Champ Concept: Ambrose - Grand master illusionist
Just did a quick sketch - will do a better drawing if this actually gets attention. Stats for abilities are probably off. More concerned with what they do at this point.
Ambrose is a master magician pegged as a Mage / Support - Mid.
Passive: Smoke and Mirrors Upon taking damage Ambrose will a) summon a phantom mirror that will reflect 15% of the damage taken from the next attack from an enemy champion. b) become shrouded in smoke causing Ambrose to dodge the next basic attack. 20 second cooldown. Which passive occurs is chosen at random
Q: (Not sure what to call it) 50/60/75/90/110 + (60% AP), 11/13/15 sec cooldown, 70 Mana cost Launches a smoke demon in target direction fearing and slowing all enemies in a cone for 0.5/1/1.5 secs. Stops at and damages the first enemy champion it comes in contact with.
W: Pick-Pocket 50/65/80/100/120 + (40% AP over 3 secs) 30/40/50/60/70 Mana, 6/7/8 sec cooldown, 250 Range Ambrose sets target champion ablaze with phantom flames as a distraction while he magically picks their pocket stealing 5 gold from them.
E: Mimic - 80/95/110 mana cost, 16 sec cooldown from time of cast. Launches an orb of light in target direction. Stops at first enemy champion hit and steals a randomly chosen ability from that champion (Q, W, E, not R) for 5 seconds. Within 5 seconds that ability can be cast dealing it's base damage + 40%AP. Damage does not apply to non-damaging abilities (Ashes Hawkeye..etc). Certain abilities would be blocked from this effect (Tahm's Devour..etc)
R: The Final Act
Marks target enemy within 500 units and begins channeling for 2.5 seconds. After 2.5 seconds the enemy champion is teleported to target location. Target location is within 1500 units of Ambrose in a wide cone towards enemy teams base (min distance 500). Channeling is cancelled if Ambrose moves or is stunned. Can be cast early by pressing R a second time for a reduced teleport distance (minimum 500 units + % of cast time used)