Chat concept

my nunu is gg·3/17/2019, 10:18:35 AM·1 votes·860 views

Hey there,

I know this one might come from the wrong person but I think my suggestion will help a lot to reduce toxicity in game. So my suggestions is : that players who are below honor lvl 2 are not allowed to chat since those players have the highest chances to be toxic. When they reach honor lvl 2 they can chat again.

Now my opinion why this would reduce toxicity: When players who are already toxic cant write anymore is it harder for them to affect other players with it.(this is what happens most of the time to me!) I know that you can mute somebody but instead of muting every game some persons who are toxic they are just not allowed to write. Also some ppl easily get tilted when smbdy flames and get toxic themselves and u cant know if somebody is toxic when you go into a game. If they just cant spread their toxicity it will get reduced a lot.

Also mentioning that if you are a new player you often get treated very badly and it isnt fun to play then.

The pros of the concept clearly are that toxic players just cant affect other players anymore. Since i dont see any cons in my concept it would be nice if you gyus can think about it. However if you find any cons in my concept let me know and i will try to find a solution for it. [slayer-pantheon-thumbs]

Yours Chris

PS: I know your honor can also drop for trollign, inting etc. I think the system should affect also those ppl. They are prob more tilted then someone who is just writing but still playing normally. Also trolls,inters etc. will get punished harder with the chatban and mby some ppl will think again about doing it.

3 Comments

Terozu3/17/2019, 10:33:36 AM1 votes

No, perma muting or even just extensive muting is ineffective. If the person who would flame, can't, they'll most likely advance to forms of trolling that are harder to verify.

ChaosReyn3/18/2019, 7:30:44 PM1 votes

This probably isn't the board for this conversation, but I'll bite.

Here's my biggest scenario/question for you:

My main was permabanned last season, and I turned over a new leaf on my alt. My alt, which was an account I at one point pretty much exclusively played when tilted and unable to play on my main due to a ban, has of course been hit with some stuff in the past. Obviously, when I say I turned over a new leaf, I mean that this account has not been punished in quite some time even with me playing about 3-7 games a night pretty consistently. But with your solution to toxicity, I would be unable to communicate with my team on a strategic level and would inevitably get frustrated after the 3rd time my jungler runs into my lane when I have no mana or follow-up and feeds my laner their double buff (in silver, this happens A LOT...) To clarify...I forget if I'm back to the last checkpoint before honor 2, or the last before honor 3, but there's significant evidence of my reformation here that would be completely ignored by your concept.

Yes...I could spam ping the jungler no...but silver is a scary elo. There's only 2 pings anyone pays attention to in silver: the ping for objectives, and the spam of "?" whenever literally anything happens, EXCEPT for the mia its meant for. Got caught on a ward rotating to mid and walked into 3 of them? Spam "?" in place of flame. Somehow 1v4d them? Spam "?" for "how the F%%% did you do that?!" Legit, it's to the point you'd never know if someone's pinging mia, just made the most diamond+ play of your silver game, or was being a dick to your teammate with pings, if you weren't looking at the minimap at the exact right moment. So pinging on its own is generally not helpful. >.>

My question, with this scenario, is "How do you expect people to reform, or to have even the chance to reform, if you eliminate the ability for them to properly coordinate and shotcall which will inevitably lead to miscommunications and further frustration of both them and their team?"

It's bad enough people legit ABUSE the report system. We don't need to squelch any chance for people to truly reform.