An Ori Main's View on Orianna Lore [New VS Old]
When I first started League, I wanted to main a character with an interesting visual and contextual design—
fit that bill perfectly for me. Not only did I adore her visuals and lore, but her exceptionally creepy dialogue and humanly distant mannerisms. Her play style is not only unique and powerful, but it is also difficult, which makes playing her well feel like a big accomplishment. I don't think any Orianna main wants her to lose those important details.
Disclaimer: I'm not entirely familiar with Viktor or Blitzcrank's lore, which may or may not shape on how I view Orianna's new lore.
Orianna, in her old lore, was a talented dancer who died tragically during her training to become a Champion in the League of Legends. Her father created a clockwork killing machine in her image to complete his dead daughter's dream of being a Chamption. Orianna's updated lore now says that she, much like her father, is a craftsman in clockwork augmentations (mainly) for medical needs. She falls ill during her volunteer aid in a city devastated with toxins, and eventually has her father replace all of her failing organs to keep what's left of her alive. The last organic part of her body remaining is her heart, which she gives to her father, replacing his which is failing. This marks the end of her life as a "human" and she leaves her father, continuing her existence elsewhere.
I feel like the first half of her new lore was actually a lot better written (and more heartbreaking) than her old lore. My only criticism of the basic plot is that making her a clockwork engineer instead of a dancer actually takes away from how creepy she is. Her origins as a dancer (rather than a fighter or an engineer) made her more interesting and odd because of how distant dancing is from the kind of activity most Champions are involved in.
Her dancing and graceful movements during the game don't really make sense now. I understand that in her new lore, Orianna loved to watch dancers at the theater and that she's mimicking them. But, I've got to be honest, it feels like a very unneeded part of her lore and serves only as a lose thread tying her lore, visual design, and her animations in-game together. She seems more like an adventurer now, breaking free of her ties to humanity and living to explore the world.
Where her new lore really falls apart is during her conversation with Fieram. Remember, this takes place after Orianna's full replacement of all her organic parts, including her heart.
I won't be the first to complain that her dialogue during this scene is far more human sounding than the _"I hear soft things" (referring to humans... ?) _ Orianna we know. I think I can say, without a doubt, that this is the #1 grievance of Orianna's fans. Even not considering how we feel, it's just very contradictory to her character, considering both her old and new lore.
Orianna in-game has a very obscure way of processing and presenting information. To quote her original lore:
"Though she attempts social interaction with other champions in the League of Legends, there are few who can get past her exotic nature. To many, it's as if there's nothing inside, that Orianna is just a soulless clockwork shell - a dangerous and deadly one at that."
This is reflected very well in her in-game dialogue.
She shows a disregard for life, not truly comprehending what it is. Her lines and actions during her encounter with Fieram seem to contradict her established personality.
Here's things to consider:
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Other than her ball, which she has a (for lack of a better word) telepathic connection to, would she want to take an outsider with her on her adventures?
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Does she have the mental capacity to care about his plight, when she refers to killing enemy champions as "fun" and not understanding why champions are "running" from her?
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What is the extent of Orianna's vocabulary? In-game she will describe people as "soft things" and her ball's blades as "sharp things." Her sentences are short, precise, and... Confusing, sometimes. In her new lore, she spouts out sentences like, "I like to ride the Rising Howl at dusk to catch the last of the day's golden rays." Is Orianna supposed to talk like an inexperienced human being, or is she a poet? This is actually very conflicting to her in-game dialogue. I highly, HIGHLY suggest NOT accommodating her in-game dialogue to her new lore. We will lose almost everything that Orianna once was. Instead, her dialogue in her new lore should probably be heavily edited, or taken out completely.
What I think worked for her new lore: The description of her father slowly losing the daughter he once knew and forcing her to re-enact her old mannerisms to the point that Orianna nearly resented his company was devastating. It was sad, and emphasized her creepy, alien-like nature. I was actually very fond of the idea that Orianna became inflicted with the sickness due to saving another human being. With some clever re-writing, her lore could show her dramatic personality change by putting her in a similar position, but with her failing her mission and ultimately not caring because of her inability to truly understand how special individual life is.
What I think could improve her new lore: Cut out the entire story with Fieram. Although it shows the pitiful truth that Orianna may just be a more complex "puppet" , it is ultimately unnecessary. It doesn't give much insight as to why she is a Champion (like her old lore did) and it breaks the characterization of Orianna as we know and love her.
Re-writing lore is tricky, especially if you want to lengthen it and add more meaty details. If the fine parts of the story that dictate her personality and purpose aren't going to be ironed out, I think we are happier with a shorter, but more cohesive bite of lore. We can imagine the rest if needed ;)
One last thing: If dancing isn't a key part of Orianna anymore, and she has to be revamped visually to accommodate missing the windup key, and her dialogue has to change to reflect her more human personality... Is she really Orianna anymore? She has her name, and her face, but she isn't Orianna. Why not elaborate on her old lore, which stays true to her original nature? Or why not create a whole new techmaturgical character, instead of muddying an old idea people loved?
Please tell me what you think, and upvote if this touches your own concerns on this subject.