Gamemode Idea
It's simple... Killer swap champion with the killed one if the champion has passive buffs they will go too (runes masteries items etc, Are untouched) .
How does it works: When you kill a champion the swap begin the killer becomes invulnerable while swaping (I'd say give it the ascension effect while you are invulnerable without the knockback ofcourse) once it ends you will have the champion of the player you just killed (I don't know.. Delaying some seconds on cooldowns or having the last cooldown on the ability you used before the swap, for exmaple: Let's say you killed a champion with
's Q while the cooldown was 6 seconds counting down the timer will stop and after the swap end it will continue the cooldown).
For example: You are playing as
going full Ad and you killed
both of players will swap each other champions only! items will stay as you bought them and if you had some damage on Zed's R passive it will transfer too.. Anything that is related to the champion will go with it (
's shoomrs,
's boxs,
's tentacles etc).
As for champions who have their own items
. The original player will have to pay for it if they wants it.. But if they didn't and swap champions the other one will have to pay for it too.. And it goes on an on until someone pay for the item then it will become free for the next swaps
The idea of this gamemode is reconsidering your action before committing them. Having full build wont help you this much it will be like going full ap on ad champion. When there is a fed champion who don't want to kill you because you will get their champion in return, You still can do it by killing them. And yeah destroying the nexus will end the game... But how are you going to do it? Hint: It's about map control!
Some questions and answers:
Q: Are the champions going to swap in middle of the fight?. A: Yes, The moment you kill or got killed it will swap.
Q: What about
's bonding or
's W?.
A: Having a full build will be difficult for
to buy her item so i'd say keeping the bond between both of those champions even on swap (I'm expecting some really funny moments when she R's an enemy champion). As for
's W losing the bond wont be that much of a deal.. But i prefer to keep the bonding for amazing E's while the enemy champion is in middle of their team.
Q: What about clones? what will happen to them when you get killed?. A: Simple.. They will follow you (Clones dies with you).
Q: How long do you think the game will take to finish?. A: Just like the normal game around 30 - 45 minutes. (Depends on the actions of both teams)
Q: What if Team A got Support champions and Team B got Assassin champions how will Team A going to win? A: Simple. Setup a gank for player who's doing a hard push, If you got them you get an assassin into your team.. If they had to kill you, You'll still get an assassin into the team, If they got away then find another one. If you don't value your life.. You will be punished! Lol.
Q: Do you think having 100% gold back when you sell an item will be good idea? A: It will be good idea since that way you will be able to sell the wrong items and buy the right items without losing too much, I'd say 75% will be good because 100% is too much in mid game and late game. Yet i prefer having AD items on mage.. i think it would be funny.
Q: What do you think about getting 2 times gold when you kill a champion? A: It would be a good idea, Buying items more easily since you will be selling items each time you die, I'd say 1.5. And yet you ask about gold back when you sell an item... what a greedy people >:(.
Q: Okay.. So the middle elo and high elo will manage the game.. But what about lower elo how will they manage it? A: If they only care about kills, In late game WINIONS will finish it.. You know.. in 45 minutes when someone dies they have to wait about 50 - 60 seconds that will give you time to SUPER ULRTA HARD PUSH!. they will do it without noticing.
Q: Just having fun wont satisfy my needs! What else will i get from playing this gamemode? A: Aside having fun.. You will gain more experience in game knowledge better decision making and teamwork. In this gamemode it doesn't focus on killing each other but still killing still gives you gold advantage.. It focus on how you take control the map besides making you play really carefully because 1 mistake can put you in a huge disadvantage! It will make you play better and having good teamwork will make things easier to achieve.. Something that pro players or pro guides couldn't do... Teach you while having fun.. (EDUCATION WITHOUT FUN = SUCKS!)... I feel like doing an advertisement :/.
That's for it. I hope you enjoy this idea and i hope it would come live someday.
's Q while the cooldown was 6 seconds counting down the timer will stop and after the swap end it will continue the cooldown).