Telloin, The Shadow of Zaun (Fan Created Champion Concept)
DISCLAIMER: I HAVE NOT FIGURED OUT THE SCALING OR DAMAGE FOR HIS ABILITIES QUITE YET BUT THIS IS STILL IN DEVELOPMENT. THIS IS BASICALLY A ROUGH DRAFT. I AM ALSO IN THE PROCESS OF WRITING HIS LORE. DISCLAIMER #2: I AM LOOKING FOR AN ARTIST TO DESIGN WHAT THIS CHAMPION WOULD LOOK LIKE. IF YOU WOULD LIKE TO HELP PLEASE EMAIL ME [email protected]
Telloin (Pronounced TELL - O - WIN) The Shadow of Zaun
A Marksman/Assassin mix champion that's a mix of range and melee. He uses a Rifle and Sword. You cannot see his face, he wears a black hood and has steampunk like body tight bronze armor. Extra Note: His auto attacks would work similar to Rakan's where he can use his sword to AA up close and he uses his rifle to AA from a distance
ALL COOLDOWNS FOR ABILITIES ARE AT RANK 1 FOR EACH ABILITY:
Passive: As Night Draws Near When Telloin gets within 600 units of an enemy, he goes into stealth for 1.5 seconds and has slightly increased attack range. His next auto attack after stealth will slow an enemy by 15% for 1 second and deal bonus magic damage. If Telloin uses an ability while stealthed he will reveal himself early. (Is on a 40 second cooldown)
Q: Midnight Call's Telloin loads his rifle with higher caliber rounds making his next 3 auto attacks do bonus physical damage and lower the targets armor for 5 seconds. (Cooldown 11 seconds)
W: Zaunite Teleport Pad/Blink Telloin throws down a teleport pad that lasts on the map for 40 seconds. Once the pad is on the ground, this ability gets replaced with Blink. (When a pad is down they will go on cooldown even while blink is the active ability) Blink: When within range of the pad on the map, Telloin can activate this ability to be instantly warped to the pad's location.
E: Hunter by Night Passive: Gains 15% movement speed when walking toward enemies that are affected by crowd control. Active: Telloin draws his sword and swipes 3 times in a cone in front of him dealing a percentage of the enemies missing health as damage.
R: Marked by The Hunter Telloin targets an enemy champion and vanishes completely off the map for 0.5 seconds. After this channel is over he drops from the sky on top of where his target is located at the time of activation and uses all of his strength to thrust his sword into the ground creating a circle of AOE damage for 2 seconds. He cannot move during the 2 seconds of damage. (Cooldown: 105 seconds)