[Champion Concept] Lars - The Fist of Darkness and Light

regonas·4/26/2016, 8:51:51 AM·9 votes·655 views
tinypic photo
(yes, i know picture is from tekken games, you don't need to remind me)

How to deal with immortal beings? If they cause chaos and destruction, hurts everyone around and doesn't care about anything, yet, they can't be killed, what one could do to stop them? Answer, while cruel, is simple - imprison them in a prison, from witch they could never escape - a living person. Immortality is two edged sword, because while creature could be immortal, if he or she got imprisoned into other living creature, immortality will affect them both, thus making eternal prison, for the imprisoned one. And this is pretty much what happened to Lars.

Table of content:

  1. Stats
  2. Kit
  3. Lore
  4. Quotes
  5. Extra info



#1. STATS

HEALTH: 453 – 2044 HEALTH REGEN: 6.7 – 18.2 ATTACK DAMAGE: 55 – 120 ATTACK SPEED: 0.608 (+0% – 95.2%) ATTACK RANGE: 140 MANA: 212 – 642 MANA REGEN: 6.8 – 19.3 ARMOR: 24.5 – 52.2 MAGIC RESIST: 32.7 – 52.8 MOVEMENT SPEED: 345




#2. KIT

......................................... ........................................................................................................................ Passive Street Brawling/ Heavy Magic Street Brawling (normal form): whenever you stun an enemy, deal 40/50/60/70/80/90/100/110/120 (+60% of your bonus AD) physical damage to that enemy.

Heavy Magic (unbound form): deal 20/25/30/35/40/45/50/55/60 (+10% of AP) bonus magic damage to enemies whenever you cause direct damage to them. ........................................................................................................................ .........................................

......................................... ........................................................................................................................ Q Straight Right/ Unbound Leap Straight Right (normal norm): charge a distance, dragging all enemies you encounter towards the end of the charge. Deal 40/55/70/85/100 (+75% of AD) physical damage to all enemies you hit with this ability. In addition, if you manage to drag an enemy into a wall or structure, stun that enemy for 1 sec.

Range: 600 Cooldown: 10 sec Mana cost: 30/34/38/42/46

Unbound Leap (unbound form): jump into targeted area, dealing 40/60/80/100/120 (+50% of AD) (+40% of AP) magic damage to all enemies in this area and slow their movement speed by 25% for 1.5 sec.

Range: 600 Radius: 240 Cooldown: 12 sec Mana cost: 40/50/60/70/80 ........................................................................................................................ .........................................

......................................... ........................................................................................................................ W Kidney Shot/ Heavy Gust Kidney Shot (normal form): your next basic attack gains 250 bonus range, causing you to jump to your target and stun him/her for 0.6/ 0.7/ 0.8/ 0.9/ 1 sec.

Total range: 390 Cooldown: 14/13/12/11/10 sec Mana cost: 20/25/30/35/40

Heavy Gust (unbound form): knock back all nearby enemies and deal 50/55/60/65/70 (+40% of AD) (+35% of AP) magic damage to them.

Radius: 350 Knock back distance: 150 Cooldown: 8 sec Mana cost: 45/50/55/60/65 ........................................................................................................................ .........................................

......................................... ........................................................................................................................ E Power Shot/ Vortex of Magic Power Shot (normal form): target an enemy and knock him/her back with powerful hit, dealing 60/85/110/135/160 (+70% of AD) physical damage to him/her.

Range: 275 Knock back distance: 250 Cooldown: 12 sec Mana cost: 24/28/32/36/40

Vortex of Magic (unbound form): release a powerful missile towards targeted direction. This missile penetrates all minions, neutral jungle monsters and stop at first enemy champion hit. All enemies, hit by this missile, will suffer 10/20/30/40/50 (+10% of AD) (+15% of AP) magic damage instantly and additional 70/100/130/160/190 (+20% of AD) (+70% of AP) magic damage over 3 sec.

Range: 650 Cooldown: 8/ 7.5/ 7/ 6.5/ 6 sec Mana cost: 40/43/46/49/52 ........................................................................................................................ .........................................

......................................... ........................................................................................................................ R Power Control Active: after 0.75 sec, change into your other form.

Passive: Increase your attack speed by 30/35/40% for 1.5 sec after performing a basic attack in your normal form. Every 4th ability used in unbound form will have 30/40/50 bonus magic penetration.

Cooldown: 10 sec Mana cost: 25

http://i64.tinypic.com/2i7v1iv.png ........................................................................................................................ .........................................




#3. LORE

A demon and an angel fought each other for hundreds of years, in many different worlds, creating havoc and leaving only dusts behind. Those two couldn't defeat each other, but didn't stop fighting. However, their fight was stopped by an elder god, when it grabbed both of these immortals and imprisoned them in a small human boy. Now, for all eternity, this human is bound to be a living prison for these two. Not only that, powerful curse was also put on him, causing him to lose all of his memories every 5 years and remove all other magical enhancement from him. So, this human, cursed to be a living prison, loses everything every 5 years and starts his life all over again from that point. After many years and memory resets, he learned to leave clues and information for himself, just before memory wipe, as he was slowly learning about what is inside of him and what he can do about it. Currently, he is known as Lars and he lives in Piltover. He is a street fighter and mercenary, doing any kind of work for money - some times for politicians, sometime for businessmen and other times for criminals. Piltover sheriff tried to imprison Lars many times, but he doesn't leave evidence behind. Being pretty skilled in hand to hand combat, he face his foes with confidence and his fists. Being immortal, changes even normal human. Normally, human brains limits how strong person could be, but this doesn't apply to Lars. He is as strong as human could be. All natural human limits do not apply to him - thus he send his enemies flying with only a single hit, usually finishing all of his fight with a single hit, because he is as strong and as fast as human could be. Still, many confident fighters challenge him wherever they can. He was invited to fight in Fleshing Arena (place in Noxus) numerous of times, but he never agreed to it, yet. One time, one of his fights was interrupted by Vi and she wanted to take him in, but Lars simply jumped away, with one jump traveling hundreds of yards.

Nevertheless, being this strong always gets him a negative attention. A person from his past, who Lars doesn't remember anymore, trapped him. As he entered his house and sat in his chair, multiple explosion were triggered, causing his home to explode. Not even a moment after that, underground explosion triggered, causing what is left of his home to sing in to the ground and collapse even further. Yet, Lars didn't die, because he simply can't. Not only that, but it stirred him inside, causing huge turmoil in him and powers, imprisoned in him, started to lead, changing his form to represent an angle and a demon, releasing an explosion of magical powers, as he jumped out of wreckage and flew into the sky. This power, combined with his physical strength, was huge, but as he calmed down, it retracted back into him, causing him to return his normal form and fall back down. Fall was pretty big, he even left a small crater where he landed, but he risen with no problems, amazed by what he could do and his new form. Lars wasn't sure, if she had ever used this form bellow, because he had no old notes on it and every note he had was burned away together with his house. He was as angry as he was amazed, so he started to look who could do that to him. He had many enemies, but he didn't think anyone would attempt to end him like this. He started going from one place to another, looking for information on anyone, who would be crazy enough to do things like that. Also, he could find anything in the notes, he left himself before memory wipes, because those were burned.

His personality and traits He takes no crap, lacks patience, dislikes cowards and never holds back. These traits persist even after memory wipes. Currently, he holds on several principles, holding his pride high. Never never fights women or children, yet he is usually annoyed by them. This is why he have no children, as far as he knows, because he wouldn't be a good father. He had several girlfriends over the years, but he doesn't remember any of them, so he no longer bother with women in his life. However, having quite good looks, he gets enough attention from women, even is he doesn't want it. One could say that he have anger issues and don't quite understand how strong he is, because even the smallest things could set him off, causing him throw people like plush toys. Yet, during his this time he remember himself as Lars, he didn't kill anyone, just hurt some guys pretty badly. But, he never feels sorry and never thinks too much about it - if people aren't smart not to fight him, then they are at fault here. Lars never surrenders, but he often just don't bother to fight, when he is challenge by young people, kids or women. Not because he knows, that they have no chance or that he could kill them, but because that's how he rolls. Don't get it wrong, he is not a gentleman, he just have principles.




#4. QUOTES

Upon champion select -- Lets do this quickly, i have other matter to attend to.

Attacking -- Not holding back. -- One two. -- To your left. -- To your right. -- Form bellow. -- Right hook. -- Left hook. -- Pulverizer. -- To the vitals. -- Bone crusher.

Moving -- I can move much faster, than that. -- Lets move, i don't have all day. -- Just rush mid, trust me. -- Okay, lets end this fight. -- Fighting one versus one? They all can come together, i don't care. -- Either win this or go away.

Taunt -- One hit, this is how much it will take. -- Do you even know who i am?

Taunting female champions -- I prefer not to fight you, woman. Don't take that personally.

**Taunting Annie ** -- Go away and play with dolls or something, child.

Joke -- Izayaaaa!! -- I hate violence.

Using Q in normal form -- Fight.

Using Q in unbound form -- Leap.

Using E in normal form -- Fly. -- In the face.

Using E in unbound form -- Magic blast. -- Take this. -- Disintegrate.




#5. EXTRA INFO

His art work is from tekken games (check tekken 5 and takken 6) and his personality is a little bit based on Shizuo Heiwajima.

0 Comments