Post Rework Fiora's W Riposte brings into question the definition of hard CC.
This is my first post on LoL forums so please hold back if you feel the need to be disrespectful in the comments. Anyway I found this thread (http://forums.na.leagueoflegends.com/board/showthread.php?t=2625518 ) that defines Hard CC from Soft CC, and most people agreed with it. The Hard CC is defined as "Any ability that can interrupt/stop an opponents channeled ability, AND remove control of the players movement." I looked at the New Riposte ability demonstration of Post-Rework Fiora on the on this ( http://na.leagueoflegends.com/en/news/champions-skins/champion-update/champion-update-fiora ) and It says that if Riposte blocks any "hard cc" then it will stun instead of slow. In the video demonstration they use Morgana bind as the example of hard CC. But morgana bind does not stop a Katarina ultimate, or most other channeled abilities from my experience. Therefore I am still uncertain of what hard CC is. So if this definition of hard CC is wrong then The true definition of "Hard CC" is still under question. As to my knowledge hard CC is the following: any sort of displacement (knockups, knockbacks, flings (Singed and Volibear), other displacements ect.) Anything that makes you have complete loss of movement control, (fears, taunts, charms, stuns, suppressions, binds, snares, pulls/grabs (Nautilus, Thresh, Blitzcrank). Basically hard CC is anything that controls your movement. So whether it stops your movement or forces you to move it is hard cc. If you are questioning knockups, they stop your movement, regardless of the "up". What I am unsure about is blinds and silences. They don't fit under what I defined as hard cc but I still feel as though they are. Maybe its just me. This is just my opinion and your opinion may be completely contradicting, still I ask that you be respectful. Thanks for reading. Constructive criticism and comments are always appriciated.