Champion Concept: Tonkilo, The Unforgiving

Markula01·2/16/2018, 6:24:17 PM·1 votes·245 views

In case Riot is reading this, I would like to point out that this is just my own vision on an elephant based champion. I do think that an elephant would be a good addition to League of Legends, and you could get quite witty with the interactions (joke could be freaking out over a mouse and taunts could include elephant related phrases). Now without further adieu, here's Tonkilo, The Unforgiving.

Lore: Tonkilo is an elephant vastayan from Ionia. His lore involves him going on a march hundreds of years ago that had unsettled the wild magic of the land, making more potent in the process. The vastayans praised him as a hero and a god, but the humans only saw him as a bringer of great chaos. Because of that, the humans tried everything they could to bring his march to an end. But no matter what they tried, nothing could bring down the mighty Tonkilo. Even the Kinkou couldn't stop him. It wasn't until the Heart of the Tempest performed a secret and forbidden technique that required him to sacrifice his own life that he managed to finally put a stop to Tonkilo's march. However, though the spell was meant to kill Tonkilo along side him, it merely placed him into a long slumber. Because of this, the Eye of Twilight teleported Tonkilo to a hidden chamber located deep below Ionia. But Tonkilo can never forget, and thus he can never forgive. After hundreds of years Tonkilo's slumber has finally come to an end. He spent months bashing his way back to the surface. During that time he had only two things on his mind. The first was to resume his march, and the second... was to seek revenge. Now that he has emerged, he will do just that. Friends: Ahri Rakan Xayah MonkeyKing Enemies:Akali Kennen Shen Zed Kayn Note: If my lore concept doesn't fit with the lore of League of Legends, it is because I don't know enough about League of Legends lore.

**Play-Style: ** Tank Physical Damage Damage: 2 out of 3 Toughness: 3 out of 3 Crowd Control: 3 out of 3 Mobility: 2 out of 3 Utility: 1 out of 3 Tonkilo is a mega tank that hits like a truck, but his major flaw is that he isn't very fast and has a hard time catching up. Fast champions like Teemo and Yi can easily outrun him, but their attacks would have very little effect against him. He has a lot of health and damage mitigation. Tonkilo can also deal more damage to any enemy that managed to take him down. Tonkilo's excels at early and late game, but will have some difficulty in the middle.

Abilities:

Passive: Wild March Any permanent MS from items is converted into maximum health for the same amount, while temporary MS from items is converted into healing for the same amount. In addition, Tonkilo can move through units and he will deal physical damage equal to 1% of his maximum health to any enemy units he moves through.

Q: Trunk Slam Cost: 40/50/60/70/80 mana CD: 6 seconds After a delay, Tonkilo will slam his trunk onto the ground in line in front of him. Any enemies hit will take 60/80/100/120/140(+0.8 AD)(+1/2/3/4/5% maximum health) physical damage and be stunned for 2 seconds. Tonkilo will than swing his trunk with his next basic attack within 3 seconds, damaging and knocking back all enemies in a small cone.

W: Elephant Skin Cost: 60 mana CD: 12 seconds Passive: Tonkilo takes 10/15/20/25/30% less damage from basic attacks. Active: Tonkilo gains a shield equal to 5/10/15/20/25% of his maximum health.

E: Ivory Charge Cost: 50 mana CD: 16/15/14/13/12 seconds. Range: (the same as Alistar's W) Tonkilo charges to a target location. All non-champion units he charges through will be knocked aside and take damage from Tonkilo's passive. The charge will stop if Tonkilo collides with an enemy champion, which he will fling over himself and deal 20/30/40/50/60(+0.33 Armor)(+0.33 MR) physical damage to it. Half the mana cost and CD will be refunded if Ivory Charge doesn't hit a enemy champion.

R: Ancient Grudge Note: Tonkilo starts with a point in this ability at level one, but only the passive is available at the time. The active effect isn't available until rank two at level 6. Cost: 100 mana CD: NA/200/160/120 seconds. Passive: Every time an enemy champion scores a takedown against Tonkilo, they will become marked and gain a stack of Ancient Grudge. Tonkilo's basic attacks and abilities deals bonus true damage equal to 1/2/3/4% of his maximum health per stack of Ancient Grudge. Each stack of Ancient Grudge falls off one at a time upon death or by spending 75/150/225/300 gold at the store to compensate. All gold spent this way will be given to Tonkilo. Being marked lasts until the end of the game. Active: Tonkilo becomes enraged for 10 seconds. While enraged, he will grow in size, gain 400/800/1200 bonus maximum health, 30/60/90 armor and magic resist, and immunity to CC. Once activated, enemies near Tonkilo will become feared for 2 seconds. Damaging a marked champion will extend the duration of Ancient Grudge by 1 second.

If you have any thoughts about this champion, please comment below.

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