Ducem - Insanity of the Earthen

stone the blacks·8/5/2017, 7:51:55 AM·1 votes·182 views

BIO Ducem went insane after watch hundreds of his comrades die to invaders. He fled by himself into enemy territory to torment the one that had brought death to his people without ever being seen.

Passive: Brethren of the Fallen Stones: Nearby allied minion deaths will cause Ducem and nearby allies to briefly gain a stacking buff that slightly increases their damage. Dried Blood: Nearby allied champion deaths will cause Ducem and nearby allies to gain a stacking buff that decreases damage received.

Q: Blood and Dirt Ducem slashes his claw out in front of him dealing massive physical damage to enemies. If Blood and Dirt hits only a wall, Ducem gains a small shield and camouflage for a brief amount of time.

W: Pit of Horrors Ducem digs a hole in the ground placing spikes at the bottom and covers it. After a delay the trap will turn invisible and arm. Enemy units that walk over it take MAX HP % physical damage, They are also temporarily snared and grounded. The trap remains active for a few more seconds after a unit has fallen into it, but will apply reduced damage and effect to addition targets.

E: Trench Ducem digs a Trench for him and his allies that last until combat near it has ended for an extended period of time. Allies inside the Trench will ignore enemy projectile collision.

R: The Mole's Passage Ducem digs through a wall creating a passage that can be used by him and allies. While in the passage units are slowed but gain invisibility. Taking direct champion damage will force units out of side they entered from. Tunnels will collapse after not being used for a moderate amount of time.

Appearance A mole-like yordel in leather and chain mail armor that has been completely covered in mud, only particularly dried. He has 2 large claws and carries a bag on his pack filled with bloody blades.

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