Maybe an ultimativ Skin for Kayle? {{champion:10}}
I've read that Riot Games already had some thoughts about the next ultimate Skin for League of Legends and they want to release one in 2020, but still are searching for ideas owo My Idea for a ultimate was a skin for the champion "Kayle", because she actually got many possiblitys (Specially though the rework). The Skin could go in the direction of "goddness", like wearing a heavenly armor that is actually burning, which are transforming with level 6, 11 and 18 with some more shine and another magnitude. At the beginning the armor could get some kind of easy design like "campfire embers", with level 6 her armor could start to glow and with level 11 her armor getting some kind of celestial aura, like some small fireflys that are flying around her. With level 16 she is reaching her gradualness and her armor could get some kind of lightnings aura that are actually coming out of her armor the whole time (Like they are hovering on her armor). Her wings could be some kind of light ether that are stacking up with her passive and will be hovered by firered wisps. Her wings should be moving exactly like from the normal Kayle-Skin and her hair could be like her wings out of light ether, if some the additional transformations of kayle should get the same design is regarding to the design team (Level 6,11,16). Her hair could also fly a little bit like from captain Salazar from pirates of the caribbean 5 (Just an example). Her sword could actually looks like a normal sword of a knight just to adjust her size and could also get changes with level 6, 11 and 16. With level 6 her blade could start to glow, just like her armor and if she is hitting an enemy the particles could fall apart of the enemy champion. With level 11 she could sword could get some kind of flame aura and there could be fire-fragments falling apart when she is hitting an enemy champion. When Kayle is reaching level 16 she could also get the lightning FX on her sword with a Flame and Lightning aura, her waves could look like some kind of storm consisting out of fire and lightnings. If a enemy got a hit by this there should be some particles that are falling apart again, but that's should be again job of the design team.
Her eyes could also be out of light ether that will be unchanged till she is hitting level 16, after she hit level 16 you can maybe add some kind of traces.
Well let's get to her abilitys: Q: She is summoning a flame-blade that is creating fire on the ground and if it hits an enemy falling apart and is actually kinda falling in the direction of the enemy (Particles are changing with level 6,11 and 18) like above describes with the armor and her sword. W: Her healing on a ally should create a short "storm" of fire and lightings on a ally and herself and while she is getting her speed there are small light ether partices behind her route. E: In this case she will not use her sword, but her other hand, she could as example fire a lighting which got some kind of core out of flames in the middle till she gets level 6. After she is hitting 6 her core could get in some kind of circle that she is firing at the enemy and if she is hitting a champion this circle is exploding and is creating a "flame-storm". You could also keep this till level 16, just that those additional FX are getting added like with the armor and sword. Attention: Her abilitys should looks like a spear of lightings in the beginning when she is firing them, before she could got some kind of lightning globe in her other hand till she take´s her swords in both hands. Then she will fire the spear of lightnings with both swords. A suitable animation would be if Kayle crosses her swords or something like that. R: If kayle active her ultimate on a ally or herself, she will get for a short time some kind of light ether and light-ether wings and some kind of glimmer out of light ether. If her ultimate ends, she is transforming normal again. After a short cast kayle is summoning her sword back, by creating cracks on the ground and her sword appearing back to it's usual sport. If she is using her ultimate they appearing for a moment out of light ether. While Kayle is casting she could also do some kind of gesture, so her swords are coming back again. Emotes, Voice, Animations etc. is regarding to the teams, but Kayle could actually spin a little bit around after her Auto-Attacks, the same things you can actually with lvl 11 when she is getting to a range-champion.
This Skin could named "Goddness Kayle" or "Goddness valiant Kayle", but all of this are just ideas.
The feature of this skin are the 3 forms: God - Fallen - Demon: Depending on Kayle's playstyle or her KTU she changes her form. If she has a positive KTU, she takes on the God form (looks pretty much like I've described) I mean positive KTU if she has at least 3 kills more than dead. The Fallen form will could be taken if she has an average KTU so no more than 3 kills in front of the dead and no more than 3 dead´s behind the kills (certainly confusing). The demon could be taken when she has atleast 3 more deaths than kills, because then she is not exactly helpful to the team, so a demon form will fit for the average could be an incentive to do even more than before to rise into the god form, and the formes could be changed automatically, but only in the base, to avoid game bugs. Colors and various details can be customized by Riot. The kill and dead cap is btw. just an idea :) (PS: My english is not that good).
Apisviper
[sg-lux]