Loz - Title Pending

Sensei Shotan·11/21/2018, 12:06:23 AM·2 votes·1,179 views

”It's not about the kills to your name... It's about how the kill is made." – Loz

Trained in the arts of Shanmao combat and espionage, Loz has been dubbed one of Ionia’s most deadly assassins – a brutal killer of with an extraordinarily unique kill count. During his time fighting against the Noxian Empire, Loz was responsible for over 1,000 Noxian deaths, usually by horrendous methods. As an assassin, even on the least favourable side of the field, Loz is adept at changing the tides of battle to regain his team's morale by silently picking off one target at a time, usually so unnoticeably that most enemies that face him are overwhelmed with fear when they realise at the final second, their numbers have become less and they are hopelessly doomed.

PERSONALITY: Despite being aggressive in his fighting style, Loz is a calm meditator and practitioner. Usually, most will consider him to be conceited at worst, usually overestimating his skills judged by success. Zed described him as a pragmatist of delusion in his story, but Ahri believes him to have achieved a state of almost constant and immense peace.

EQUIPMENT: The Shanmao legacy comments that artists of its craft should be equipped with the most minimalistic inventory, but leaves open the carrier's equipment choices. Loz wears a short gi vest and slacks with a sash, hand wraps, shin wraps and tabi. His weapons of choice are paw gloves, sharpened underneath each ending phalanx for a lethal, skin piercing grip. Loz also carries a series of incendiary powder bombs he has adapted into traps.

SKILLSET: Loz is a high-grade Master of the Shanmao style of combat, named after the Prowling Mountain Stalkers of the Shon-Xan province. Shanmao is adapted from what used to be a style specific to the Kinkou taught by Master Shen, modified to suit the specific user's agility, speed and equipment. In terms of Loz, he is fast, precise and able to engage into a fight and leave with little notice being taken of him – exactly the style of combat expected from a stealth artist of his calibre.

Tier 4, Difficulty Level 2 ROLE: Assassin Damage: Physical BUILD: Attack Speed, Critical, Movement Speed USES: Jungle, Middle, Top

ATTACK: 3 DEFENSE: 1 CROWD CONTROL: 2 SPEED: 3 UTILITY: 1

JUNGLE PRIMARY RUNES: (Domination – Predator) Sudden Impact Eyeball Collection Ravenous Hunter

JUNGLE SECONDARY RUNES: (Precision) Legend: Alacrity Coup De Grace

LANE PRIMARY RUNES: (Precision – Conqueror) Triumph Legend: Alacrity Coup De Grace

LANE SECONDARY RUNES: (Domination) Sudden Impact Ravenous Hunter

SPELLS: Flash Smite (Jungle) Ignite (Middle) Teleport (Top)

ABILITIES:

P – Lethal Grip ACTIVE TIME: 4 Seconds COOLDOWN: 25 Seconds After using an ability or item, Loz's next basic attack within the next 3 seconds will deal an extra 12 (+30% AD) Physical Damage. Additionally, that enemy will bleed for 3 seconds.

Q – Prowling Slash MANA: 45/55/65/75/85 RANGE: 480 COOLDOWN: 10/9/8/7/6 Seconds Loz leaps forwards towards an enemy, dealing 60/70/80/90/100 (+80% AD) Physical Damage to that enemy and slowing them by 20% for 1.5 seconds. If Escape Impact is used, Prowling Slash’s cooldown is cleared.

W – Assassin's Path (2 Charges) TRAP ACTIVE TIME: 60/70/80/90/100 Seconds DETONATION RANGE: 220 PLACEMENT COOLDOWN: 0.7 Seconds CHARGE COOLDOWN: 40/38/36/34/32 Seconds Loz lays a pressure bomb on the ground. If the trap is stepped over by an enemy, a disarm counter is triggered for 1 second. If the enemy moves away from the trap before the disarm counter reaches zero, that enemy and other surrounding enemies will receive 30/40/50/60/70 (+30% AP) Magic Damage and become rooted for 1.5 seconds. If the disarm counter reaches zero, the trap is disarmed completely.

E – Escape Impact MANA: 50/60/70/80/90 RANGE: 260 RADIUS: 180 COOLDOWN TIME: 16/15/14/13/12/ Loz backflips and lands at a location behind him, dealing 40/55/70/95/110 (+60% AD) Physical Damage to enemies within his striking distance.

R – Undefined MANA: 100/120/140 COOLDOWN: 105/95/85 Seconds Loz deals 300/400/500 (+100% AD) Physical Damage to an enemy champion.

Additional info still under development.

1 Comments

MaxDarkwill11/21/2018, 3:44:13 AM1 votes

We don't need more ionian assassins. Assassins in general are too many