(Champion Concept) Caliban: The Devourer of All
Role: Assassin/Fighter
Idea: Caliban is a human that suddenly found himself morphed into a creature whose only purpose is to devour. As reflected by Caliban's kit, Caliban has a lot of damage early-game due to the thematic idea that he does not know how to silence the voices inside his head (See lore) and actively goes seeking things to 'devour'. However, as the game goes along, Caliban's damage weakens and instead his utility gets stronger due to him finding the ability to fight the urges.
His name is taken from Shakespeare's 'The Tempest', as a subhuman doing the bidding of a Witch. In the same way, Caliban is a slave to the voices. It is also derived from the word Cannibal.
Passive: Hunter’s Curse
Upon killing a large neutral monster, Caliban will restore a large portion of his health and mana. Champion Kills and Boss monster kills will restore an increased amount (assists do not activate the health restore).
However, Caliban has no base health regeneration and cannot gain any. The effectiveness of any healing source is also halved.
Q: Marrow Rush
Caliban ruptures the earth with bone shards, creating impassable terrain in a line. Any opponents directly hit by shards will take damage and be knocked towards Caliban.
Blood Moon effect: When under the influence of Blood Moon, Caliban will become a specter and rush through the shard of bone, dealing additional damage to any enemy unit he passes through.
Upon the first champion hit, Caliban will deal damage and immediately stop his rush; the terrain will continue until it reaches the maximum distance. Caliban will then ignore unit collision for a brief period of time.
W: Seeping Wounds
Caliban claws at a target, dealing damage based on their current health. If Seeping Wounds kills an enemy unit, Caliban will become frenzied, gaining increased attack speed.
Blood Moon effect: When under the influence of Blood Moon, Seeping Wounds will deal damage based on the target’s maximum health. If it kills an enemy unit, the attack speed increase is doubled.
E: Mark the Damned
Caliban opens up a rift to a gnarled plain, taking his selected unit and himself into the rift. Both Caliban and the selected unit become invulnerable during this period but are unable to move: summoner spells can also not be cast.
Upon cancellation or the duration ending, Caliban and the unit return, both taking increased damage from all sources. Caliban can cast Shadow Rift on an ally without the increased damage penalty (thought it will apply to himself).
Blood Moon effect: Caliban gains temporary control of the rift, removing his ability to cancel it but allowing him to move it in any direction while it is active. When the duration ends, Caliban will immediately be teleported to the original cast location of the rift but the target will remain where the rift was moved. The rift can move through impassable terrain.
R: Blood Moon (Note: Available at Level 1)
Passive: Auto-attacking neutral or enemy units will decrease Blood Moon’s cooldown by 2 seconds.
Active: Caliban harnesses the power of the Blood Moon, coating his screen in red. While the Blood Moon is active, Caliban gains flat bonus movement speed. He can also see enemies in a short area through fog of war. Casting an ability while under the influence of Blood Moon will empower the ability, but cause the duration of Blood Moon to immediately end.
Base Stats:
- Health: 610.08 (+84)
- Health Regen: N/A
- Mana: 300 (+41)
- Mana Regen: 4 (+0.35)
- Resource: Mana
- Attack Range: 125
- Attack Damage: 63.376 (+3.2)
- Attack Speed: 0.651 (+2.5%)
- Armor: 24 (+3.6)
- Magic Resist: 32.1 (+1.25)
- Movement Speed: 330
Ability Ratios:
Passive:
- Health and Mana restored (Large neutral Monster): 20% of maximum health and mana
- Health and Mana restored (Champion/Boss Monster): 25% of maximum health and mana
*Q: *
- Damage: 100/110/120/130/140 (+50% bonus AD)
- Dash Damage: 50/60/70/80/90 (+50% Total AD)
- Terrain Length: 400/450/500/550/600
- Cooldown: 20/18/16/14/12
- Mana Cost: 70/65/50/55/40
*W: *
- Damage: 30/35/40/45/50 (+75% Total AD) (+12/14/16/18/20% of target's current health)
- Empowered Damage: 30/35/40/45/50 (+75% Total AD) (+12/14/16/18/20% of target's maximum health)
- Attack Speed increase on kill: 15/18/21/24/27%
- Range: 275
- Cooldown: 20/17/14/11/8 seconds
- Mana Cost: 50/60/70/80/90
*E: *
- Invulnerability duration: 1.5/2/2.5/3/3.5 seconds
- Increased damage: 12/14/16/18/20%
- Empowered Increased damage: 10/20/30/40/50%
- Cooldown: 30/27/24/21/18 seconds
- Movement Speed of Rift (Empowered): 60/70/80/90/100% of Caliban's total movement speed
- Mana Cost: 60/70/80/90/100
*R: *
- Vision Reveal radius: 400/600/800/1000
- Flat bonus movement speed: 70/80/90/100
- Mana Cost: No mana cost
- Cooldown: 100/90/80/70 seconds
- Duration: 10/14/16/20 seconds
Play style: During the early game, with his unparalleled health restore in the jungle, Caliban should look to concentrate on ganking and use the jungle to replenish his health. Using his high damage values and decent utility, Caliban has a variety of ways to impact an early gank whether it be through gap-closing with his empowered Q and smashing the enemy through a minion wave or momentarily picking up an enemy for the immediate damage increase on his E.
Come late game, Caliban should be played as a tanky disruptor with the ability to both engage and disengage. While his overall damage is lowered, his ability to block off targets with terrain or the windows where he can take high-priority targets out of the fight with his empowered E are increased. Activating Blood Moon simply for the vision it gives can also have a large impact towards late-game objective control. He can also opt to simply dive into the back line and unleash the damage he has, although there are others (such as Rek'Sai) who are much better at this role.
Mid game is where Caliban has an 'identity crisis'. His damage has started to fall off, and while his utility is there, it isn't particularly outstanding either. Other junglers chosen for a specific role will excel in their areas whereas Caliban has to weather the storm. This is what keeps Caliban balanced, as he transitions between two strengths with a large period of weakness.
Synergy:
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** Pantheon: **Pantheon's strong early game couples with Caliban's, creating a deadly combination. The Pantheon's point and click stun allows Caliban to pick off a target, and with the raw early-game damage output the two posses, will almost guarantee a kill.
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** Ziggs:** Ziggs has a tendency to be able to stall games until his team is in a position where they can win the fights. Ziggs can stall the mid-game and deny the enemy team from pressuring towers and allow Caliban to transition into his disruptor state.
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** Sivir:** Sivir allows Caliban to quickly catch up with his opponents and drag them into his team, and when Sivir's 'On the Hunt' is coupled with the vision and increased speed given by Caliban's 'Blood Moon' the enemy team can easily be caught out of position and forced to lose and objective or contest in an unfavorable situation.
**Counters: **
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Lee Sin: Caliban's one on one dueling is not the best, so Lee Sin can invade Caliban and starve him of his own jungle. Without the sustain available, any damage done to Caliban will stick, forcing him to back which will give Lee Sin freedom to gank and invade without fear.
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Rek'Sai: Rek'Sai can constantly keep location of Caliban through his 'Tremor Sense', which prevents flank attacks. In extended fights, Rek'Sai can also punish Caliban with a combination of high dps and burst, and escape a sticky situation with his tunnels0. Caliban's low mobility gives Rek'Sai's unparalleled jungle pathing and global presence a massive advantage compared to other champions.
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Lissandra: The Ice Witch can lock Caliban down if he tries to come close, and if he uses his empowered Q to engage, Lissandra can immediately root him or ult him in place. The combination of low cooldown slows, roots and a solid escape mechanism make Lissandra an ideal person to kite and stop both Caliban's damage output and his utility.
**Changes (13/2/2015): **
Base Movement Speed increased to 330 from 320 Base AD increased to 63.376 from 60.376
Q: Armor shred removed Q: Invulnerability during empowered cast removed Q: Caliban now ignores unit collision after empowered cast
W: Damage increased to 30/35/40/45.50 (+75% Total AD) (+12/14/16/18/20% of the target's current health) W: Empowered damage increased to 30/35/40/45/50 (+75% Total AD) (+12/14/16/18/20% of the target's current health) W: Range increased to 275 from 250 W: Attack Speed on kill decreased to 15/18/21/24/27% W: 'Bleeding effect' and bonus movement speed on empowered W removed W: Mana cost increased to 50/60/70/80/90
E: Invulnerability duration changed to 1.5/2/2.5/3/3.5 seconds
R: Removed lifesteal upon activation R: Movement speed upon activation increased to 70/80/90/100 R: Cooldown increased to 100/90/80/70 R: Attacking a neutral or enemy unit now decreases the cooldown of 'Blood Moon' by 2 seconds
Moved some items around: now Caliban's idea and his abilities are at the front for easy, quick reads and his ratios are separated. Fixed some grammatical errors.
***Lore: *** "The sky is dark, and the moon bathes me in it's bright light, as I walk amongst the corpses of trees. I don't know how I got here: I was walking down the vast grassy plains of Valoran, and suddenly found myself in the middle of a forest. I don't want to walk back though, because I'm enamored by the trees that creak and moan when the wind blows.
Their wood is gnarled and hollow, and their branches are angled in extremely peculiar ways: almost as if they are beckoning me to go deeper into the forest. The former bark of the trees now cover the dusty earth, blackened. The soil looks burnt.
A frigid wind blows, and on it a faint whisper reaches my ear. A woman’s voice, practically angelic, whispers with the wind and softly caresses my ear. Her voice is inaudible, but I manage to comprehend one word: “Come."
The wind fades, and without her voice my heart suddenly grows cold and becomes deprived of warmth; as though a great joy has been ripped violently from my heart, and cast aside to die.
I need to find her.
The blackened soil crunches softly as I walk deeper through the forest, unable. What would have once been teeming with life is now completely devoid of it, a macabre skeleton of what once had been something beautiful.
I can envision the trees, mighty strong specimens, flowering with leaves producing a vast canvas of colours. Now there is nothing: the leaves had been stripped, and the vast canvas of colors had been reduced to a shade of ashen grey. There was no life left: it had been devoured.
I reach an opening: a plain circular patch of earth surrounded by more never-ending forest. There are markings covering the dusty ground: red streaks and markings staining the earth, with seemingly no particular method. The smell of blood reaches my nostrils, and I try not to gag.
In the middle of the patch sits a woman: the same markings smeared around her adorning her face. Her pristine white dress, akin to those worn at weddings, is stained with red and brown, the dust and blood combining to create a sickening colour. Her hair is long and black, and though I cannot see her face I can tell that she is beautiful.
“Come,” she whispers in an angelic voice, and the searing warmth re-enters my heart. I move towards her slowly, my legs quivering, completely and hopelessly enamored with her beauty. Her skin looks as pure and white as snow, and the way she sits highlights her wondrously majestic figure.
She turns, and faces me. Her face is exquisite; each delicate feature seemingly carved out of porcelain. It was as though a doll-maker had made her with the utmost of care and precision. Her eyes, the shade of deepest midnight, stare into mine. I lose control of my legs, and begin to harmlessly walk towards her.
She smiles, though in her eyes there is not pleasantness but a maddening look of damnation, and I suddenly feel as though I am but a lamb to the slaughter. It doesn’t matter though, as I continue my slow walk towards her. Even if I wanted too, I wouldn’t stop.
She grabs me by the shirt, pulls me closer, and kisses me. Her lips are strangely cold, but my lips soon begin to tingle with the sensation. It is extremely pleasant.
She pulls away, but the tingling doesn’t stop. It’s not so pleasant now: it’s become a burning sensation, and has begun to spread down my face.
I scream and drop to my knees, frantically clawing at my face in a vain attempt to stop the burning. I hear the bones inside my body begin to creak and crack, and I scream my throat raw as the pain becomes too much to bare.
But I don’t fall unconscious. In a sickening moment of clarity, I can vaguely feel my skull cave inwards, impaling my brain on shards of bone. However, it quickly begins to reform. My eyes burst in a spray of liquid as my skull reshapes itself, becoming more animal in appearance. More like that of a jackal.
My arms crack violently as the flesh on my body begins to blacken and fade, similar to the bark of the trees. The bones in my hand begin to elongate; lengthening; sharpening.
I can feel the blood boiling inside my veins, as it rises out of my body in unnatural black plumes of steam. My spine cracks and becomes hunched. The bones in my legs seem to grow larger, then reform, becoming more angled. Becoming less like a human and more like a predator: ready to hunt prey at any waking moment.
I cannot comprehend how I am still thinking. I cannot comprehend what has happened to me: I refuse to comprehend. I gaze at my gnarled bones, at my predatory claws, and look pleadingly at the dark sky with empty eye sockets. The moon in the sky has suddenly turned blood red.
The woman is nowhere to be seen, but the burning sensation hasn’t stopped. It rests inside my now exposed ribcage and eats at me: a primal feeling that suddenly overrides my other senses. I can hear her angelic voice screaming inside my hollow skull and into the very depths of my soul.
Devour.
I can’t…seem to think straight.
Devour.
Losing…inhibition.
Devour!
Must…not…give…in.
DEVOUR!"
-Forgive me for any grammatical errors, I am by no means a writer