Venicus, the Mejorar!

sourpower351·1/13/2016, 12:12:47 AM·1 votes·425 views

Concept 1:

(REALLY SHORT) Lore: Venicus is an explorer, and he explores the world seeking to perfect his weapons and his armor. He journeys and adventures around the world.

Upgrade Weapon (Passive): At levels 5, and 10 Venicus will gain an upgrade point for his basic attacks or abilities (each one can be invested in 3 times). Gaining 2 kills will also grant another skill point. 5 assists will also grant a point. Basic Attacks: Basic attacks scale off of 110/125/140% AD. Noxian Axe Toss: Axes deal 3/7/11% of enemies' missing health as bonus magic damage. Targonic Armor: Increased duration to 2/2.25/2.5 seconds. Demacian Burst: Bonus +50/75/100 knockback range. Zaunite Teleporter: AP Ratio increased to (25/30/35% AP)

Noxian Axe Toss (Q): Toss an Axe forward, dealing 10/40/70/100/130 (+100% Bonus AD) physical damage to any enemy it passes through, stunning enemies for 0.4/0.55/0.7/0.85/1 second if their health is below 30%. (20/25/30/35/40 Mana) (9/8/7/6/5 Second Cooldown) (650 Range)

Targonic Armor (W): Passive: Gain +0.4/0.7/1.0/1.3/1.6 Armor and Magic Resist for every 2 Bonus AD. Killing an enemy champion will restore (10/15/20/25/30% Max Health) restored, and (5/7.5/10/12.5/15% Max Mana) restored. Active: Gain (15% Armor)+(15% Magic Resist)% as Movement speed for 1.75 seconds. (30/40/50/60/70 Mana) (16/15/14/13/12 Second Cooldown)

Demacian Burst (E): Deploy a demacian device that will knock every enemy 125/150/175/200/225 units away from the center of the burst, dealing 50/90/130/170/210 (+80% AP) magic damage. (40/50/60/70/80 Mana) (22/20/18/16/14 Second Cooldown) (700 Cast Range || 275 AoE)

Zaunite Teleporter (R): Passive: Basic attacks deal 10/25/40 (+20% AP) bonus magic damage. Active: Deploys a Zaunite Teleporter at a location. This can be recast within 12 seconds to teleport to the Teleporter, and then (3 second window) it can be re-cast to teleport to the original cast location. (40/60/80 Mana) (40/30/20 Second Cooldown) (1000 Cast Range)

Concept 2:

(REALLY SHORT) Lore: Venicus is an explorer, and he explores the world seeking to perfect his weapons and his armor. He journeys and adventures around the world.

Upgrade Weapon (Passive): At levels 5, and 10 Venicus will gain an upgrade point for a perk. Gaining 2 kills will also grant another skill point. 5 assists will also grant a point. Maximum of 5 perks Freljordian Axes: Axes slow enemies by 50% for 1.5 seconds if their health is above 30%. Basic attacks slow enemies by 15% for 0.5 seconds. Binoculars: Vision range increased by 150/250/350 units. Can see 50/100/150 units beyond walls. Shortened-Time: Using an ability will reduce other abilities' cooldowns by 2 seconds. Mark of the Plague Jungles: Damaging an enemy will poison them for 3 seconds, dealing (15% AD)+(10% AP) magic damage per 0.5 seconds. Throwing Axes: Basic attacks now throw the Axes (instead of swinging them), increasing range from 175 to 550 Mortal Wounds: Basic attacks inflict Grievous Wounds for 1.25 seconds, stacking up to 2 times. Great Escape: Not taking damage for 6 seconds while under 25% Max Health will regenerate 15% of his max health in 3 seconds.

Noxian Axe Toss (Q): Toss an Axe forward, dealing 10/40/70/100/130 (+100% Bonus AD) physical damage to any enemy it passes through, stunning enemies for 0.4/0.55/0.7/0.85/1 second if their health is below 30%. (20/25/30/35/40 Mana) (9/8/7/6/5 Second Cooldown) (650 Range)

Targonic Armor (W): Passive: Gain +0.4/0.7/1.0/1.3/1.6 Armor and Magic Resist for every 2 Bonus AD. Killing an enemy champion will restore (10/15/20/25/30% Max Health) restored, and (5/7.5/10/12.5/15% Max Mana) restored. Active: Gain (15% Armor)+(15% Magic Resist)% as Movement speed for 1.75 seconds. (30/40/50/60/70 Mana) (16/15/14/13/12 Second Cooldown)

Demacian Burst (E): Deploy a demacian device that will knock every enemy 125/150/175/200/225 units away from the center of the burst, dealing 50/90/130/170/210 (+80% AP) magic damage. (40/50/60/70/80 Mana) (22/20/18/16/14 Second Cooldown) (700 Cast Range || 275 AoE)

Zaunite Teleporter (R): Passive: Basic attacks deal 10/25/40 (+20% AP) bonus magic damage. Active: Deploys a Zaunite Teleporter at a location. This can be recast within 12 seconds to teleport to the Teleporter, and then (3 second window) it can be re-cast to teleport to the original cast location. (40/60/80 Mana) (40/30/20 Second Cooldown) (1000 Cast Range)

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