Master Yi Rework thought? w/ Video

KaioKris·5/22/2019, 7:04:55 PM·1 votes·1,273 views

Hello!

This is a concept I created for Master Yi, a big update to the current kit and playstyle of this champion

My idea was to make Master Yi a viable champion within higher elos and even competitive play

Master Yi's current kit is very....old? I'm not sure if that's the current word for it; maybe outdated?

One of my biggest issues with older champion kits is having a passive ability built into your 4 clickable abilities. Wuju style still sorts of falls into the category.

With this kit, we switched around most of Yi's kit into a more mobile, slashing swordsman who can still hard carry team fights BUT has a much higher skill cap in order to do so

Let me know what everyone thinks!

Also as you guys know, I create champion concepts for my Youtube channel, would love to give us creators more of a voice and using my platform to do so. please watch the video I made for his concept and support the channel if you would like!

https://youtu.be/hKSUodt2jtg

Passive: [New] Art of Swords

Yi has studied too perfect the movement and

the composure of his blades, sharpening his skills with each battle

Yi Gains attack speed from building attack damage X%

Yi also has a perma cap on his attack speed (2.00%)

once he reaches his cap, Master Yi gains a

speed animation boost for abilities I - II - III

*Similar to Graves passive with auto-attack animations

Ability I: [ New] Masterful Slash

[Removed ] - Alpha strike effect

skill-shot similar to Sylas Q skill-shot ( wider range )

Master Yi slashes the area in front of him twice

leaving behind 2 fissures cut into the air

dealing damage and slowing targets who walk through the fissures

after a few seconds, the fissures will erupt

dealing additional damage

applying a stack of divine adaptation to enemy champions

Ability II: [New] Tactical Deflection

[ Removed Mediate ]

Master Yi spins his blade around him

deflecting all incoming projectile abilities and basic attacks

for x seconds ( maybe 2 seconds? )

  • similar to Fiora riposte, if the parry skill-shot

is pointed towards a target whose attacks are being deflected

Master Yi will dash behind target champion

granting bonus movement speed

  • decaying for 2 seconds

Ability III: [Reworked] Way of Wuju

Master Yi demonstrates the way of Wuju,

heightening his battle abilities for x seconds

  • increased auto attack range for the first auto attack on a target

( + 150 range? )

  • when auto attacking a target, Yi dashes through the air towards their location

similar to talon Q marking the target with divine adaptation

the same target cannot be marked a second time within x seconds

*meaning you can not dash attack to that target - think Yasuo E

  • once the way of Wuju has expired or you reactivate the ability

each mark stacked, grants a small portion

of gray generated health for x seconds ( larger portion for champions )

Ability IV: [Reworked] Unlocked Potential

Yi combines both of his swords together from the hilt

channeling his ancients magic into the blades ;

channels for 3 seconds ( X% damage reduction, channel cannot be interrupted or canceled )

unlocking his true potential, lasting x seconds

  • during this form, Master Yi loses all of his current abilities

instead, he gains 3 charges ( 1 on each skill key ) of alpha strike

  • works exactly like old alpha strike

only get 3 charges total of this ability

  • also gains bonus movement speed and tenacity as well

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