the Dark Being (champion idea)
The Dark Thing
•categorie : primary tank, secondary mage •role: support/jungle
•A variant form with no stable form •he looks like a strange dark sphere with root that are in constant rotation but has no sens and separate to form new roots and then and again, he isnt floating, or flying he is more likely partially underground in permanence
•he use dark energie, who have 0,00%regen/overtime, its generated when succesfully using q and e.
•he attack at close range, using his body to make roots to the target, from underground range: close or like vayne/teemo, not more (auto-attack, no root effect)
•his passive: ''the being'' have an constant evoluating metabolism, he grow and grow more and more over time by himself and more and more quickly as he grow. (must be balanced with the game) he grow and gain tankiness (armor + magic res) per stack and slow resist%
•his q : he make a big root of darkness under target either knocking it up or slowing atk and movement speed + dealing magic dammage range: depending of his passive (generate dark energie)
his w : he get around one ally like a globule would eat an microb and take 100% of the damage done to that ally (start by rooting on the ally) The range depend of his passive, spell like thresh or blitz hook would only take ''the being'' and let his protected there (during that time ''the being'' cant move but can still use spell on enemi around, the ally that get ''the being's protection'' can freely move with it and get movement speed, after 3 sec u can press w again to separate) (use like 0.25% to 0.5% dark energie per sec)
his e : passive: it gain %spellvamp + every healing done with e make ''the being'' gain that much life active : link with a target enemi or ally using darkness as the link (enemi take little magic dmg over time, ally gain equivalent life over time). while facing the hooked target u can press to the right or left ur champ to move 90 degree into that direction by turning arount target. then stop link you can also click behind u to stun him and stop the link (stun is mana regain for ally) or click on the target to get direclty on it and knock it up (ally gain shield) then stop link
see N64: chameleon for some mechanics idea
•his r :''the being'' explode in a violent storm of darkness (appear like a black fire explosion), splitting on every enemi and ally for a time. ally gain his w spell boost while enemi take dmg overtime and slow movement speed
while that time he does not exist as a champion he is like his w form but in a zone, meaning enemi can target themself to target him
and have a chance to touch their ally by so. It use same mana cost as w per champions touched, he can use his spell from all his split
part and they are all relied by dark roots, they cant exit the zone if they are contaminated with roots,
the zone use 5% dark energie/second.
it have no cool down, when it end the dark being reassemble at the center of the zone.