Question about Riot's plans for lore
Are there any plans to address these points below that were covered in the old lore, but isn't touched upon at all in what we've seen of the new lore:
- Why champions are fighting on specific maps over and over again, with both friends and foes on their team and in the opposing team?
- What are the players role in the game lore-wise? Something like the Summoners of old lore, or just the "background guy" like most RPGs?
- Will outdated names/lines be changed? Many champions still refer to "Summoners" in their dialogue, and there's also things like Summoner's Rift and Summoner Spells. Will these names/lines be replaced, or will their meaning be replaced?
- Not really important or relevant, but will there be a lore explanation on why the retcon happened? Time travel, end of the world, parallel universe etc.
With the direction of the new lore, it seems that the "limitations" of the old lore is actually the part where it tries to make gameplay make sense and link it to lore, which is unfortunately also the reason why many players actually loved the old lore. Therefore, I would appreciate it if Riot can actually confirm what is their overall direction/plan so that at least players can manage their expectations.
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playing on the same team wont effect anything. But maps like the Howling Abyss is just a small window into the world of Runeterra (that bridge is canon), but what we players are doing on that map is not canon.