GEOMANCER
geomancer concept
passive geomancer uses crystals for his abliities he can hold up to 9 crystals he has increased defense for each crystal he is carrying. Crystals would form a ring around geomancer
Q. geomancer draws a crystal out of the ground from the target location and draws it to him dealing damage and slowing enemys it passes through generates 1 crystal. 15 sec cooldown
W. geomancer sends 1-5 crystals(depending on rank)at the enemy dealing damage per crystal if geomancer does not have enough crystals he uses what crystals he has. 8-4 second cooldown
E. geomancer sends 3 crystals to shield and ally blocking 3 single target attacks and reducing area of affect damage taken by 50%. 8 sec cooldown
R. when used on an enemy 5 crystals are drawn out of the ground to impale the enemy stunning for a short duration and then spiral out dealing damage to nearby targets when used on an ally draws out 5 crystals to increase movement speed by 20% shield from 5 single target attacks from champions and reduce area of affect damage taken by 50%, when a crystal is broken it shoots out towards an enemy champion and deals damage when the effect ends after 5 seconds the 5 crystals return to geomancer dealing light damage to enemys.
geomancer would have a ranged basic attack shooting crystals from crystal gauntlets for something