Champion Concept: Virva, the Spirit of the forest.
This is a rapid draft of a champion concept for new support. I it inspired by another concept I read in 2015, but I can't find the link. Rate or give your thoughts.
Background story: Virva is wisp of the forest. Her goal is to protect any remaining animals living against the evil of the Shadow Isles. Her appearance is constantly shifting depending on her available abilities, but she is always a pale greenish color. Her size is a bit bigger then
lighting bolt size. Her kit revolves arounds protecting allies and towers from enemies.To do so, she must keep herself alive at all cost.
Note: I have no dmg, CD or mana cost yet. This is simply a draft.
Passive: Virva is a a peaceful spirit of the forest, which makes her unable to attack directly enemies. However, she can infuse allies with the power of nature by right clicking on them and increasing the dmg of their next auto attack by a amount based on Virvas lvl and AP. This ability has a 10 sec cooldown on each Ally
The effect of the passive is global, which means she can Empower any turret on the map, but the hp regen is only active when Virva is near.
Q: Teleports Virva on a short distance and heal every allie in a circle. Total healing is maxed at certain amount and divided equally between allies who need it the most (-70% hp).
W: Virva can choose her appearance from three different animals of the forest (Like
W) to gain a passive effect. While as a animal spirit, she can reactivate the ability for an additional effect, but losing the passive.
Bear: Passive :increase armor and magic resist Active: Unleashes the spirit of the bear in a straight line. Knocking back enemies and dealing damage.
Deer Passive: grant movement speed to Virva and even more movement speed while in the jungle. Active: Unleashes the spirit of the deer in a straight line. The first ally touched will be infused by the spirit animal and receive the passive for a short duration and is freed from any snare/slow currently active on him.
Fox: Passive: Virva damage is enhanced with a DoT that reveals target. Active: Unleashes the spirit of the fox will create a fox pet that will assist Virva and her allies and deal damage to ennemies near. Virva can only have one fox a time.
Once Virva uses the active component of her W, she loses the appearance of the animal and looks like a wisp.
E: Virva can target an allie tower (kind of like Azir's passive) and make a tree grow on it. The tower will deal bonus magic damage based on Virva's current %hp and level and gain health regen when Virva is near. If Virva dies, the damage bonus is 0. Cooldown is very long.
R: Virva enhanced her next ability regular ability, while not triggering any CD (like
max fury ability)
Q: Castable 3 times in a row W: Enhanced the Active effect: Bear: Now stuns and deal heavy damage. Deer: The spirit affects all allies on the map and provides them immunity to slow and snares for 2sec. Fox:Summon a powerful fox for 12 seconds that slows ennemies with attacks E: Heal the tower affected by E and fortify it for 1min (more armour) for a large amount
Feel free to ask question, give feedback or call the kit overloaded!