Urzeth , The " Remnant Phantasm "

Iron Jarvis·4/8/2019, 6:53:56 AM·3 votes·2,135 views
Gyazo

Bio : A Forlorn Twisted being and an empty husk of what was once a revered and Powerful Prince and ruler of a Land now lost and forgotten as far as Runaterra is concerned , Urzeth stumbles outside the abyss like Pit from a nearby bloody murky ocean of the shadow isles region and Confronts anyone he comes across with . With his whole being now churned with pristine Phantasmal properties and his memories vague and twisted , he is a force of nature Clad in eerie grief and Paranoia .


( Disclaimer : i dont own any music or art involved in this concept , with that said and done here's the champ's log in theme https://www.youtube.com/watch?v=prwhqC_hp2I ) Lore : Vesprairie , a neighbouring Patch of Pristine Lush , verdant land near the Blessed isles , it has a Humble kingdom in it , gifted with primordial energies and home to a specific practiced Art that is even more ancient compared to Ionia's spiritual practices .

Prince Urzeth is the eldest brother in his family , currently appointed the ruler of the land because of the recent passing away of his father the King , he enjoys gazing upon the crystalline beauty of the prairies from his terrace and loves listening to his sibling's Violin like instruments that reverbates soothingly on every nook and cranny of their Palace , they are gifted musicians but his sister is by far the most talented one , Leighdell .

_Dinner isnt gonna wait for you forever Brother , dont make me barge into your terrace and drag you myself downstairs _ , yelled Leighdell while their other siblings Gruhl and Abadiz chuckled casually , The siblings lived a casual and satisfying life , just admiring the beauty of the Land and cherishing its blessings and their privilege , they practice the Art of phantasm , an extravagant mysterious energy that came from their father , their mother the Queen has passed away earlier than The King , so ever since her death He honed his discovered powers and resource by tinkering with every ancient wisdom and devices he came across , often leaving the siblings alone in the Palace in his search and discovery of his origin and how to further understand the nature of his ability .

One day his father came back and started working on an armor , He called it the " Lacrima Armor " By the King's influence and being in the vicinity of his Land the people that serve in his Kingdom was able to practice and use his Phantasm powers by little amounts , making them few but are considered Elite warriors if push comes to shove , with the exception of the ones that bear the King's blood they also have the influence of Phantasm as the King had , the Siblings knew about this but they have reason to abuse such power .

The Lacrima armor was built to provide capacity for the King's Phantasm powers , allowing it to contain Phantasm that far surpasses the limit of the King's daily basis worth of Phantasm , so the King instills a portion of his Phantasm to the Lacrima armor everyday by the years up until his death bed , and which he choose Urzeth to tell about this armor's Secret .

the siblings considered this a priceless family heirloom and fondly thought of it as display for their future offspring of their own to gaze upon in the years tc come . Now as adults , Urzeth had a duty to uphold , the foreign invaders become more and more ambitious and sent better troops and fleets by the numbers to invade their Prairie , making it harder for their few elite warriors to deal with casualties start to rise and Urzeth finally had to clad himself in Lacrima Armor .

Urzeth walks outside his Palace walls , meeting the invaders head on in a nearby shore as his exhausted siblings watch him from the Palace , They watched as Urzeth effortlessly manipulate and distort reality , warriors getting sucked from Gouts of time and space like properties appearing on the ground , a loud audible crushing of bones and flesh are heard rumbling from beneath and afterwards it opens up again as the same warriors that fell crawl out now fighting and turning against their own allies .

the Mystical and Peculiar Carnage lasted the whole day with Urzeth realizing he destroyed countless fleets of soldiers and commanders alike , his father's legacy proves its use . As he was about to enter the Palace though the " Ruination " of the Blessed isles happened a chaotic cataclysm meets them head on , Oceans turned to red , darkness and Mist enveloped the Land , everything was obliterated and seeped of their life , except Urzeth .

The sheer shock and denial of what Transpired , broke his mind.. as he knelt completely void of Hope , he weeps and wail for his lost family and people . While protected by the Lacrima armor he is clad in , the Mist and atmosphere of the shadow isles slowly but surely twisted Urzeth , He was reduced to a Forlorn being with only vague memories of trauma and destruction , once every so often he hears a tune of the Violin and he momentarily calms down , the Lacrima armor's abundance of Phantasm turns his memories to soothing realities of respite from time to time but it is already too late . - end

The Remnant Phantasm Lore , By Iron Jarvis .


now with that all set and done , lets talk about this Champ concept .

i created urzeth with an ambitious idea of a Utility mid or top laner that can be punishing if left unchecked , his theme is reality bending and he is also a Melee Champ , he relies on a resource bar called " Lacrima System " with a blue/greenish color it has a " 120 " amount and regenerates back to 120 in a span of 6 seconds , urzeth also has the same exact stats as maokai , now lets go with his abilities .


Passive / Innate , " Instilled Phantasm " : if Urzeth falls below 35% health and his resource bar is at 120 , for 1.25 secs the armor bends reality , turning all damage you receive from all sources to heal you instead during the duration ( ignores grievous wounds effects )


" Leighdell's Gout " ( Q ) : Casts a Phantasm pit on the ground for 3.75 secs ( 475 range and has the radius of a malzahar Pit ) enemy minions that tread on it will fall below and be crushed you only gain 55% of their gold and exp worth if they are killed this way , and after a brief delay the minions will spawn from it and fight and push in the same or nearest lane they are on , other enemy units that are affected but didnt fall below will take damage if they stay too long ( 2 seconds of staying ) for 8% of their maximum health and will be stunned for 0.75 sec , Cooldown : 12/12/12/11/11 , Maximum minion that may fall per skill level : 3 / 4 / 5 / 6 / 7 , Maximum health percentage damage per skill level : 8% / 9% / 10% / 11% / 12 % , Lacrima system cost : 40


" Gruhl's Fist " ( W ) : when activated , Urzeth's next basic attack in the next 4 seconds on an enemy champ will deal 3 times the amount of your base attack damage and 5% of the enemy champ's Current health , it will hit so hard it lets out a shockwave ( like a volibear roar ) Urzeth gets stuck in place , stunning nearby minions by 0.50 secs and will knock back the enemy champ hit by the basic attack by ( 575 range ) and will stay suspended there for 0.50 sec then you may reactivate it again to pull the enemy champ back in your current stuck location , restoring your movement and slowing the enemy champ by 90% for 0.75 secs , Cooldown 15/15/14/14/13 , Pull arrival slow duration per level : 0.75 / 1 / 1.25 / 1.50 / 1.75 secs , Lacrima system cost : 40


" Abadiz the relentless " ( E ) : Urzeth Creates an apparition of Abadiz out of thin air beside you for 4 seconds , can be killed in 4 hits , guards and will always follow the Lacrimosa armor's location , enemies in its melee range will be attacked dealing 2% of their current HP per attack if there are more than 1 enemy units in the vicinity abadiz attacks will cleave , abadiz has 50% attack speed and will be doubled while " Lacrimosa Finalis " is active . Cooldown : 15/15/15/15/15 , numbers hit before dying per level : 4/5/5/6/7 , abadiz summon duration per level : 4/5/6/7/8 , Lacrima system cost : 40


" Lacrimosa Finalis " ( R ) : Urzeth channels for 1.25 seconds ( can be interrupted ) , when channeling finishes , Urzeth lets out an unsettling Mourning Wail , fearing enemies hit around him for 0.35 secs ( again like a voli bear roar for context ) before Firing his whole being and essence in a form of a glowing phantasm sphere sigil in a chosen straight Line direction ( 750 range ) leaving your armor and body motionless in the location you've casted it from , during this time you are vulnerable and can be attacked , damaged or killed but cannot be CC'd , when the sigil hits a champion you immediately deal 20% of their maximum HP and gain control of that champion for 1 second , free to waste that champ's abilities or summoner spells or any dash , blink abilities they have etc . before coming back to your armor and body ( if you miss the skill shot you will lay motionless for 1 more second , upon arrival in your body gain " Grand phantasm " this ability works like grave's ult when the shell explodes into a cone , you can cast this in front of you but instead enemies hit by cone wave will be affected by a debuff where the enemy player's screen will be constantly distorted by phantasmal powers 2 times in a span of 4 seconds , each tick will distort the player's screen by 0.50 seconds and during each tick you have a 0.75 sec window to cast your ( R ) to blink to a desired location ( 375 range ) also , enemies affected by " Grand phantasm " will not root / stuck Urzeth in place if they are hit by his " Gruhl's fist ( W ) " , Cooldown : 150 / 135 / 120 Seconds .


for runes i recommend , Inspiriation tree as Primary for more utility and CD , and Resolve's demolish and Conditioning as secondary , Urzeth loves pushing but has the tools to defend himself or even destroy you if you underestimate him along with his allies , enemies will have windows for counterplay but they must be pretty sure of what they're doing and be decisive or else they will find themselves dominated by and abundance of CC and will bring them back to square one .

so what do you think guys ? if you have thoughts and critique feel free to drop by in the comments . have a nice day :D [sg-ezreal]

1 Comments

XElite1094/12/2019, 1:06:54 AM1 votes

I don't think I can read all this but since you put so much effort I want to give my support. [sg-ahri-2]