(Champion Concept) Studdler, the Coin Crab
LORE http://vignette4.wikia.nocookie.net/leagueoflegends/images/3/31/Rift_Scuttler_OriginalSkin.jpg/revision/latest?cb=20151202202627 The last of his kind, Studdler hails from a species of crab closely related to the common Scuttle Crab known as the Coin Crab. These crabs were named such due to their tendency to steal coins from the pockets of traveling merchants and any fancy pants who decided to venture close to the swamps or beaches of Bilgewater. Due to this habit, they have been nearly hunted to extinction with only one remaining. Studdler, the most crafty of his kind, has been able to avoid sword and gun for his entire extremely long life. Born when Bilgewater was first settled, Studdler knows the ins and outs of the city and has yet to be caught. At the ripe age of nine hundred and thirty six years old, Studdler stole an entire chest of recently harvested gold from the Saltwater Scourge himself, Gangplank. Too scared to approach the feared pirate's gold, spectators of the event laughed their hearts out as they saw the tiny crab slowly dragging the chest away from the storage house. The crime was not noticed until Gangplank himself found his storage to be one chest short. Upon further investigation, the dreaded pirate discovered that Studdler was behind the thievery and put a bounty on the crab's in a fit of rage. To be bested by a Coin Crab was a true insult. Over the next month, every single Coin Crab was killed and brought to Gangplank, but none bared the same appearance as Studdler. When a famous pirate hunter seemingly killed of the Saltwater Scourge, the bounty on Studdler's head faded into the wind. As life began to appear much calmer for Studdler, the famous Coin Crab would reappear on the docks, stealing much bigger troves of gold this time around. By the start of the next week, Studdler once again was a wanted crab. However, the Coin Crab has found shelter within the Kraken Priestess' temple since none dare bring such violence within the temple. The crowds wait for the day when Studdler will reveal himself again for, just like any animal, Studdler will eventually get lonely and need for a mate. Eventually, the Coin Crab will find itself outside the temple. Then the real fun will begin.
KIT Studdler, the Coin Crab Main Role: Diver Secondary Role: Assassin Health- 591 (+99 per level) Health Regen.- 9 (+0.9 per level) Mana- 375 (+50 per level) Mana Regen.- 6.5 (+0.9 per level) Armor- 29 (+3.75 per level) Magic Resist- 32.1 (+1.25 per level) Movement Speed- 355 Attack Damage- 55 (+4.25 per level) Attack Speed- 0.655 (+3.2% per level) Attack Range- 150 (Melee)
Passive- Cutpurse Innate- Money Pinch: After being near an enemy champion for at least 4.5/3.75/3 seconds, Studdler's next basic attack will deal 10 (+5 per level) bonus physical damage and steal 6/9/12 (+1/1.5/2% bonus AD) (+1/1.25/1.5% AP) gold from his target. Innate- Money Horde: Studdler gains bonus movement speed equal to 1.5/2.25/3% (+0.2% per 100 AP) of the gold he is currently carrying. Levels: 1/8/15 Gold Steal "Near" Range: 475
Ability 1- Sneaky Guy Passive: Every three basic attacks, Studdler's next basic attack will deal 10/15/20/25/30 (+5% AD) bonus true damage and steal 7/9/11/13/15% (+3% per 100 AP) of his target's movement speed. Active: Studdler becomes invisible and dashes beside the target enemy champion/within 150 units of the target enemy champion. While Studdler remains within 425 units of the targeted enemy champion, he will remain invisible and gain 10/20/30/40/50 bonus armor and magic resist. Cost: 60/65/70/75/80 mana Range: 550/650/750/850/950 Dash Speed: 1100/1300/1500/1700/1900
Ability 2- Tactical Retreat Active: Studdler dashes 300/350/400/450/500 (+15 per level) units in the opposite direction of his last basic attack target within 10 seconds as long as they are within 300 units of him. He then gains 15% (+3% per 70 bonus AD) (+2% per 100 AP) increased movement speed for 2.5 seconds. Cost: 30/35/40/45/50 mana Cool Down: 19/17/15/13/11 seconds Range: 300
Ability 3- Mud Nap Active: Studdler cleanses himself of all Crowd Control Effects and then becomes Untargetable for the next 3.5 seconds, digging into the mud beneath him. Over this time, he regenerates 3.5/7/10.5/14/17.5% (+3.5% per 70 bonus AD) (+3.5% per 100 AP) of his missing health. Upon emerging, Studdler is immune to Crowd Control Effects for the next 2 seconds. Cost: 35/50/65/80/95 mana Cool Down: 12/11.5/11/10.5/10 seconds
Ultimate- Golden Shell Passive: Studdler gains bonus armor and magic resist equal to 2/2.5/3% of the gold he is currently carrying. Active: For the next 10/12.5/15 seconds, Studdler doubles the amount of Gold he gains from all sources and takes a flat amount of reduced damage from all sources equal to 1.5/2/2.5% of the amount of gold he is currently carrying. (Note: This will not double the amount of gold Cutpurse makes an enemy champion lose, but will double the amount of gold Studdler gains from Cutpurse.) Cost: 100 mana Cool Down: 180/120/60 seconds
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Lane (Solo) Starting Items
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Lane (Support) Starting Items
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Thank you for reading I hope you enjoyed reading about Studdler! He is a concept I have wanted to try out for a while, but is a little game breaking so I focused mainly on his kit for this concept to try and make it balanced around his ability to steal gold and enhance himself with it. Again, thanks for reading and feedback is appreciated!
Essential Items
Offensive Items
Defensive Items
Consumables

Supporting Items
Selfish Items
Consumables