Idea for Urgot Rework that would make him extremely fun to play
So obviously Urgot needs a rework we can all agree on that. I have an idea for it that I thought was worth sharing. His ultimate seems to be the thing that most doesn't fit his playstyle, he is supposed to be a tankier adc with homing missiles yet teleporting himself into the middle of the enemy team is contradictory to what a ranged adc is supposed to be. So what I propose is that his ulti is changed so that his homing missiles hit anyone who is effected by Corrosive charge within a certain range of the champion that is targeted, it would look really cool to see homing missiles land on multiple people at the same time and would give Urgot the potential to fight multiple people at the same time which right now he really lacks in. It would set up an incentive to really try and land your Corrosive charge on multiple people otherwise the ulti would be kind of a waste, I think the ulti should also lower the cooldown of Corrosive charge while it is active to give Urgot more chances to hit multiple people and make use of his ulti. Now I doubt you could make this change without tweaking some of Urgot's other abilties but overall I think it would be very cool both aesthetically and fun from a gameplay perspective to be able to shoot homing missiles at multiple enemy champs at once. Let me know what you think of my idea and sorry if its already been said before!