[Champion Concept] Hans, The Possessed Hatchet
Faction: The Shadow Isles Roles: Marksman / Support Lanes: Bot / Support
Stats:
Health: 495 - 1841 Attack Damage: 75 - 135 Health Regen: 5.37 - 13.9 Attack Speed: 0.71 Mana: 375 - 985 Armor: 21.3 - 67.8 Mana Regen: 4 - 19 Magic Resist: 30 Ranged: 525 Move Speed: 345
Abilities:
Passive [Illusion]: After killing a champion Hans gets another hatchet, doubling his attack speed for the next 8 seconds. If he kills another champion he gains 10% attack speed an refreshes the duration. Cooldown: 30 seconds
Q [Possessed Hatchet]: Hans throws his hatchet and deals 100/110/120/135/160 damage (+80% attack damage) to the closest enemy champion. If the hatchet fails to hit that champion, it will seek him and deal 50/55/60/67.5/80 damage (+40% attack damage) Mana Cost: 70/75/80/85/90 Cooldown: 14/13/12/11/10 seconds Range: 1050
W [Energetic Throw]: Hans throws his hatchet in a direction dealing 50/65/80/100/125 damage (+50% attack damage) to all enemies hit. If the hatchet hits an enemy champion it will go back in a direction dealing 30/40/50/60/75 damage (+75% attack damage). If Hans catches it, all ally champions will be healed by 40/45/50/55/60 (+155% ability power) health. Mana Cost: 90/95/100/105/110 Cooldown: 10/9/8/7/6 seconds Range: 950
E [Adrenaline]: Grants 15% attack damage ( 15% ability power if champion has more ability power than attack damage ), 25/30/35/40/45 movement speed, 20% tenacity and 20%/23%/26%/29%/33% damage reduction to a target ally champion. If a target is not selected, it will automatically target Hans. Mana Cost: 60/65/70/80/90 Cooldown: 20/19/18/17/16 seconds Range: 1450
R [True Possession]: Hans throws his hatchet around himself dealing 100/130/170 damage (+100 % attack damage). Hans gets 200% increased armor and magic resist, and 120% increased mana and health regen. During this time, Hans can't attack unless he has Illusion but can cast abilities and for every 1% health missing, the hatched moves faster by 8.75 units. Mana Cost: 90/100/110 Cooldown: 100/95/90 seconds Hatchet Distance: 625 Hatchet Speed: 675 - 1550 (+8.75 for every 1% health missing)
Recommended:
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