[Tryndamere Rework] The Edge of the Freljord
#Passive:
MASSIVE BLADE Attack speed cannot be improved except growth by level-up. Attack speed cannot be reduced. Tryndamere cannot cancel his basic attack windup. Attacks cannot be interrupted except by stasis and death. (Tryndamere still can't issue attacks while stunned) Tryndamere's attacks deal their damage in a linear area of effect where the blade strikes the ground. (400 by 125) Tryndamere's attacks only deal damage to targets within the area of effect when the blade lands and on hit and on attack effects are applied to the enemy nearest to Tryndamere within the area of effect.
FEROCITY Tryndamere gains one stack of ferocity when he kills a unit or damages an enemy champion with a basic attack. Tryndamere can have a maximum of 4 ferocity and all ferocity is lost after being out of combat for 7 seconds. Tryndamere gains 1% - 18% (based on level) (+ 1% per 10% bonus attack speed) (+ 2% per 10% critical strike chance) AD as bonus attack damage, per ferocity.
#Q: Bloodlust Cost: 1 Ferocity Cooldown: 6 Portion: 40% / 45% / 50% / 55 % / 60% Passive: Tryndamere consumes half of any shields on him each second, converting it into health. Active: Tryndamere consumes 1 ferocity to gain a shield for portion of his missing health that lasts 4 seconds.
#W: Mocking Shout Cost: 1 Ferocity Cooldown: 6 Width: 70 degrees Range: 300 / 400 / 500 / 600 / 700 Active: Tryndamere consumes 1 ferocity to release a mighty shout, knocking airborne enemy projectiles out of the air.
#E: Spinning Slash Cost: 1 Ferocity Cooldown: 6 Target Range: 660 Armor Reduction: 15% / 20% / 25% / 30% / 35% Tryndamere consumes 1 ferocity to dash to a target location, shredding the armor of any enemies in his path for 4 seconds.
#R: Undying Rage Cooldown: 110 / 100 / 90 Minimum Health: 30 / 50 / 70 Tryndamere's basic abilities have no cost and he becomes immune to death while he has at least one ferocity. While immune to death, his health cannot fall below a certain amount. Undying Rage can be used even when affected by crowd control. Until Tryndamere reaches 0 ferocity, he loses 1 ferocity per second. During undying rage, Tryndamere can only generate ferocity from striking or killing enemy champions.