Nex, The Broken Mirror(Champion Concept)
I did not create the art, but you can check out where I found it. https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/cf1f50f9-ee0c-4358-aa18-9f159c5fb48d/db6m6xj-74a4ed53-475e-4cba-a5e2-a82f4df4c241.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2NmMWY1MGY5LWVlMGMtNDM1OC1hYTE4LTlmMTU5YzVmYjQ4ZFwvZGI2bTZ4ai03NGE0ZWQ1My00NzVlLTRjYmEtYTVlMi1hODJmNGRmNGMyNDEuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.2hX9J-zJHrffnL3acXGnrgqTuAzPcFwAjQAvHnOn2qE https://www.deviantart.com/therafa/art/Lex-676241047
Nex, The Broken Mirror
STATS 525+75 | Health 6.5+0.6 | Health per 5 300+40 | Mana 6.5+0.6 | Mana per 5 62+3.5 | Attack Damage 0.65+3 | Attack Speed 30+0.5 | Armor 30+0.5 | Magic Resist 340 | Movespeed 175 | Range
Passive: Twin Realities Nex lives between two realities, and can shift at will from one to the other using his Hand Mirror which takes up an item slot. Nex can upgrade his mirror in the shop.
Whenever Nex casts one of his basic abilities his alternate form lingers behind him as an untargetable phantom for 2 seconds, allowing Nex to recast the same ability within the allotted time, recasting an ability will make the alternate ability be cast by the phantom. After casting an alternate ability the phantom lingers for 1 second before vanishing. Nex can only summon his phantom once every 20-10 seconds after recasting an ability.
While in his Magical form Nex's basic attacks deal Magic Damage.
Q: Shattersword | CD 14/13.5/13/12.5/12 | Cost 60/65/70/75/80 | Physical Range 600 | Magic Range 900 | Physical Projectile Width 70 | Magic Projectile/Trail Radius 100 Physical: Nex throws his sword, teleporting to its location after it lands in a wall or strikes an enemy Deals 60/90/120/150/180 (+125% Bonus Attack Damage) Physical Damage to the target, applying on-hit effects, and can critically strike.
Magical: Nex fires out a storm of projectiles that deal damage in a small radius as they travel, leaving a trail behind them that lasts 2.5 seconds. Deals an initial 60/80/100/120/140 (+60% Attack Damage) Magic Damage to all targets hit and an additional 10/20/30/40/50 (+30% Attack Damage) Magic Damage each second, grounding and slowing enemies inside by 20%.
W: Disruption | CD 16/15/14/13/12 | Cost 70/75/80/85/90 | Physical Range 600 | Magical Range 400-800 | Physical Width 125 | Magical Cone 30° Holds up to 3 charges. Expends all charges on cast.
Physical: Nex slams his sword in the ground causing a wave to carry out and knock enemies airborn. Deals 70/90/110/130/150 (+50% Attack Damage) Physical Damage plus 20/30/40/50/60 (+30% Bonus Attack Damage) Physical Damage per additional charge expended and knocks enemies airborn for 0.75 (+0.5 per additional charge) seconds.
Magical: Nex pulls in all enemies 200 units toward himself, +100 units per additional charge. Deals 75/110/145/180/215 (+65% Attack Damage) Magic Damage. 400 +200 range per additional charge.
**E: Traverse | CD 20/19/18/17/16 | Cost 80 | Physical Range 200 | Magic trail Width 150 ** Physical: Nex dashes a small distance, causing his next attack to grant him a shield for 25/50/75/100/125 (+30% Bonus Attack Damage) that lasts 4 seconds. Resets Attack Timer.
Magical: Nex rushes forward and leaves behind a trail that lingers for 2/2.5/3/3.5/4 seconds, enemies cannot pass though the trail and projectiles are slowed by 75% while inside. During this effect Nex is immune to slows and follows the mouse for 2 seconds, gaining 50% increased movement speed, impacting a wall instantly ends the effect. All units passed through take 55/85/115/145/175 (+100% Attack Damage) Magic Damage and are pushed to the closest side of the trail.
R: Merged Realms | CD 130/100/70 | Cost 100 | Tether Range 1,000 Nex combines the Physical and the Magical realm into one, causing his alternate form to linger behind him as an untargetable phantom for 15 seconds, removing the cooldown from Twin Realities for the duration and removing all damage reduction on phantom cast abilities. R can continue to be cast to control the phantom's movement, and cause it to attack units for 40/50/60% damage. If no movement order is given then the phantom will continue to linger just behind Nex. Hand Mirror's active effect has a 20/35/50% reduced cooldown for the duration.
Shattered Hand Mirror: +5 Attack Damage +5% Attack Speed
Unique Active - Reality Shift: Nex shifts between realities, alternating his stats between physical and magical. Nex will swap positions with his phantom if it is away from him. (10 second CD) Unique Passive: Phantom cast abilities deal 50% reduced damage.
Broken Hand Mirror: +800g +15 Attack Damage +10% Attack Speed
Unique Active - Reality Shift: Nex shifts between realities, alternating his stats between physical and magical. Nex will swap positions with his phantom if it is away from him. (10 second CD) Unique Passive: Phantom cast abilities deal 40% reduced damage.
Damaged Hand Mirror: +1,200g +40 Attack Damage +20% Attack Speed / +100 Attack Range
Unique Active - Reality Shift: Nex shifts between realities, alternating his stats between physical and magical. Nex will swap positions with his phantom if it is away from him. (10 second CD) Unique Passive: Phantom cast abilities deal 30% reduced damage.
Mended Hand Mirror: +1,600g +90 Attack Damage +30% Attack Speed
Unique Active - Reality Shift: Nex shifts between realities, alternating his stats between physical and magical. Nex will swap positions with his phantom if it is away from him. (10 second CD) Unique Passive: Phantom cast abilities deal 20% reduced damage.
Nex's alternate abilities share cooldowns with each other. So you can't use Q, swap forms, and cast Q again. But you can recast Q before swapping to let your phantom cast it. Phantom cast Physical E will make him attack the closest target and grant the shield to you. Giving it an effective range of 375. This only works outside of R, during R you control who he attacks.
Nex is presumably from... Noxus? Icathia? Idk. Maybe he's a wondering nomad.
Check out my other concepts here: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/GEpIMFz9-all-my-champion-concepts-page-3