Legends of Runeterra ideas
Hello! I really, really want a bilgewater deck, and since each region has pretty common themes to them, I am thinking the bilgewater deck could have a theme of it's own. Support characters benefit the card to their right, what if there was something that makes it where you can attack, and you also attack the thing to it's right simultaneously.
Let me try and give champion ideas:
Graves. 3/2 first strike, attacks the card to the right of the target also. Levels up when he's attacked 4 units. Level up is +2/+2.
Gangplank. 2/4 When he attacks, summon an explosive barrel (1/0) on the enemy's battle field. For each barrel, give +1/+0 to barrels summoned. If one barrel explodes, each explode, dealing damage to the cards to the left and right. Level up when you've exploded 3 barrels. Level up is +1/+1 and regeneration.
Pyke. 3/2. Challenger, regeneration. Level up when you've been blocked three times. Level up. +2/+1. Special passive. Whenever Pyke has attacked this round, execute all damaged enemy units with 3 or less current health.
Twisted fate. 3/3. Level up after 3 attacks. Level up +1/+1. When attacking the enemy nexus, pull a wildcard (burst spell). Wildcard attacks a unit and the unit to the right of it for 1 damage.
Miss fortune. 4/3. Level up after dealing 5 damage to enemy units. Level up. +1/+1. Whenever miss fortune kills an enemy, draw a bullet time (slow spell). Bullet time deals 3 damage to a target unit and the unit to the right of it.
I feel like this adds a lot of interesting play to make both having supports, and countering supports useful in the future. Also, I think having the Pyke ultimate in this game would just feel good. Haha. Any thoughts?