A Crucial Problem With ZAC's New Ult
I understand that they wanted to give some more character to ZAC in the game and make him more fun and identifiable with his ult animation; however, the ult animation completely contradicts his character given in his bio and lore. Yes you can say that there's a difference between the character in the game and the character in the lore. I doubt old ZAC's calm demeanor on the rift matches his instability in the lore, but when it COMPLETELY CONTRADICTS the basics of the character in question that's when I draw the line.
ZAC in the new lore is essentially a superhero having trouble trying to be a hero because of his surroundings due to some weird Mood Ring/Super empathy trait (It's really confusing if you look at it). Even though he causes tons of collateral damage, he's still seen as a good person who's trying to respect his dead parents' morals.
So what should we do? Let's give him an ult that literally has him laughing maniacally and evilly as a puddle before he takes everyone in it to their deaths. Because that's something right? I mean, it makes him look more like a villain than an actual hero, but it's something to get by.
Considering riot's successes and standard in showing some form of character in the gameplay in their more recent champions (Kled's uncontrollable tendencies, Jhin's 4 shots, Illaoi's ideals kinda being shown in every ounce of her kit, Galio's "save the day" ult, Garen's "Villain" passive), it kinda seems rather ridiculous to have such an ultimate like this for a character. At least his old kit didn't went against it completely. At least his old ult can show how chaotic and unstable he can be in the battle field.
I get that Riot wanted to strengthen that blob-man fantasy for ZAC and give him something more fun, but at least know what that blob man does as a character IN YOUR OWN GAME WORLD before you start reworking his kit and animating him.
RiotShrieve, if you're looking at this, please, at the very least, change that ult animation.