Zilean Complete Rework
I even made some terrible pictures for show, np. He may be a bit overloaded but idc.
Innate: Chrono-displasia Upon fatal damage is put into a stasis for 2 seconds and creates a Time Warp (W) around him. Zilean then revives with 35% HP. If Zilean's ultimate is available by the end of the stasis he instead recovers full HP. Cooldown: 300 seconds
Why:
- Zilean can no longer revive himself
- Lore
Q: Time Bomb Changed Lobs a bomb that detonates in 3 seconds -> 4 seconds Added Damage increases by 25% each second Added Can be re-activated to detonate early (only one bomb active at a time) Removed Landing two bombs stuns/explodes the first Changed Magic Damage: 75 / 115 / 165 / 230 / 300 (+ 90% AP) -> Magic Damage: 40 / 70 / 100 / 130 / 160 (+ 50% AP) Range: 900cast/300radius/100stick (aka the same) Cooldown: 10
Why:
- Early detonation gives Zilean more freedom on his Q.
- Not landing his Q is also not as punishing.
- Gives an incentive for the damage delay that makes sense.
W: Time Warp Completely Changed Zilean channels for 3/4/5/6/7 seconds releasing an aura of time. Allies - Spell CDs are reduced by 1 second every 0.5 seconds (includes Zilean), 30% increased movement speed Enemies - 70% reduced movement speed. Note: Channeled ability - meaning silences, stuns, and knockups will interrupt it Zilean can stop his channel at any time by acting - moving/attacking/casting Range: 300 radius Cooldown: 22////18 http://i.imgur.com/KEDxyp2.png Why:
- Rewind took up space as a normal ability that only affected two other abilities
- Positioning ability that when done right makes impact, is otherwise garbage -- fact
- Allows Zilean to lower his own cooldowns at the cost of movement
E: Predict Completely Changed Zilean places a spell barrier on an ally that blocks the next enemy spell and reflects magic damage to the caster. The barrier lasts 1.5 seconds. Magic Damage: 60 / 90 / 120 / 150 / 180 (+ 80% AP) Range: 600 units Cooldown: 24////16 http://i.imgur.com/IG2paLB.png Why:
- Second damage ability
- Makes sense thematically
- Strong support ability
R: Chronoshift Completely Changed Reduces all spell CDs by 10 seconds and transforms his spells for the next 3/4/5 spells cast. Q -> Overclock: Bomb damage increases by an additional 50% each second W -> Lifetime: The first ally to die in the aura will revive with 35% of their HP (excludes Zilean) E -> Prevent: If successfully predicted, additionally silences for 2 seconds. Cooldown: 120 http://i.imgur.com/bQQerHz.png Why:
- Gives Zilean a level 6 power spike
- Keeps signature mechanics (rewind, revive) while staying simple
- Mechanics don't require ally knowledge, he'll do it of his own accord ( --- enemies beware)
