New Champion Concepts

Amor Omnia ·3/12/2019, 12:00:36 AM·1 votes·1,022 views

I want these champions to be high skill capped

  1. A controller with auto-attacks to allies and ally minions heal (edit- hack! maybe enemy minions too? I don't care) Visual concept - https://stellaris.paradoxwikis.com/images/3/3b/Reptilian_slender_01.png Race - Voidborn (Can we have a benign looking supporting Voidborn champion?)

  2. Marksmen with 2 or 3 controllable champions representing 1 Champ Visual concept - https://vignette.wikia.nocookie.net/leagueoflegends/images/5/59/Gonna_Be_A_Blast_Emote.png/revision/latest/scale-to-width-down/90?cb=20171120235551 Similar mechanics in other MOBA - Meepo of DOTA2, The Lost Vikings of HOTS Race - Yordle (Imagine controlling 3 Teemos each with unique abilities. it's going to be fun right?)

  3. A tank with 3 utility abilities but weak early like Kayle (R resets the cooldown of QWE like Tinker of DOTA2) Visual concept - https://stellaris.paradoxwikis.com/images/9/9d/Fungoid_massive_13.png Race - Bracken (I'm imagining crystal related mushroom-like creature)

  4. A troll assassin with interaction with a unit made airborne (like Yasuo, but if this Troll assassin R's before Yasuo does Yasuo can't R) Visual concept - https://4.bp.blogspot.com/-ZSIzUFJ9Sik/V4v1HtDUqrI/AAAAAAAAAPc/3BMmX0uuR4UjMyDpk5yn-mjqbiIT8MkLgCKgB/s1600/troll_rogue.jpg Race - Troll

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