Mother Nature type of champion
Hello riot, ever since playing this game my creative thoughts have surfaced when seeing all these awesome champions you have created and i have thought of a couple possible champions that id like to make a board post about and here is one of them. I do ask if you chose this champ that i somehow can help in her creation other than just this post, if not then that is perfectly fine. I have thought alot about game creating and might make it my path in college, atleast charater creating. Please read and comment on this possible champion, positive comments are awesome and negitive ones will help alot in thinking of new champions to make future post on. Mother nature's definition is: life-giving and nurturing aspects of nature This can be seen as a support tank type of mage, that can be a mid laner or jungler or top laner. Each ability is inspired by similar abilities that current champions have. Lore: Mother nature was a peaceful god/spirit but when the event in the Shadow isles killed everything she became upset and went looking for the cause of its destruction then she heard of Mordekaiser and Hecarim surviving and now fighting in League of Legends, she traveled to question them on what happened and to try and restore the shadow isles to their glory.
This champion greatly effects the area that team fights are in, this champion can be countered by moving the battle around instead of fighting in 1 places, this can make teams think of how to fight the enemy, making new strategies, and can greatly help her team if they fall behind. This champion if played right can turn a loss into a win in 1 team fight. If played right she can get out of hand really fast but can be controlled if played smart. this will make teams focus more on smart plays instead of just trying to brute force themselves into wins. Making them rely on Mind over Strength.
Q: this ability is like sorakas q and w combined, a single target ability with 2 effects. If targeted on a ally this ability will heal half the health that is missing, but the user looses that about of health. cost: a amount of her health and mana/energy, heal amount 65/80/90/120/180. second effect the user will target a enemy champion only and will heal herself for 40/80/100/140/160 and slow the enemy. (THIS ABILITY IS PROBABLY WAY OVER POWERED I JUST PUT THE NUMBERS THEIR TO GIVE A GENERAL IDEA ON WHERE ID LIKE IT TO GO, SORAKA W AT LV 1 HEALS FOR 80 HEALTH PLUS SOME EXTRA SO LV 1 SORAKA HEALS FOR ABOUT 100 HEALTH, I WAS GOING OFF THAT. AND I PUT THIS IN CAPS BECAUSE SOMEONE POINTED OUT TO ME THAT THE NUMBERS ARE WAY OVER POWERED SO TO MAKE SURE EVERYONE SEES THIS IM MAKING IT BIGGER.)
W: This ability is a elemental ability that effects a area , it has 4 different abilities instead for the 4 classic elements Wind, Earth, Fire, Water. each ability will have its own effect depending on which form the 3rd ability is activated. Fire: a burn effect that last 4 seconds (possibly a scaling burning if the ability is low damage) Earth: it turns the area into mud, slows the enemy however it also slows ally champions and everyone's attack speed. Wind: 2 possibilities a speed up for ally champions, an ability that deals ad: like azir's ult but it only pushes the enemy champion in that direction while dealing the attack damage. Water: a skill shot ability that slows, if the ability was chosen 10 times in a row the effect gets stronger, it will only stun 1 enemy at random if casted outside of water, if this ability was cast, like outside the baron or dragon pit and has 10 marks it will stun the whole area, the trick is to not letting the champion get 10 marks, the marks also reset is another element is chosen. also if the 10 marks are used the ability goes on a longer cool down than normal even at max. (sorry for the lengthy ability descriptions, im sure you guys can easily shorten them if you like this ability, i was thinking this is just a regular ability or ult but wording out the elements it sounds more like a regular abililty
E: hard to follow up after that second one lol, I am kind of thinking of a physical change for herself, possibly this ability will effect her second ability, like the champion can change her form to Wind, earth, fire, water. each form will have effects for her stats Wind form: increase in Attack Damage (possibly making the user faster due to lighter weight), Earth Form: increase in Armor, (also slows the user because they are heavier), Fire Form: increase in Ability Power (second effect unknown), and Water Form: increase in Magic Resist (makes the user harder to see in the river). These second effect are just possible additions, they make since to add but its up to the developers.
R: I think it can be called Natures Revenge and is effects by which ever Form she is in, and Deals the IRL Natural disaster linked to that form. Wind: makes a hurricane that has a positive and Negative Effect, the user has to stand still and the area around her summons a massive hurricane that randomly moves everyone in the area making skill shots hard to land if the enemy is slammed into a wall they become stunned, cannot move or attack during this ability (sorry it is not the best description, i just thought of this ability). Earth: the summoner slams the ground opens the earth with a earthquake that deals damage around the opening, anyone that gets caught in the opening is dropped and becomes invulnerable but takes a lot of damage if they are caught (possibly something based on how much health they have). Fire: I can not decide between a Volcano type of ability or a wildfire kind of ability, the Volcano : the user stands in the middle becoming invulnerable she stands and summons a opening in the ground and lava comes out effecting the area adding a burn effect to everyone even ally champions but slows the enemy, for a wildfire pick the user summons a wildfire and sent in 1 direction burning all enemies slowing their attack speed or making them having a longer cool down( the longer cool down sounds stupid but just typing possibilities that come to mind. Water: This one is hard because nami already has a similar ult but here is goes, a tsunami (lol nami, i dont like it already) the user summons a massive wave that boosts the speed of her ally champions and not effecting them in any other way and engulfs her enemies spreading them out after the damage is dealt, this can be more of a skill shot ability. or flooding the user summons water the floods the area boosting speed and slowing the enemy while dealing damage every second the enemy stays in the area.
This is the champion based on Mother Nature making things are questionable but i just thought of everything as i went, i hope its not as bad to the readers as i think it can be. please comment below on the champion
The time of making this post is probably really horrible with the natural disasters that are going on and i am really sorry if this hurt anyone's fillings or brings bad memories that is no the intention of this post, this post is to help make the game more fun.