More Missions, Achievement System

Better Jungler·12/20/2017, 7:27:03 PM·1 votes·133 views

I would like to see more missions in the game. I think an Achievement type system would be a fun thing to add, and provide a reason to play the game between daily wins and holiday events.

It would break down into categories much like WoW where you have each champion, game mode, and statistical achieveemtns represented.

Examples:

Easy achievements 5 pts each

  • -Nidalee- Play 5 games as nidalee!
  • -Get 5 double kills.
  • -Win 5 summoners rift games!

Medium achievements 10 pts each

  • -Achieve a 10.0 KDA on any champion
  • -Plant 100 wards
  • -Gather one of each dragon type including elder.

**Hard Achievements 20 pts each **

  • -Achieve a pentakill in any game mode.
  • -get 500 kills as Nocturne
  • -Kill 10 Barons.

Elite Achievements 50 Points Each.

  • -Raise 50 champions to mastery 7
  • -Reach 1000 games of Summoners Rift
  • -Deal 1500 damage in one attack on any champion.

These are just examples that show off a few key concepts to the idea. The missions would always be available in an organized window probably in COllections. You should be able to track your progress and there would be hundreds of achievements. The score is relatively useless other than showing off, but rewards could come later for each tier of achievements you fully complete or whatever.

I don't think it would be smart business to give out a real reward like blue essence, but XP could work as a reward on top of the achievement score.

I know this idea has been brought up a thousand times before, (likely my 3rd or 4th post about this subject) but I honestly feel that is what the game is missing to make players have a goal towards logging in.

Thoughts below please!

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