[Champion Concept] Lawrence, the Vengeful Gunner
Role: Marksman Lane: ADC / Jungle
Abilities:
Passive [Incendiary Ammunition]: Every 4th basic attack will deal 125% physical damage in the radius and lower enemies armor by 4-9 (depending on champion level) for 6 seconds. Regular basic attacks deal 75% physical damage. Radius: 225
Q [Armor-penetrating Shells]: Fires 2 projectiles at cursor location that deal 0/15/30/45/60 (+100% AD) physical damage to champions and ignore armor. This cooldown is reduced by 45% if both projectiles hit the same target. If the target is a monster or minion, the cooldown will not be reduced. Cooldown: 14/13/12/11/10 seconds Range: 1050
W [Glass Cannon]: Toggle On: Damage increased by 30/33/36/39/42%, armor and magic resist decreased by 40%, cooldown reduction increased by 10%.
Toggle Off: Damage decrased by 15%, Attack Speed decreased by 20%, armor and magic resistance increased by 30/32/34/36/38%, movement speed increased by 35/45/55/65/75.
Cooldown: 3 seconds
E [Hexnades]: Throws a Hexnade at the target location that blows after 1.6 seconds and deals 80/135/190/245/300 (+90% AD) physical damage. The enemies are slowed for 20% for 1.7 seconds if the Hexnade lands on them. Cooldown: 16/15/14/13/12 seconds Range: 800 Radius: 175
R [Bulletfall]: Fires bullets in the air that land on target location and deal 400/750/1100 (+140% AD) (+10/12/14% damage if critical strike is over 80%) true damage over 12 seconds to enemies inside the radius. Every kill or assist reduces cooldown by 10 seconds. Range: 1950 Radius: 600 Cooldown: 145/130/115 seconds
Recommended Items:
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