Zarrio (Champion Concept)
**Zarrio is a Champion that uses a reoccurring charge mechanic based on catching lightning/ transfer charges to use his skills. **
For now his cooldowns and mana cost havent been throughly thought out, but do check out his skills.
Passive - Reoccuring Conduit
Similar to
's passive except every 10 seconds an area nearby Zarrio will be struck by lightning.
If Zarrio or his Totem is directly in the bolt's strike, they gain a charge.
2 seconds before it strikes an area nearby will be marked.
**Q: ** Passive - If Zarrio is struck by lightning deal 100 dmg around Zarrio and his next basic attack will consume this charge to fire a range attack that deals + 5% ability power to target. Active- If Zarrio contains a charge, he can consume it to fire a lightning bolt that deals magic 70 damage. If Zarrio hits a Totem with this skill or basic attack it will transfer the charge to the Totem.
**W: Static Totem **
Totems are similar in appearance to
's Pillars.
Passive - Totems have 1HP and last 30 seconds. Zarrio can only have 2 totems out at a time. When struck totems deal 100 damage /per charge at first and then pulses 50 damage over time/per charge for 2 seconds to enemies that stay around it.
**Active - Zarrio can place a totem on the field. ** _This totem reacts to nearby lightning bolts and if struck or nearby a lightning strike pulse radius it will react. Each Totem can maintain 2 charges at a time. _
E: Totem Smash _Cost = 1 Totem _ Zarrio can pick up a nearby totem and swing in a direction. On hit, Zarrio will deal 150 magic damage. If the Totem or Zarrio is charged, Zarrio will simultaneously knock enemies back a distance and fire a linear beam of electricity through enemy, dealing 75 magic damage. _If the beam hits a totem, then that totem is charged and the totem in his hand loses charge and disappears. _
**R - Unravelling Storm **
This skill acts like
's R and but its pure contact like
.
Passive: Each time Zarrio collects a charge this ability gains a stack that has a maximum of 10.
Active: Zarrio can activate this ability to statically grab nearby enemies and stick them to him for 0.35 seconds per charge seconds. _During the skill, Zarrio can move and the stacks of charge decrease at 1/per second. Any charge that Zarrio gains during the duration of the grab, adds to the duration of the skill. _ If Zarrio passes through a Totem he will lose a charge and it will trigger. When the Charges hit Zero all enemies grabbed are pushed from him a distance and a bolt of lightning will crash at there location randomly one after another.