Runeterra Geography

mkyner·8/24/2017, 4:27:49 AM·44 votes·16,612 views
http://i.imgur.com/aAd4GfA.jpg

tldr; OP looking for an excuse to use his geography degrees

Some time ago, @Killaburn posted a possible map of Runeterra based on evidence from the Medarda Heirloom and other sources. With his permission, I've been developing a satellite-style version of this map, like you might find on Google Earth. To do this, I need to determine what the physical geography of this Runeterra is like. This post is the first part of that process, which looks at ocean currents and weather.

(Note, I made some edits to Killaburn's original map so it would be easier for me to work with, and some changes that I thought made more sense geographically. Hope that's ok! Also note, all this is assuming Runeterra has similar shape, size, and rotation properties as Earth.)


Before I can do any climate work, I needed to figure out how big of an area I'm working with. Different climate characteristics are generally associated with certain latitudes. To determine the latitudes, I overlaid an outline of the Runeterra map onto a map of Earth, then adjusted the size until it lined up correctly. This was the result...

http://i.imgur.com/aAd4GfA.jpg

(Unconfirmed locations end with "?" and are based on Killaburn's logical conjectures. Other locations are based on Medarda map. Also, note the distinction between Shurima Continent and Shurima the political faction/region)

Why this size? From the Medarda Heirloom, we have a good idea of the locations for Piltover, Noxus, Shurima, Bilgewater and Ionia. From the sailing times given on the Heirloom, I decided that the length of the sea depicted there was about the size of Earth's Mediterranean Sea. So, it was just a matter of lining up that portion of the Middle Sea from Killaburn's map (about the eastern-most quarter) to our Mediterranean, and then aligning several Runeterra regions with the latitudes appropriate for the climates we know exist there. For example, Shurima needed to be on the same latitude as the Sahara desert, (around 20 degrees North), and Kumungu needed to be at a latitude near the equator to support tropical jungles. Freljord of course had to be in the north, and Noxus needed to be in a more temperate climate (if Noxus was atop a mountain or in its own desert, I think we would have heard something about it, so temperate climate seemed a logical choice). The end result places most of the Valoran and Ionian continents at the same latitude as Europe, Russia and Canada, while Shurima is at the same latitude as northern Africa and the southern US. From the base map of Earth, I assigned latitude lines to Killaburn's map. Freljord is a bit further north than I'd like, but everything else landed in a reasonable climate.

Cartographer's note, I'm using a mercator projection here. This means that areas near the poles are depicted as bigger than they really are. (If you want to see this for Earth, zoom out on Google Maps and compare Greenland to Africa; though Greenland looks bigger, it's only about 1/14th the size of Africa.) As a result, Freljord and the northern part of Ionia are not as big as they seem. I chose mercator because it's easier to work with for what I'm doing, and because it was easier to line up regions with their climates; several diverse areas are relatively close (Shurima, Piltover and Noxus), while Freljord is pretty far north. With mercator, I can wave off some of that distance as simple map distortion.


With latitude lines in place, it's time to determine our ocean currents. We need this to determine weather patterns and likely climate zones. On Earth, ocean currents move in giant circles called gyres. The Gulf Stream carries warm water north along the eastern US coast while the Canary Current returns cooler water down the coast of Morocco. Using Earth ocean currents as a base, I decided these are the likely currents on this part of Runeterra...

http://i.imgur.com/HFEi6mL.png

Red are warm water currents, blue are cold water, and purple are not extreme cold or warm. Warm currents are generally associated with moisture while cool currents with dryness. The warm current that circles up from near the Shadow Isles and passes between Bilgewater and the Shurima Continent is similar to Earth's Gulf Stream. This current will provide warm water for hurricanes to strike eastern Shurima Continent and Bilgewater, and help steer warmth and moisture to the southwestern shore of Ionia. On Earth, the Atacama and Kalahari deserts are both along shorelines with cold currents. In this version of Runeterra, we see cold currents along the northeast shores of Ionia and Valoran and the southwest shore of Shurima. The area around Targon would probably be pretty dry.

The Middle Sea between Valoran and Shurima Continent is somewhat problematic. The closest parallel we have on Earth is the Mediterranean Sea. While the Mediterranean does have its own currents, they don't play a role in larger ocean circulation. Because of the hot, dry areas around the Mediterranean, ocean water flows into the Mediterranean at Gibraltar to replace evaporated water in the eastern end of the sea. The Middle Sea here is different for two main reasons. One, it's much larger than the Mediterranean and has fewer obstructions (like the Italian peninsula). Two, it has openings at both ends. The Middle Sea would see extreme evaporation along the Shurima Continent shoreline, just as the Mediterranean does along Africa. But on the other hand, the northwest portion of the Middle Sea is in a temperate zone and would have more rainfall than any part of the Mediterranean. In addition, the Middle Sea would be the destination for rivers from both continents. So, we have water leaving via evaporation, and water coming via rain and runoff. Ultimately, I don't think the Middle Sea would have currents that strongly impact weather the way the bigger ocean currents do. But, this sea could serve as a source of moisture for storms to bring rain further east on the Valoran continent than they normally would (like lake affect snow, but for rain, and on a bigger scale).


And this brings us to.... THE WEATHER. On Earth, prevailing winds generally blow from east to west between the equator and 30 degrees North. This is why hurricanes move from the central Atlantic towards the Caribbean and North America. From 30 degrees to 60 degrees, winds generally blow from west to east. This is how a lot of North America gets its weather. Storms come down from Canada or the Pacific Northwest, sweep over the Midwest and exit over New England or the Maritime provinces. So, if we take what we know of prevailing winds, and how currents impact local climates, we can get a sense of what most ground covering on Runeterra would be like...

http://i.imgur.com/sEoeu7N.png

(Quick note: this assessment does not take into account mountains and the impact they can have on local climates; that will be addressed in Part 2.)

Pink lines are the main prevailing winds.

The first thing we notice is how wet the eastern end of the Shurima Continent is. This makes sense for the lower area with Kumungu Jungle (comparable to northeastern South America, on the edge of the Amazon). But the northeast corner of Shurima Continent is problematic. This area should be like the Caribbean or southeastern US (Florida especially), given its proximity to the ocean. Not really what you think of when it comes to Shurima. For comparison, look at the Sahara and then east along the Tropic of Cancer. Most of that latitude passes over land until you reach Southeast Asia, where storms from the Pacific dump a lot of rain. At that latitude, the eastern end of a big land mass should be wet and the west end should be dry.

But, there could be an explanation. The Medarda Heirloom depicts a large river system draining that exact area; the rain has to come from somewhere. It should probably be reaching further west into Shurima, but there could be an undepicted mountain range, or magical effects from the Rune Wars, keeping the moisture out. The border between wet Kumungu and dry Shurima would be grassland, similar to the Sahal south of the Sahara.

Thanks to prevailing winds and the cold current off of Targon, much of Shurima is dry. I'm not sure how far along the southern coast the jungles would extend before being replaced by grassland (comparable to the llanos tropical grassland in Venezuela and Colombia). Depending on the season and specific storm trajectory, moisture could come from the nearby coastline to extend the jungle for some distance to the west, though the grassland would not be far inland beyond that.

The northwest of Shurima Continent would be like a different world. This area extends up through the temperate zone. This is comparable to the west coast of North America. Killaburn placed Bandle City pretty far north (roughly Juneau, Alaska), but with the warm current, it wouldn't be too bad. The very northern tip would extend to taiga/boreal forests. If there are mountains, expect glaciers that drop icebergs into the Middle Sea.

The Valoran Continent is a lot like Canada and the Great Lakes/Northeastern US, though possibly wetter. In the northern hemisphere, climate bands generally go from northwest to southeast. The clearest example of this is in Canada where the border between the prairie and boreal forests and then tundra run in a line from upper Alberta and Northwest Territory down towards the Great Lakes and Hudson Bay, respectively. The northern portion of Valoran would be tundra with forest further south. In this map, Freljord ended up way way way north, about on the level of Greenland. Similarly, it should be in an icecap. I envision Freljord as more like Scandinavia though, so will probably move it a bit further south before moving forward with the project.

The southern part of Valoran would be more hospitable. This area would probably be wetter than the Canadian Prairie or the Great Plains in the US, thanks to the Middle Sea. While the Middle Sea isn't large enough to establish regional climate changes the way the ocean currents do, it would still serve as a source of moisture for passing storms. Winters along the southern shore could be very snowy as a result. Summer would be mild. There would probably be more forest than grasslands along the shore.

Any large prairie in Valoran would have to be on the plain between Noxus and Piltover. This is the only place that could be dry enough and warm enough for such grasslands. This area is also the most likely to form tornadoes, given the warm, moist air coming up from the Middle Sea and the ocean off Bilgewater. Eastern Valoran shore would be similar to the northeast US, but more mild during winter.

The northern half of Ionia would be forest or tundra. Great place for new things to appear. The southern half would be temperate. Southwest Ionia would see significant rain, comparable to England. That large bay would be especially comfortable, and likely to form the core of a local trade network.

The Shadow Isles should have a climate similar to Cuba. Bilgewater is in the perfect place to be regularly lashed by storms. During the winter, storms coming off Valoran to the west would strike the islands. During the summer, tropical storms would batter the islands from the south and southeast.


The main thing missing here are mountains. A few mountain ranges can change things significantly. Much of eastern Washington state is dry thanks to Seattle and the Cascades catching the moisture from incoming Pacific storms. Here, a mountain range south of Piltover could extend Shurima's dryness further east. A coastal mountain range along the southern edge of the Shurima Continent could limit how far the Kumungu Jungle spreads. Mountains in the middle of south-central Valoran would lead to a dryer Noxus and more grassland further east. Similarly, mountains in southwestern Ionia would result in a dryer interior to that continent. These are the things I hope to explore in the next part of this project.

49 Comments

RiotBioluminescence8/24/2017, 4:52:11 PM15 votes

[slayer-pantheon-rainbows]

Well... heck. This is just beautiful.

Mkyner, I am super impressed by what you've done here - we went through a very similar process on our end too - ocean currents, trade winds, relative planetary scale, that sort of thing. I feel you with not having the mountain ranges yet, and the outline and scale of the three continents isn't quite what I have here, exactly (not your or Killaburn's fault - you're both doing incredible work with what you have gleaned!) but the process; the process is wonderful.

I understand that things get a little unclear as soon as we go north of the Medarda heirloom map, but regarding the biomes found within the Noxian empire - have you considered where Kled might be known for hanging out (other than everywhere, of course) in his color story?

You mentioned in your tl;dr that you've got geography degree_s_ - in your experience is there a good textbook on this sort of stuff? I'm always seeking to learn more, and give ever more verisimilitude. I've generally found when I looked that it's a lot of scattered information across subjects, made more tricky by trying to apply it to create a new world, instead of studying Earth (which, you know, most geographers actually need it for ;).

This site: https://earth.nullschool.net/ has been my favorite to explore recently. I love seeing that huge ocean current being dragged round the equator by the Earth's spin, and then get peturbed by the mighty Amazon river! I love turning on the SO2 display and finding little active volcanoes in the middle of nowhere. I've been getting a lot of inspiration there, and just kind of absorbing a deeper understanding of interacting systems etc. Even when it's not directly relevant to my work, it's just awesome to study.

An Undead brat8/24/2017, 12:24:23 PM11 votes

Waiting for Riot Bioluminescence like: [slayer-pantheon-popcorn]

LINUX Cross8/24/2017, 12:33:34 PM5 votes

Just to nitpick, I'd think that Ionia lies generally much farther to the south, so that its southernmost reaches come relatively close to 10º N as evidenced by the presence of fairly dark-skinned native populations such as that represented by Karma. Other than that, it's awesome. Keep 'er up!

Also, nice job putting Targon on the westernmost coast of Shurima, that blocks any kind of moisture from ever entering to the desert beyond.

ArbiterOfTruth8/24/2017, 3:34:30 PM4 votes

I'm really liking this, but I have one concern. I don't think that the Freljord is in the right spot. If you look at the left side of the Medarda Heirloom you can see a note saying "Freljord" with an arrow and some port names or cities. Using the map Killaburn made you would be taking a much longer route if you were in Piltover to get to Freljord. I think that Freljord is farther to the west and possibly much bigger.

Lady Faceless8/24/2017, 12:15:55 PM4 votes

Amazing work! But some thoughs - there is some location I'm not happy with (I already told it Killaburn about that) aka Bandle City (it was stated not be reachable for humans - probably a part of the spirit world?) and now Icathia (I doubt it would be located in a jungle). Second thing - I think there are probably still different continents as well. The old lore mentioned they existed (Lokfar) and also we know they have Twelve seas, so Runeterra for now seems to be pretty small. Source for my Twelves seas statment Third - as I mentioned there are Twelves seas. Wouldn't it mean Runeterra is even bigger than our world, since we only have 7? (My greography knowledge could be wrong, tho)

Nevertheless, I'm impressed by your work and of course upvoted it.

6FlagsFunnelCake8/24/2017, 4:34:40 AM3 votes

I think that Demacia a little farther up North, bordering closer to the Freljord. Other than that, I absolutely love these maps!

Beyond Legends8/24/2017, 5:37:26 AM3 votes

I have two critcism about the map. The first is that Frejord positioning seems a bit off to me, feeels that it should be pointing straght. I mean looking at the map Riot released of frejord during the frejord event, I feel that the tilt really of sets it.

Also Demacia seem to have way to much space than Noxus. Noxus is suppose to be the largest empire and drawing theoretical borders on this map makes it seem like demacia hase way too much space compare to Noxus

THE RlVER KlNG8/24/2017, 12:57:57 PM2 votes

thank you this is very helpful for me

Whyte Lyon8/24/2017, 2:52:05 PM2 votes

So this doesn't breach into the Community Concepts and Creations perimeter? Not taking anything away from the thread itself, I'm just curious is all because the line is getting blurred.

I understand why the last few fan made map threads were given a totally reasonable pass, but this seems like a step further into the specifically fan made category (I obviously could be wrong here). But OP's entire discussion is based off and expands upon another fan's own creation and the main rule is speculate upon the official art and stories.

Regardless, it was an interesting read.

Krabohod8/24/2017, 11:12:04 AM2 votes

Such a beautiful work. You can be proud. Can't wait to see your post about official Riot map.

DariusDemiurge8/24/2017, 6:00:33 AM2 votes

Neat. Love when nerds go hardcore on stuff like this. Bravo to you.

Though that is a tiny ass set of land masses, I was really hoping for more vastness to the continents and empty less claimed lands.

GenoXx8/24/2017, 4:44:17 AM2 votes

Woot! I like it. Finally some one put effort and thought into this. I pictured it similar like this, but i think this is a lot closer to the truth of the map. Just wish Runeterra wasn't a pluto sized planet...

Electro5228/24/2017, 6:25:48 PM2 votes

I have a suggestion: what if the prevalent winds are reversed? The northern winds go from east to west, and the southern winds go from west to east?

This would better explain Shurima, and the wind would pull moisture off the middle sea, delivering it to Piltover and Noxus, and having Shurima act like the Sahara, developing storms that would hit Ionia.

However, this causes a problem for the Kumungu jungle, for it would be far too dry to host a tropical jungle. Perhaps, there is an even more southernly wind that blows in the same direction as the northern most wind does, delivering moisture from the southern most ocean.

Nylisa8/25/2017, 7:56:50 AM2 votes

This is Beautiful , i thought im the only one who spend time analyzing a fictional world to make a better concept of it for myself.

as someone who use to study social sciences, i also spend a good deal of time trying to understand many different disciplines of a beloved fictional universe such as its anthropology,history,economics,political science, psychology, religion,philosophy, sociology and archaeology!

each one of these fields can be extremely hard to determine without proper data and each piece of information released by Riot helps a lot but still i have lots of questions before i can write a proper article like this.

i will add this to my database, thank you and very well done :)

Tesla Effect8/25/2017, 11:25:32 PM2 votes

There has to be a land from where Hecarim and Kalista come from. It has to be some type of large land mass or a continent.

Also what size is Runeterra? Is it right there with Earth size, or smaller, or larger? We dont know. But since Shurima would equate to an near to equator type of land, and Freljord is what would be farthest North....then theoretically ther should be an equally stretching are after Shurima making up the South pole.

Killaburn8/27/2017, 5:48:10 AM2 votes

Nice job Mkyner!! you put alot of effort and color to my work and i think you did a wonderful job (even though you change some stuff in my map :'( jk!) haha. I love the ocean currents that you've put in too ^^

CryoChick1/11/2019, 4:13:47 PM1 votes

That image is flat out wrong. A rioter (someone help me out and find the source I can't) has said that it is 1/6 of runeterra there are other continents other than Valoran and Ionia. Neeko Neeko being not on the map (but Ezreal Ezreal may have found the island she lived on and said it unmarked) so the size comparison is inaccurate at best at worst shurima could be at the equator of Runeterra and the Freljord being the arctic.

G I Gandhi1/19/2018, 11:21:19 PM1 votes

This is an amazing collection of stuff. I'm thinking of using Runeterra for a mod for a game and I finally found a good updated map. Thanks for helping me find a map!

NahDogSolRahn8/25/2017, 9:11:26 AM1 votes

idk why, but i feel like Targon would be closer to shurima political, not by much but atleast a little bit.

Camille Ferrøs6/29/2018, 2:37:19 PM1 votes

I expected the shadow isles to be far far away from any other land.. they are close to ionia