I'd like to see an event focusing on Demaxia, actually, to mix things up. So we're following Demaxia, as they transport Syndra (an Ionan traitor) across the galaxy to Demaxia and staving off the Morning Star Crew and aliens:
: Emperor Jarvan IV's right hand man, Zed took over his adoptive father's position as High Ordinal and began the climb to Grand General, after it was revealed that his adoptive father (and Zed's brother, Shen), were Ionan Sympathizers, Zed killed the former, as the latter escaped somewhere in the galaxy, building his own group of Ionan Sympathizers. Impressed with Zed's ambition and loyalty to the Demaxian Empire, Emperor Jarvan III granted Zed his father's position, and over the years, Zed climbed to the position of Grand General of Demaxia. Furthermore, Emperor Jarvan III granted him access to a powerful art, in which he can manipulate the Ora of himself and his enemies, forming entities that shadow his every move. Years went by, as he trained Nakuri and Kayn from their young ages. Upon hearing of an Ionan traitor, Zed was dispatched along with Draven, a Nitrocorp Titan, and a legendary bounty hunter to escort her back to Demaxia. Zed does show some interest in a certain Ionan traitor, though it's most likely for her power, more than anything.
: A state-of-the-art Nitrocorp Arsenal and Utility Titan Mech, or for short, the N.A.U.T. Mech. A sturdy and powerful machine of war, designed to fend off against the fiercest of foes. Using the brain of a betrayed Syndicate Leader, Nitrocorp created a monster to demolish all of Demaxia's opposition. Combat tests had proven this model to be far superior than previous gears of war, and this mission would be a proper test to see how it'd work on a battlefield. Although the brain is compliant to Demaxia's will, it does show light up intensely when stimulated with scenes of blown up ships-- Syndicate ones, to be exact. It has yet to be tested while the brain is controlling the N.A.U.T. Mech.
: An Ionan traitor, Syndra was disillusioned by the Ionan Templars' philosophies, as they locked her away for over two decades all under the guise of "safekeeping". The power of her Ora is so intense, it has turned from a shining gold to a bright white. If it means giving Ora over to Demaxia, she'll do anything to get revenge on Ionan. Some say her power is so great, she could drain the Ora from the environment-- though this has been proven to be false. Syndra does show some interest a certain Demaxian Grand General dispatched to escort her, though it's most likely for his power, more than anything.
: In Demaxia, gladiators face one another in arenas where blood is spilled and strength tested—but none has ever been as celebrated as Draven. A former Demaxian soldier, he found that the crowds uniquely appreciated his flair for the dramatic, not to mention the spray of blood from each of his spinning axes. Addicted to the spectacle of his own brash perfection, Draven has sworn to defeat whomever he must to ensure that his name is chanted throughout the empire forever more. In addition to gaining favor with the people, Draven also gained favor with Emperor Jarvan III, who was a big fan. Once rivals with the (then) Prince Jarvan IV, the two slowly warmed up to one another and got around to becoming good friends over the years, even brothers. Draven came along at the request of Emperor Jarvan IV, thirsting for blood and a new challenge. Draven does show some interest in a certain Demaxian gladiator, though it's most likely for his looks, more than anything.
: A fierce bounty hunter hired by Emperor Jarvan IV to help the Demaxian Transport Squad, Rengar seeks two trophies from this hunt. The large sum of money by the Demaxian Royal Family, as well as the skull of Malphite-- the strongest of the Morning Star Crew and his next (but not last) hunt. As his father was hired by Emperor Jarvan III, and his father before him was hired by Emperor Jarvan II, the Kiilash family and the Jarvan family have been good partners for the past few generations. Though Rengar was abandoned by his father, Emperor Jarvan IV still considers him a worthy business partner and bounty hunter-- even greater than his father, he might argue.
_**
I'd imagine, similar to the Odyssey Extraction and SG Invasion gamemodes, it's a set of stages leading up to a final boss. Taking place on Ionan, the gang fights off Ionan warriors (a bunch of bruisers and mages, I'd imagine) as they get to the ship (three stages) then switching to the ship, where some alien critters got on board. They proceed to lift off and are deep in space when they're attacked by Syndicate forces. Zed and Rengar move onto one ship to eliminate threats, while Draven and Syndra move onto another, and Nautilus holds the bridge of the ship. If one team finishes before the other, they head back to the main ship and can either help the other team, or help Nautilus. Following this stage is the final boss-- the Morning Star Crew including Sona, except they only have their augments in the highest difficulty. The fight is in two parts-- one, where each champion fights their counterpart (i.e. Zed vs Yasuo, Syndra vs Ziggs, Rengar vs Malphite, Draven vs Jinx, and Nautilus vs full AP Sona. Then, all the crews come together for a final fight. Then, fin. This chapter of the lore is done as the Demaxian ship makes it back to Demaxia.
_**
Possible Augment Ideas:
Zed:
Master: Zed's Living Shadow spawns three Ora Clones, and Death Mark spawns six Ora Clones, which can all be teleported to by hovering the mouse over them and reactivating the respective ability. In addition, the range has been increased to global.
Grand General: Zed's Death Mark pop applies to all enemies, and deals 75% of the total damage.
Reaped: Zed's Death Mark has a maximum duration of 12 seconds, but Zed may pop the mark at any given time via left-clicking any enemies (synergizes with Grand General) marked.
Nautilus:
Titan: Nautilus' hook passes through all enemies, and groups all enemies hit as it drags Nautilus to them.
Nitrocorp Mech: Nautilus' Depth Charge becomes a global shockwave, being repeated up to three times, knocking enemies up each time.
Guarded: Nautilus' W spreads to all allies, and upon breaking, explodes, stunning all enemies hit.
Syndra:
Sovereign: Syndra's W lifts up all enemies in a certain range, and may slam them all together in a target area upon recasting it.
Ionan Traitor: Syndra's Q spawns 5 extra Ora Orbs around her, knocking up enemies hit.
Decimated: Syndra's R becomes a global attack, damaging all enemies on the map with all the Ora Orbs on the map, slamming enemies into the ground, causing them to be rooted for 1.5 seconds.
Draven:
Executioner: Draven's E spins around him upon being thrown out, and then returns back to him.
Demaxian Gladiator: Draven's axes automatically bounce back to him and slow enemies hit.
Executed: Draven's R can be guided to different areas with left-click, and does not return back to him upon hitting an enemy, only returning by reactivating Whirling Death. In addition, the axes speed up over the course of 20 seconds.
Rengar:
Pridestalker: Rengar's Empowered E launches a barrage of nets, which all root enemies hit in a certain area.
Bounty Hunter: Rengar's W is global, causing all enemies hit to be feared for 2 seconds.
Hunted: Rengar's R lasts 30 seconds, and does not expire upon attacking an enemy or being attacked. In addition, Rengar may jump to any enemy as many times as he wishes within those 30 seconds, with his first attack every 6 seconds being a critical strike, reducing the enemy's armor.
_**
Alas, we'll probably get another Ahri, Ezreal, Lux, Miss Fortune, and Jhin crew as a rival to the Morning Stars (Evening Stars?). :^)