on certain groups of champions and thats about it. Not to mention that a bunch of champions never got be part of any storyline,or were just small side characters.

You obviously never paid attention to the Journal of Justice. Btw, the JoJ should still be cannon to LoL's lore.

Sharjo4 votes

It's a matter that I surprisingly care a lot about.

Yeah ok.

How much do player's care about LoL's lore?

A great deal; I'm highly invested in the lore right now.

Do players care if Summoner's aren't part of LoL's lore anymore?

Not at all. I never cared for Summoners and the lore surrounding them.

Do players miss the Institute of War?

Not at all. The Institute and its lore was the least interesting part of the lore for me as a Summoner.

Do players miss full champion lore bio's posted within the game client?

No because I'm totally happy to go look on the website. I spend enough time browsing the internet anyway that this isn't a big deal for me.

Do players miss the days when Riot would produce a cohesive and evolving narrative that tied all of the champion's within the game together?

So the Journal of Justice? Not really. I thought it was a rather clunky story telling device that did more actual telling the story than delivering it. I much prefer the lore we have now, even if it's broken in places. It's the new lore that's strengthened my investment in League's story, not the old lore.

Jorencice2 votes

Ur highly invested in that single sentence of lore we got for some champions?

The new lore SUCKS HARDCORE compared to the old lore.

Some champions had literally pages of lore.

Sharjo2 votes

Yeah I know it sucks but I know those champions will be fixed up in accordance to the new style, which is longer and in greater detail than ever before, and it even includes short stories. We're effectively starting a new, and this new start has interested me way more than the entirety of the old story.

Jorencice1 votes

Hmm we will just agree to disagree. Because at the rate they are going it won't be close to the old lore for another 10 years.

Rebonack4 votes

I really liked the Reflections.

They gave really neat insights into champion backgrounds and how they thought.

So far I haven't seen a single thing come out of the new Lore that couldn't have worked with the old Lore. The IoW was only there to prevent open conflict between nations from escalating to Rune War level. Nothing even beginning to approach that has taken place.

Sharjo2 votes

Rek'Sai comes to mind, considering she couldn't exist in her current iteration in the old lore; she'd be imprisoned, never to be seen again, as was generally the case with champions of her disposition.

Also the IoW's just going to let Harrowings happen? They're just going to let the Shadow Isles grow in power until they're an unstoppable death machine? I don't understand that.

I know we've had these debates constant times through many different iterations, but seriously I'm expected to believe the IoW would just let Harrowings happen?

Rebonack1 votes

{quoted}

Rek'Sai comes to mind, considering she couldn't exist in her current iteration in the old lore; she'd be imprisoned, never to be seen again, as was generally the case with champions of her disposition.

And Rek isn't doing anything Lore-relevant right now, either. She's out in the middle of nowhere, in a region of the world no one travels through because 1) there's nothing of value there and 2) it's full of angry bugbears. Riot has written her into a corner, as they have with all the Void champions. She has no way of having any meaningful impact on the game world because of how remote her haunt is.

I'm still not fond of that glorified Voidling of a champion.

Also the IoW's just going to let Harrowings happen? They're just going to let the Shadow Isles grow in power until they're an unstoppable death machine? I don't understand that.

I know we've had these debates constant times through many different iterations, but seriously I'm expected to believe the IoW would just let Harrowings happen?

To a degree, yeah. The Harrowing is a regional hazard. It isn't anywhere near Rune War level of completely devastating whole contents. If it did become a significant threat to the world as a whole, the IoW would probably spearhead an effort to organize a joint strike between the various nations to go stomp the place into a mud-hole.

Which honestly is more interesting than everyone just ignoring it, which is what's happening right now.

GreenLore2 votes

{quoted}

And Rek isn't doing anything Lore-relevant right now, either. She's out in the middle of nowhere, in a region of the world no one travels through because 1) there's nothing of value there and 2) it's full of angry bugbears. Riot has written her into a corner, as they have with all the Void champions. She has no way of having any meaningful impact on the game world because of how remote her haunt is.

I'm still not fond of that glorified Voidling of a champion.

Rek'sai can easily become lore relevant in the future. She can start to expand her territory,others can try to move through her territory or even try to hunt her down. Especially with Skarner being turned into the guardian of an underground cave,I think it is likely that he'll clash with rek'sai and the xer'sai since they are underground monsters.

To a degree, yeah. The Harrowing is a regional hazard. It isn't anywhere near Rune War level of completely devastating whole contents. If it did become a significant threat to the world as a whole, the IoW would probably spearhead an effort to organize a joint strike between the various nations to go stomp the place into a mud-hole.

Which honestly is more interesting than everyone just ignoring it, which is what's happening right now.

Its not like the league did not interfere with regular wars as well.(small skirmishes were ok though) Noxus had to stop its invasion of Ionia because Ionia got protection from the league(and later they had to give up the stuff that they conquered,but that was due to a league match),Noxus also had to stop its anti-barbarian campaign because the barbarian tribe merged with the avarosans and joined the league.

Heck even individual fights between champions were forbidden,so the undeads attacking bilgewater would have been illegal for that reason alone.

Vistha Kai3 votes

Well, the amount of threads created after IoW retcon should speak for itself. Most of those people simply gave up, though. I mean, you can't win an argument with a brick wall.

As for the lore itself... Oh boy how much the retcon allowed them to expand the story.

Except that nothing they sweated out yet couldn't have been done with IoW and summoners around. NOTHING.

All that happened was story being cheapened for over... well, by now it'd be two years easily.

"But muh Bilgewater event hurr durr, Howling Abyss new map hurr durr". Yeah, well.

Best regards from Kalamanda.

The only medium of story telling we have now are Boards and in-game events that were already a thing.

GreenLore2 votes

[{quoted}](name=Vistha Kai,realm=EUNE,application-id=6kFXY1kR,discussion-id=7GcHUaWq,comment-id=0006,timestamp=2016-01-12T18:19:58.890+0000)

Best regards from Kalamanda.

You mean the conflict that was actually stopped by the league once it started to get serious?

Vistha Kai1 votes

I mean the conflict that was stopped with the combined power of hundreds of summoners and Zilean's very own magic that completely devastated the area in question, rendering it uninhabitable.

Nobody just went there and snapped their fingers, like people spewing their senseless "Hurr durr summoners are godlike, I don't like them" argument claim to be.

GreenLore1 votes

Doesn't change the fact that they did stop it and that they didn't loose any resources,so there isn't much preventing them from doing it again.

Vistha Kai1 votes

Skimming through comments hurts. But only youself.

They stopped it. For mere minutes. With a lot of magic. Destroying a huge area in the process.

GreenLore1 votes

mere minutes? the joj described how it was troublesome to extract the soldier out of the time bubble which would take weeks.

Vistha Kai1 votes

Possibly. I haven't read that part in quite a while.

Earl Eulrich2 votes

didn´t buy RP since the retcon...

Star Guardían2 votes
  1. I care about the lore as much as the actual game. So, quite a bit.

  2. I actually prefer that they aren't part of the lore. At least not in the way they were; the players being the summoners. I found that concept really cheesy and made the champions feel like they were pokemon and we were the pokemon trainers.

  3. I prefer that the SR is not part of the lore. Once again, it made the world feel like pokemon. I view SR more as a figurative representation of the actual word of Runeterra. Kinda like how the fighting stages in Smash are representative of the worlds of the various game that they draw from. What I mean by this is that SR, Butcher's Bridge, Howling Abyss, Dominion, Twisted Treeline aren't actual places in Runeterra where people line up and fight behind turrets to protect a magical crystal, but these maps are representative of actual settings in Runeterra. The only way SR would make sense to me if it were in the lore in a literal sense, is if it were a blood sport in Runeterra.

  4. No, since it was tied to SR and the League of Legends. I'm all for them retconing the IoW to fit the lore if the so choose to.

  5. No, I think the website is a better place for them to be posted so that you don't have to be at a computer that has League installed to read the stories. I just think Riot should add the links in client though caust a LOT of people still dont know there's new lore being released on the site.

  6. The story now is better than it ever has been imo. The only problem is that the pace is a little slow.

Ralanr1 votes
  1. I like the story boards the most, so yes I care about the lore.

  2. I've had awkward feelings about summoners. On one hand, it made you feel like you had an impact in the world. On the other, champions like Thresh or Fiddlesticks seem like beings that summoners would not want to interact with at all.

  3. It was an interesting concept that would have worked well in a setting built around it. But the IoW was built in response to still fresh conflicts that obviously didn't like the creation (Demacia vs Noxus for example. They can never finish their war because the IoW is basically stoping it). If the IoW was an ancient thing where people had always fought to determine things, then maybe it would have worked better because it had always been the status quo rather than recently being the status quo.

  4. Considering how a lot of the newer bios come with a short story along with a longer bio, not really. Sure I missed it when every champion had a lore longer than a paragraph, but I can look forward to every champion have a short story in their lore (or for them to be involved in larger stories like Graves TwistedFate Gangplank and MissFortune). I don't see much hassle in going to the league site to get their lore.

  5. I wasn't around for the JoJ. But it sounds like it was a newspaper based story system, which while being an interesting narrative style it doesn't really put us in the shoes of the characters like the current stories are trying to do. We could only be told what happened, the newer ones are telling it as it happens.

Do I miss having the game and story tied together? YES. I've made posts about the minions and summoners rift in relation to the new lore. I have theories that the rift is an ancient battlefield between the magelords and protectorates. That the Protectorates won based on the victory screen being blue and the defeat screen being red no matter which Nexus breaks.

So yes I miss it and I know a lot of people miss it. But that doesn't make the previous lore telling methods better and it doesn't make the current ones worse.

Dis The Chris1 votes

1.) LoL's Lore - Yes. I love the lore and how they're expanding Runeterra slowly. Lots of places to discover and immerse ourselves.

2.) Summoners - No, sadly the idea of these "Summoners" controlling near-godlike beings or people with positions (Jarvan, Swain, etc) with mere ease is something I'm not fond of (like the initial cinematic trailer of League of Legends). Good thing Riot thinks the same thing.

3.) The Institute of War - I love the Institute of War, serving sort of the neutral ground from all city-states and a place where Champions can train themselves, etc.

4.) Champion Bio - Don't care, its nice to read a champion's bio every now and then to ignite that dying spark. Regardless of source (wiki, official website, in-game client), I'd still read it.

4.) Last Part - I somehow miss JoJ, it involves outsiders interacting with our champions, how they would react on things outside their domain as such. Sinful Succulence Morgana's Bakery Shop announed in JoJ, Blitzcrank's Dating Service, Shaco's Interview, Akali and Shen's Blood Moon Performance, Jarvan/LeBlanc vs Swain Fight at the Crystal Dominion - a lot of stuff that I really miss. Its like reading a Newspaper of Runeterra that gets you everytime.

So for my question to you guys regarding the same topic - "Do you miss Reflections" of our Champions whenever they get introduced into the Institute of War? I for one enjoy reading those Reflections.

Vistha Kai2 votes

It's been said over and over and over again. Summoners weren't in complete control. They were allowed to be in control. They were providing tips more than anything.

The initial cinematic showed nothing that you could use as the "I don't like them having complete control over champions" argument.

More from Story, Art, & Sound

More by Impetual