Premade Game "Ward Seekers"
Rules:
- Each Team Must have 1 Yuumi.

- Each Players must not buy anything except for 1 pink ward.
- Each player must buy the pink ward and place in on their respective side of the map.
- Pink wards must be placed beyond allied nexus (cannot be placed in fountain or areas before the nexus)
- Pink wards cannot be placed immediately next to allied to towers.
- All Players must take
& Hex Flash. - Players may not take
or 
- Players must take fleet footwork as primary rune.
- Players may not recall.
- Only Yuumi can attack pink wards.
- Match will last 20 minutes.
- Champions with global teleport cannot be used.

- Failure to follow rules will be handled in escalating manner: Warning > Penalty > Match Forfeit.
Point System: 2 point for per death on enemy Yuumi. (This includes executions). 1 point per death on enemy champion. (This Includes executions). 5 points per allied Yuumi taking down enemy pink ward. 1 point for first team to surrender at 20 minutes. -4 points if rule is broken intentionally.
Win Conditions:
- Destroy all 5 Enemy Pink Wards.

- IF game time ends team with most points wins.
- In the event of a DRAW both team's Yuumi will buy 1 pink ward. First team place the pink ward in enemy teams fountain will win.