(Champion Concept) Breicher, The Siege Breaker

fatyboomboom·5/19/2016, 2:10:38 AM·1 votes·302 views

Breicher is meant to be a Noxian melee juggernaut that cripples enemy defenses as he swaths a huge path through the enemy.

Lore

Breicher was one of the most battle-hungry soldiers the Noxian military has ever seen. His love of carnage wasn't learned or born of other passions though. It was simply innate, a pleasure that was second nature to him and something he discovered about himself very early in life with Noxious loose policies on violence. For Breicher, the best times of his life was during active duty for military service. To him it was a never ending parade of enjoyment as he marched from one war and battle to the next. This came to an abrupt end with the formation of the Institute of War.

With open war being actively suppressed, Breicher grew frustrated with his inability to feed his bloodlust. Many times when he didn't think he could contain his darker needs he would take extreme measures and go as far as volunteering to participate in the Fleshing. Everything he tried though simply staved off his urges for a short time. When Breicher realized this he decided to take treasonous action to finally solve this problem. A few months later Breicher was laying siege to Noxus High Command.

Breicher was tearing through the Immortal Bastion at a pace unheard of throughout its long and terrible history using a massive ebony flail etched with glowing sinister runes that Breicher named simply "Grim". Grim ripped through the Immortal Bastions defenses, be it reinforced doors, walls, magical enchantments, or guards, it all felt to Breicher as if he was swinging at paper mache. He only halted his advance in the main hall to offer one deal. Instate him as a champion of Noxus in the League of Legends or he would continue his rampage until he the the entire mountain were torn down and ruined. As a champion Breicher has never been happier. Now there is an endless supply of battles and skilled foes laid out before him as far as his eyes could see. Life... is good again.

"I'm tired of this poltry fodder you pompous generals have sent against me. I'm beginning to wonder if you know what 'force' means." - Breicher shacking the bloodied and minced corpse of a guard loose of Grim.

Passive - Battle Fervor

Breicher generates fury as his resource (up to 100 fury) when he deals damage with basic attacks and abilities or takes damage. Breicher gains 0.5 movement speed for each point of fury he currently has.

Q - Noxian Tremor

Cost - none Cast Range - 225 Radius - 225 Epicenter Radius - 75 Cooldown - 14/13/12/11/10 seconds

Breicher slams the ground with Grim, dealing 80/130/180/230/280(+70% AD) physical damage. Enemies in the epicenter are knocked up for 1 second. Enemies outside the epicenter are slowed by 20/25/30/35/40% for 1 second.

W - Battering Ram

Cost - None Cast Range - 600 Cooldown - 12/11/10/9/8 seconds

Breicher charges forward, stopping at the first enemy champion hit and knocking them back slightly, dealing 70/110/150/190/230(+50% AD) physical damage to all enemies hit.

E - Grim Rage

Cost - Up to 50 Fury Cooldown - 14 seconds

Passive - Breicher's attack range is increased to 225 and now cleaves with Grim on every basic attack in a 180 degree cone and applying on hit effects. With each basic attack Breicher gains a stack of Raging Blows, capping at 3 stacks and granting him a maximum of 30/35/40/45/50% attack speed for 4 seconds.

Active - Breicher spends up to 50 fury, healing him for up to 30% of his missing health over 3 seconds and granting him 40/45/50/55/60 armor and magic resist for 5 seconds.

R - All Shatter

Cost - None Cast range - 800 Radius - 300 Cooldown - 40/35/30 seconds Charges - 3

Passive - Breicher's basic attacks and damaging abilities remove/disable beneficial effects on enemies they hit (jungle and permanent buffs are disabled for 5 seconds). Champion ultimate effects can't be removed.

Active - Breicher empowers his next basic attack in 5 seconds, dealing an additional 200/250/300% AD and applying Grievous Wounds to enemy champions hit for 10 seconds.

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