Sycophant - the minion that became self aware
just something i've been dabbling with here and there. its still a very rough concept, but feel free to give me feed back and/or add your own touches to the idea...
skills: passive - upon dying, uses nexus energy to respawn at the same time that the next minion wave begins
Q causes enemy minion to switch loyalty, fighting for sycophant instead, with increased health and dmg
W passive: buffs nearby minions, like baron buff, but not as strong active: calls nearby minions for help, causing them to leave lane/targets in order to focus on his own target instead
E absorbs the life energy of nearby enemy minions, healing himself
R switches between melee and ranged mode melee scales off ad, ranged scales off ap