[Champion Concept] Hung The Bounty Hunter
This is my first champion concept but please give me your best feedback, I'd like to honestly improve my concept.
Champion Type: Assassin
Name: Hung
Backstory: Hung was born in a remote village in Bilgewater, as a child his family were forced to give in to the demands of Officials. Eventually the Officials wanted to take away his mother and older sister for no explicit reason. His father refusing to let go the Officials burned down their home as Hung was saved by his older sister. His sister ran back into the fire to save their parents but she too is consumed by the flames. Hung then joins a group of Bilgewater pirates becoming an infamous bounty hunter. Later during his expeditions he was nearly shot to death in a forest by an unknown assailant(Jhin). Left there to bleed out, he blacked out. But he was miraculously saved by Ahri, who he owes a great deal for saving his life.(WIP)
Passive: Bounty
Hung marks enemy champions by using his abilities dealing 10% additional physical damage for 3 seconds on his auto attacks. If enemy champion is slain with Bounty, Hung gains bonus 90 gold.
Q: Arc Slash Cooldown: 8/7/6/5/4 Damage: 40/60/85/95/200(+60% Bonus AD) Hung slashes his blade in an arc dealing 40 (+60% physical damage) physical damage. If arc slash kills a unit or enemy champion; cooldown is halved and 30 mana is restored.
W: Vital-Strike Cooldown: 15/13/10/8/6 Damage:10/15/18/20/25(+60% Bonus Physical Damage) Hung stabs his blade forward striking an opponent's vital areas multiple times dealing 10(+60% Bonus Physical Damage) physical damage. If enemy is slowed Vital-Strike causes enemy to bleed.
Bleed slowly drains away 8 health from enemy champions health for 2 sec.
E: Up and Over Cooldown: 10/8/6/4/2
Hung flips over units or enemy champions. Enemy champions that have been flipped over are slowed 15% for 2 seconds. While Hung is flipping he dodges all projectiles.
R: Executing Slash Cooldown: 120/90/60 Damage: 200/300/400(AD) Range: 1400 Hung dashes forward in a straight line with his blade dealing 200 (+30% bonus physical damage) physical damage to any enemies within his range.
Build: I’d honestly build him with crit to maximize his passive’s strength.
Runes: Probably Conqueuer from precision, triumph, alacrity, and coup de grace. For secondary runes I'd probably take bone plating and second wind.
Combo Order Pre 6: E, W, AA, Q
Combo Order Post 6: E, W, AA, Q, R
Edit: I’ve tweaked numbers and changed his W and I've explained his ult better. His lore is still a WIP that I'm working on separately and I've added build, runes, and the probably the most effective combo order. Please continue to give me feedback so I can better improve my concept. Also Hung is a placeholder name for now due to very useful feedback.