-Concept- Quilbo , the paternalist of steel
Quilbo, the paternalist of steel
Quilbo is a mechanical robot created by the failure of a factory in Zaun that manufactures weapons and armor for the wars between the enemy kingdoms. Due to the sketch of the first prototype, Quilbot was born, the first invention of a Piltover gunman who invested in Zaun. All the people who were present at Quilbo's assembly said that everything would end, everything was lost, But nobody and nothing ever thought that mechanical failure would save their lives. With a dedication of praise and an immense attachment to his creators, Quilbo is a human-made robot that has proven to be the salvation of thousands of lives. Stats
Friends:
Rivals:
Life: 534.1 (+ 85.1 / level)
Hand: 273 (+ 76 / level)
Life regeneration:
6.87 (+0.65 per level)
Armor:
20.04 (+3 per level)
Resistance to magic:
30 (+2 per level)
Damage from attack:
57,368 (+2.91241 per level)
Attack Speed:
0.658 (+ 3.5% per level)
Moving speed:
335
ROL: Fighter, support
Passive: Rotate the disc Once in 34 seconds (-1 second / level), Quilbo's next basic attack slows the affected target by 30% and causes real damage of 15% of the life without a maximum of 250 between levels 1-9, maximum 500 At level 9 above). The use of base attacks causes the passive to reactivate faster, decreasing from the reactivation time by 0.5 seconds / e (1 second down from level 11)
Q. Shockwave sensor QB105
- Quilbo uses his plasma weapon because he discovers an average conical area in front of him, shocking enemies in the cone, paralyzing them for 0.5 / 0.5 / 0.75 / 0.75 / 1 second / s and provoking 60/90/120/150/180 physical damage (+ 25% of Quilbo's physical damage) to all targets caught in the conic area. Cost: 45/45/45/60/75 mana Reactivation time: 11/10/9/8/6 seconds
W. The light-emitting cybernetic barrier Quilbo uses his mobile shield for him or an ally, and he ALLIED ANY ABILITY that is out of reach (he will return only 50% of the damage). The shield lasts 2.5 seconds at all levels. In addition, the shield offers 5/10/15/20/25 armor and resistance to magic to whom it is offered. Cost: 80/80/90/90/100 mana Reactivation time 20/19/18/17/15 seconds
E: Forced return Catch the first enemy hit in his metal clerks, and then throw it into the nearest wall, dragging him for 1/1 / 1.5 / 1.5 / 1.5 seconds and causing him 40/60/80/100 / 120 physical damage (+ 80% of physical damage) Range: 750 Cost: 50/60/70/80/90 mana Reactivation time: 16 at all levels.
R: Seism QBZ200 After a second of training, Quilbo creates a crack in the ground, the edges of the crackling growing and creating a hole in the ground. Enemies caught inside the pit suffer damage of 100/150/200 (+ 50% of Quilbo's physical damage). The walls do not allow enemies to use flash or flash-like abilities (Ezreal's E, Zac's E, etc.) Quilbo's allies can enter or leave the pit. Duration: 3 seconds at all levels Range: 700/800/1000 Cost: 100/150/200 mana Reactivation time: 130/120/100 seconds Cost: 100 Hand (Level 6-11), 150 Hand Level 16 Reactivation time: 140/120/100 seconds
It is my 3rd champion concept , so please try to keep your calm XD